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Kael Hate

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Re: Card Design Competition: Card Using a New Passive Ability https://elementscommunity.org/forum/index.php?topic=9387.msg115796#msg115796
« Reply #60 on: July 16, 2010, 03:42:36 am »
I was wondering when anyone would come up with undead. guess kael did.

i like how 'undead does not trigger death effects' go along with skeletons.

but it seems like an 'invisible' nerf to the death element...
"Undead" is a passive ability that Elements definitely needs, but it's not one that gets points for originality. "Undead" has been used before in 100+ CCG's. It's also been talked on this forum before: http://elementscommunity.org/forum/index.php/topic,5787.msg65725.html#msg65725

So yeah.. it's a good passive ability but probably won't get my vote because it's too obvious.
Thanks

I wasn't going to go suggesting things that turn the game inside out and rather come up with something that would allow the triggers people want to use.
I've played over 50 ccgs and considering this is the first without a discard pile to work with, it needs some other hooks to work from. Undead is the one I wanted to use and the one people will most easily understand and have interactions with. Thats why I chose it.

Kael Hate

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Re: Card Design Competition: Card Using a New Passive Ability https://elementscommunity.org/forum/index.php?topic=9387.msg115808#msg115808
« Reply #61 on: July 16, 2010, 04:01:34 am »
I was wondering when anyone would come up with undead. guess kael did.

i like how 'undead does not trigger death effects' go along with skeletons.

but it seems like an 'invisible' nerf to the death element...
I just realize his idea is very similar with mine that post on 3rd page ;D
http://elementscommunity.org/forum/index.php/topic,9566.0.html
 (http://elementscommunity.org/forum/index.php/topic,9566.0.html)

mine is about spirit, but even the costs are equal

LOL, not intentional.
This has been in my Catalog that I've been running since before I joined the forum.

As for costs, this is the perfect cost for returning a card from a small card set back to your hand.
The difference Between our cards is
 - mine returns to hand and yours returns to deck.
 - with Spark yours is an anti deck-out tool immediately,
 - smaller subset of cards for mine
 - characterisation ability designed to be used for something other than the card offered
 - you went light and selected a batch of creatures that cause other effects that you want to keep in play and can overlap with other strong cards, I went with death that needs creature retention and in a section that doesn't cause overlap with other death effects but otherwise compliments them.

I'd say that regardless of the visual similarities, they are 2 very different cards, even if the element was not of concern, they would not be interchangeable in the same deck.

PS. Why does Steam Machine and Flying Weapons have Spiritism?


twinsbuster

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Re: Card Design Competition: Card Using a New Passive Ability https://elementscommunity.org/forum/index.php?topic=9387.msg115821#msg115821
« Reply #62 on: July 16, 2010, 04:17:05 am »
LOL, not intentional.
This has been in my Catalog that I've been running since before I joined the forum.

I'd say that regardless of the visual similarities, they are 2 very different cards, even if the element was not of concern, they would not be interchangeable in the same deck.

PS. Why does Steam Machine and Flying Weapons have Spiritism?
oh, don't be so serious, :))
I just feel funny when I saw the ideas are quite similar, of course they are different

why Steam Machine and Flying Weapons?
I think objects are not supposed to move and attack you,
these things should have spirit inside so they can do so,
thus the spirit can easier back to life by hosting on another objects or in their original spirit forms
while living animals cannot resurrect because their bodies are destroyed
so I also included some of your undead creatures, something keep their soul in the dead bodies, as spirit.

Scaredgirl

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Re: Card Design Competition: Card Using a New Passive Ability https://elementscommunity.org/forum/index.php?topic=9387.msg115879#msg115879
« Reply #63 on: July 16, 2010, 05:54:49 am »
I'd say that regardless of the visual similarities, they are 2 very different cards..
I hope you are joking because they are very similar. I'm sure that the first reaction of everyone would be that they are the same card, only different element, kind of like belonging to the same "set".

That wouldn't be a problem if posting card ideas the normal way, but it is a problem in a card idea competition like this one. That the key here. In card idea competitions, all ideas must be clearly unique.

If I understand correctly, in your idea, the card goes on top of the deck and then you draw it, so it's basically like it goes to your hand, right?

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Re: Card Design Competition: Card Using a New Passive Ability https://elementscommunity.org/forum/index.php?topic=9387.msg115882#msg115882
« Reply #64 on: July 16, 2010, 05:59:01 am »
If I understand correctly, in your idea, the card goes on top of the deck and then you draw it, so it's basically like it goes to your hand, right?
The difference, I would imagine, is being an anti-deckout.
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assassim

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Re: Card Design Competition: Card Using a New Passive Ability https://elementscommunity.org/forum/index.php?topic=9387.msg115911#msg115911
« Reply #65 on: July 16, 2010, 06:54:24 am »
Pure
[/size]
passive effect

Cards effected:
Any creature currently without an activated or passive ability.

Can not be lobotomized.
Lobotomized creatures gain Pure.

New card: coming soon


Note: this may seem lazy but I have actually put a lot of thought into this and it seems balanced. I aimed for simplicity in this competition instead of going out of common snces reach

Kael Hate

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Re: Card Design Competition: Card Using a New Passive Ability https://elementscommunity.org/forum/index.php?topic=9387.msg115926#msg115926
« Reply #66 on: July 16, 2010, 07:30:24 am »
I'd say that regardless of the visual similarities, they are 2 very different cards..
I hope you are joking because they are very similar. I'm sure that the first reaction of everyone would be that they are the same card, only different element, kind of like belonging to the same "set".

That wouldn't be a problem if posting card ideas the normal way, but it is a problem in a card idea competition like this one. That the key here. In card idea competitions, all ideas must be clearly unique.

If I understand correctly, in your idea, the card goes on top of the deck and then you draw it, so it's basically like it goes to your hand, right?
I'm not Joking.

Do you consider Congeal and Basilisk Blood Very Similar? Enough that the other should not bother existing because of the first? Regardless of Similarity of the 2 cards and my non-acknowledgement of twinbusters card before publishing mine, I don't believe mine should not have the right to exist. People should be choosing between the ideas to find the best for the game.

Yes, Eternal Unrest returns to hand but has been written so that if your hand is full it returns to your deck instead.

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Re: Card Design Competition: Card Using a New Passive Ability https://elementscommunity.org/forum/index.php?topic=9387.msg115927#msg115927
« Reply #67 on: July 16, 2010, 07:31:57 am »
Here's mine: METAL. *cue music*

(http://elementscommunity.org/forum/index.php/topic,9751.msg124867.html#msg124867)

See the threads for more details :)
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Scaredgirl

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Re: Card Design Competition: Card Using a New Passive Ability https://elementscommunity.org/forum/index.php?topic=9387.msg115929#msg115929
« Reply #68 on: July 16, 2010, 07:42:06 am »
I'd say that regardless of the visual similarities, they are 2 very different cards..
I hope you are joking because they are very similar. I'm sure that the first reaction of everyone would be that they are the same card, only different element, kind of like belonging to the same "set".

That wouldn't be a problem if posting card ideas the normal way, but it is a problem in a card idea competition like this one. That the key here. In card idea competitions, all ideas must be clearly unique.

If I understand correctly, in your idea, the card goes on top of the deck and then you draw it, so it's basically like it goes to your hand, right?
Do you consider Congeal and Basilisk Blood Very Similar? Enough that the other should not bother existing because of the first? Regardless of Similarity of the 2 cards and my non-acknowledgement of twinbusters card before publishing mine, I don't believe mine should not have the right to exist. People should be choosing between the ideas to find the best for the game.
Congeal and Basilisk Blood are cards made by Zanz so they play no part in this.

These two ideas here are posted for the same card idea competition, posted almost at the same time, and are almost identical. Like I said, when we are talking about card competitions, rules are different then when we would post card ideas in the "Card Ideas" section.

And you not knowing about twinbusters card idea makes no difference what so ever. "I didn't know" does not hold in real-life court nor does it here. The fact is that twinbuster posted his idea first and that's all there is to it.

In situations like this it's recommended that the person who was 2nd (that's you) accepts "defeat" and tweaks his/her idea so that it's clearly different. That's the honorable thing to do, and I suggest you start thinking of ways to tweak it.

If we allowed your idea, I could simply take any idea on this topic, change it a bit, and then post it as my own.

Innominate

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Re: Card Design Competition: Card Using a New Passive Ability https://elementscommunity.org/forum/index.php?topic=9387.msg115965#msg115965
« Reply #69 on: July 16, 2010, 09:52:42 am »
New passive ability: Volatile

Creatures with volatile are ordinarily normal creatures. When their structural integrity is broken by a mutation however, they begin mutating rapidly - at the end of every turn - until they become an abomination or die.

The creatures with volatile are:
    :aether Spark/Ball Lightning:entropy Maxwell's Demon/Maxwell's Demon, Fallen Elf (not druid):light Photon (not RoL):time Deja Vu/Elite Deja Vu*
*alternatively, the use of the ability deja vu is what grants the volatile status - including normal mutants

The list is intentionally sparse, so that mutation remains useful while still providing strategic opportunities for the use of the ability.

(http://elementscommunity.org/forum/index.php/topic,9752.0.html)

Stabilising Field turns this ability (which is ordinarily a disadvantage, because of the potential for death or becoming an abomination) into a force to be reckoned with. The mutation that takes place at the end of every turn no longer changes the creature's form, so the creature just changes abilities and gains (or not - if it's too powerful, stat gain would be removed and the costs reduced by 4 :aether for both cards, but do remember that the starting creatures are all weak) attack and health every turn (like when you use parallel universe on a mutant).

There are a few more details in the other thread.

twinsbuster

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Re: Card Design Competition: Card Using a New Passive Ability https://elementscommunity.org/forum/index.php?topic=9387.msg115973#msg115973
« Reply #70 on: July 16, 2010, 10:19:19 am »
I'm not Joking.

Do you consider Congeal and Basilisk Blood Very Similar? Enough that the other should not bother existing because of the first? Regardless of Similarity of the 2 cards and my non-acknowledgement of twinbusters card before publishing mine, I don't believe mine should not have the right to exist. People should be choosing between the ideas to find the best for the game.

It's common that players might come up similar ideas. It's not necessary to say thousand of words to prove the ideas are totally different since nobody is criticizing anyone else but only point out the ideas are similar.

We only want to share something and consume some time in the forum. Actually we don't need to be armed as to defense our own view. Try not to always disprove others and demand evidence for every statement.

Be relax. :)

Kael Hate

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Re: Card Design Competition: Card Using a New Passive Ability https://elementscommunity.org/forum/index.php?topic=9387.msg115990#msg115990
« Reply #71 on: July 16, 2010, 11:33:55 am »
I'm not Joking.

Do you consider Congeal and Basilisk Blood Very Similar? Enough that the other should not bother existing because of the first? Regardless of Similarity of the 2 cards and my non-acknowledgement of twinbusters card before publishing mine, I don't believe mine should not have the right to exist. People should be choosing between the ideas to find the best for the game.

It's common that players might come up similar ideas. It's not necessary to say thousand of words to prove the ideas are totally different since nobody is criticizing anyone else but only point out the ideas are similar.

We only want to share something and consume some time in the forum. Actually we don't need to be armed as to defense our own view. Try not to always disprove others and demand evidence for every statement.

Be relax. :)
It appears they want to disqualify my idea because its like yours.

Do you consider my idea too much like yours that it would impinge on your idea in this competition?



I'm wondering how this ruling will affect the content of the crucible.
Various submitions are closer in comparrison than yours(twinbusters) and mine.

 

blarg: