*Author

Active members:
Dm1321(1) dawn to dusk(1)

Offline DmTopic starter

  • Legendary Member
  • ******
  • Posts: 3928
  • Reputation Power: 56
  • Dm is truly a Titan, worthy of respect and acknowledgement.Dm is truly a Titan, worthy of respect and acknowledgement.Dm is truly a Titan, worthy of respect and acknowledgement.Dm is truly a Titan, worthy of respect and acknowledgement.Dm is truly a Titan, worthy of respect and acknowledgement.Dm is truly a Titan, worthy of respect and acknowledgement.Dm is truly a Titan, worthy of respect and acknowledgement.Dm is truly a Titan, worthy of respect and acknowledgement.Dm is truly a Titan, worthy of respect and acknowledgement.Dm is truly a Titan, worthy of respect and acknowledgement.Dm is truly a Titan, worthy of respect and acknowledgement.
  • Awards: Slice of Elements 10th Birthday CakeSlice of Elements 7th Birthday CakeSlice of Elements 6th Birthday CakeSlice of Elements 5th Birthday CakeSlice of Elements 4th Birthday CakeSlice of Elements 3rd Birthday CakeWeekly Tournament WinnerSlice of Elements 2nd Birthday Cake
C-C-C-Combomaker x3 : Inverted Voting https://elementscommunity.org/forum/index.php?topic=53943.msg1128494#msg1128494
« on: March 03, 2014, 09:13:36 pm »
C-C-C-Combomaker x3 : Inverted Voting

Okay, stop!

Before you go all out clicking the poll options with all these cards that I admit, are amazing, take some time and read the next few lines. Did I get your attention? Yes? Good.

So, I know you're all used to going ahead and voting on the card that you like the most, but let's have things a bit different now. Instead, you vote on the cards that you don't like. Meaning, you vote on the cards that you want to lose, and not on the card that you want to win. Simple, right?

Now that you know that, make sure you don't mess up. In case two (or more?) cards tie up, some certain beautiful unnamed CO will make another poll. Now then, let's check the submissions shall we?



Before we actually get to it! Do you still remember the pairings and the cards? Check them out:

Pairings

PlayersCards
Krzysiekxd - ZawadxGuardian Angel, Acceleration, Fractal, Cloak
andretimpa - RutareteEmpathic Bond, Miracle, Voodoo Doll, Antimatter
russianspy1234 - PineappleFractal, Firefly Queen, Chimera, Graveyard
skotadi phobos - eljoemoAnubis, Quintessence, Vamp Stilleto, Nova
karis - TerrokingNymph Tears, Short Sword, Animate weapon, Titan
~Napalm - iancudorinmarianShard of Serendipity, Mindgate, Ash, Holy Light
theelkspeaks - AnneleFire Spirit, Mindgate, Enchant Artifact, Otyugh
Terran 3 - HakamichiFlooding, Deja vu, Shard of Bravery, Vampire
timetock - ji412joMind Flayer, Nightmare, Shard of Void, Silence


Also, check out the main topic of the competition if you haven't yet. The rules and what was meant to happen was there, so it pays to read the rules before voting.



Card Submissions

Psst : Click on the cards and you'll be taken to the thread of the card.

Spoiler for Black Paladin | Black Paladin , by Krzysiekxd and Zawadx:
Our cards are: Guardian Angel, Acceleration, Fractal, Cloak

NAME:
Black Paladin
ELEMENT:
Darkness
COST:
3 :darkness
TYPE:
Creature
ATK|HP:
3|4
TEXT:
Healing effects also damage your opponent based on its potency (max 10) and this creature's attack.
NAME:
Black Paladin
ELEMENT:
Darkness
COST:
3 :darkness
TYPE:
Creature
ATK|HP:
4|4
TEXT:
Healing effects also damage your opponent based on its potency (max 10) and this creature's attack.
ART:
No to art in such the competitions!
IDEA:
Zawadx, Krzysiekxd
NOTES:
Story: A Paladin drawn towards the dark side of the divine, the side of blood and evil. But the shift in his ideals has left him weak, and he can't do much alone. Now he waits, waits patiently under a Cloak for a Fractal's worth of fellows or a great Accelration to empower him. Once that's done, even Guardian Angels would become Demons and Lucifer's flashes will leave blazing scars. But he is still bound by divine law, so the amazing power of swarms and miracles baffle him.

Damage Formula: Healing*Attack/10 (regular rounding)

- Additional Damage works like negative healing i.e. it isn't stopped by anything. This damage is dealt after the healing effect is completed.
- Black Paladin's ability does not affect healing in any way, i.e. player's or enemy's healing takes place normally - it is not reduced nor neglected.
- Full Healing value is used i.e. Angel's heal is treated as 5 HP even when it doesn't heal fully.
- BP's skill is passive.

Some calculations (Black Paladin (BP) has basic attack; given in the form X|Y where X is unupgraded damage while Y is upgraded damage):
  • 1 Angel + 1 BP = 2  additional damage
  • 6 Angels + 1 BP = 12 additional damage (Also 1 Angel + 6 BP)
  • 6 Angels + 6 BPs = 72 additional damage
  • 6 Angels + 17 BPs = 204 additional damage
  • 23 BPs + 10 healing (max) = (3*23)|(4*23)= 69|92 additional damage
  • Acceleration: +1 additional damage per turn
  • Overdrive: Alternates between +2 and +1 additional damage per turn (if used on odd attack BP, starts at +1 and on even attack BP starts at +2)


    Direct synergies with our competitions cards:

  • Acceleration: Increases BP's attack --> more additional damage when healing is used
  • Guardian Angel: Healing activates combo with BP; it also obviously synergizes with accel.
  • Fractal: more BPs = more damage when healing is used (mind zero cost luciferin--> viable dark-aether duo)


Cloak... doesn't it have synergy with any creature?  ;D Definitely can help bulding combo with fractal.
SERIES:
C-C-C-Combomaker x3

Spoiler for Shamanic Totem | Shamanic Totem , by Rutarete and andretimpa:
NAME:
Shamanic Totem
ELEMENT:
Light
COST:
2 :light
TYPE:
Permanent
ATK|HP:

TEXT:
If you heal 10 HP this turn, deal one damage to S random opponent creatures.
S = stack size
NAME:
Shamanic Totem
ELEMENT:
Light
COST:
2 :light
TYPE:
Permanent
ATK|HP:

TEXT:
Totem :light : If you heal 10*S HP this turn, deal 2*S damage to the target creature.
S = stack size

ART:
edited from http://images.wikia.com/wowwiki/images/8/8d/Draenei_Totem.jpg (WoW)
IDEA:
andretimpa and Rutarete
NOTES:
For years, the Light elementals carried on their righteous cause. But for so long, all they could do was recover; they had little means to reliably hit back. And now, they have this: The Shaman's Totem.

CC for :light

The unupgraded always triggers if you manage to heal 10 HP. Making the stack bigger amplifies the effect.

The upgraded needs to be activated to trigger. Upon activation the player chooses the target that will receive the damage. Making the stack bigger amplifies the effect, but makes it harder to trigger.

The healing is counted on both yours and your opponent's turn and the trigger happens as soon as it reaches the minimum HP required. So it can trigger during your opponent's attack phase if he has an antimattered creature, for example.

Damage is not subtracted from the healing for the purposes of this card. So if, for example, your opponent has 2 -5 attack creatures and you have the unupped Totem, then it will trigger, even if you take damage between the attacks of these 2 creatures.

SoD, Stone Skin and Miracle count as healing the HP difference, for the purposes of this card.

This card stops working under SoSac.

If the targeted creature (upgraded version) is killed before the trigger takes place nothing happens (as if the permanent hadn't been activated).



We used all 4 cards:
-Miracle (fuels the card)
-Empathic Bond (fuels the card)
-Antimatter (fuels the card when used on opponent creatures)
-Voodoo Doll (can be targeted when using the upgraded Totem to deal the damage to the opponent)

SERIES:
C-C-C-Combomaker x3

Spoiler for Lumin Engine | Lumin Generator , by team russianspynapple (russianspy1234, Pineapple):
NAME:
Lumin Engine
ELEMENT:
Gravity
COST:
5 :gravity
TYPE:
Permanent
ATK|HP:

TEXT:
:light :light : Shine
Generate a Lumin.
NAME:
Lumin Generator
ELEMENT:
Gravity
COST:
5 :gravity
TYPE:
Permanent
ATK|HP:

TEXT:
:light :light : Shine
Generate a Bright Lumin.

ART:

IDEA:
russianspy1234, Pineapple
NOTES:


Clarifications:
Prism is a passive ability (yay for lucifun).

Cards Chosen: Our four cards were: Firefly Queen, Chimera, Graveyard, and Fractal.
We made our card to combo with all of our chosen cards (as well as a few others), but if we had to pick, the strongest relationship is a mechanic-based one with Firefly Queen (creature generation) and Graveyard (death effects, plus with graveyard, it generates extra creatures.)

SERIES:


Spoiler for Bio Protector | Bio Protector , by team elSkoPho (eljoemo, Skotadi Phobos):
NAME:
Bio Protector
ELEMENT:
Life
COST:
15
TYPE:
Creature
ATK|HP:
1 | 6
TEXT:
Diverse Protection:
The first creature of each new element to be played becomes immaterial.
NAME:
Bio Protector
ELEMENT:
Life
COST:
13
TYPE:
Creature
ATK|HP:
1 | 7
TEXT:
Diverse Protection:
The first creature of each new element to be played becomes immaterial.

ART:
Much like a female monastery, there is nun.
IDEA:
eljoemo and Skotadi Phobos
NOTES:
Team Cards: Anubis, Quintessence, Vampire Stilleto, Nova

To elaborate, the first creature card of each of the 12 elements to be played (from the hand) after this card becomes immaterial instantly. Any creatures played before this are irrelevant and do not gain immortality. This card does not become immaterial when you play it, but the next life creature will.

The effect does not stack with multiple copies. If you're protector dies, the effect will not take place for a new-element creature. If you then chose to play another protector, the old creature will not suddenly become immaterial, but the next creature of that element will. Basically, death merely "pauses" the effect until another one is present. So in any way or case, no matter how many protectors you have in play, only up to 12 creatures can become immaterial.

This affects both players. Firstly, so it isn't completely OP. And secondly, have you ever thought about how dreadful a quint could actually be. And now I'll just buff my dune scor... sh*t. Or just look here for more proof.

How is this related to Quintessence?

... Did you seriously... I don't even... I give up...

But how is this related to Nova?

It takes the mechanic of "one for each element" but applies it to immateriality instead of quanta. That's how.

This was originally gonna be an other permanent but then it got changed and now we have this. It does the same thing, but still has the :rainbow cost. And the cost is that high to stop the OPness of a mass quint.

Got some questions? Fire away!
SERIES:


Spoiler for Phylactery | Advanced Phylactery , by team Terrokis/karroking/TK (Terroking, karis):
NAME:
Phylactery
ELEMENT:
Death
COST:
5 :death
TYPE:
Permanent
TEXT:
To play: Sacrifice a creature.
Gives your creatures +2/+2.
You can't play any creature cards
NAME:
Advanced Phylactery
ELEMENT:
Death
COST:
6 :death
TYPE:
Permanent
TEXT:
To play: Sacrifice a creature.
Give your creatures +3/+3.
You can't play any creature cards

ART:
Ti Santi (shutterstock)
IDEA:
Terroking & karis
NOTES:
A phylactery is, in mythology/fantasy, an object that a lich would seal his soul inside of, making him truly undead, and virtually unkillable. The card does something similar: You give up a creature in exchange for power, but lose your link to the living world, making you unable to play creatures. Instead, you have to use spells such as Nymph's Tears or Permanents such as Graveyard to get creatures, which as a result of your new power are much stronger. The effects are a persistent field buff, like Nightfall/Eclipse but only for your creatures. They do stack.

Effectively, this makes a combo with all 4 of our cards: Nymph's Tears, Animate Weapon, Short Sword, and Titan. (Since the two weapons+Animate work with this). For the purposes of the competition, though, we choose just Nymph's Tears and Animate Weapon, as they combo more directly, letting you bypass the card's restrictions and reap the benefits (Horde of super-powerful Nymph Queens anyone?).

It also retains use outside of just the specific combo cards, netting a Sky Blitz-esque effect in decks such as Fractal+Flesh Recluse.
SERIES:
C-C-C-Combomaker x3 Competition

Spoiler for Encore | Encore , by team ~Napalmarian (Napalm, iancudorinmarian):
NAME:
Encore
ELEMENT:
Time
COST:
7 :time
TYPE:
Permanent
ATK|HP:

TEXT:
If a card would be generated by one of your effects, two are generated instead. Lasts 2 turns.
NAME:
Encore
ELEMENT:
Time
COST:
5 :time
TYPE:
Permanent
ATK|HP:

TEXT:
If a card would be generated by one of your effects, two are generated instead. Lasts 2 turns.

ART:

IDEA:
~Napalm & iancudorinmarian
NOTES:
Idea by me and ~Napalm. Our cards are SoSe, mindgate, ash and holy light. We chose SoSe and ash as our "two cards"., but this works for mindgate as well. SoSe generates 6 cards (like using it twice), mindgate copies the card twice and ash generates 2 phoenixes. This works on fate egg as well (just like SoR egg, a SoR egg plus this would generate 4 creatures). At first it didn't have a timer, but ~Napalm decided to use one, because it would be really OP.
SERIES:
C-C-C-Combomaker x3 event.

Spoiler for Prophet | Elite Prophet , by Annele and theelkspeaks:
NAME:
Prophet
ELEMENT:
Time
COST:
5 :time
TYPE:
Creature
ATK|HP:
4 | 2
TEXT:
:aether : Prophecy
Permanently gain +X | +0. X is equal to the cost of the top card of your opponent's deck.
NAME:
Elite Prophet
ELEMENT:
Time
COST:
5 :time
TYPE:
Creature
ATK|HP:
5 | 1
TEXT:
:aether : Prophecy
Permanently gain +X | +X. X is equal to the cost of the top card of your opponent's deck.

ART:
http://www.sxc.hu/photo/346937 edited by Annele
IDEA:
Annele and theelkspeaks
NOTES:
Our cards were Fire Spirit, Mindgate, Enchant Artifact, and Otyugh. We decided to meld the growth aspect of both Fire Spirit and Otyugh with the use of the opponent's deck that is seen in Mindgate.
This card has great synergy with mindgate and/or rewind, or it can be used without either in a great gambling funtime! You could potentially gain +15 | +15, but gaining nothing is far more likely. It all depends on your opponent, and whether you play it well.
Permanently means like lycanthrope - once the ability is used, it can't be used any more, which means it's more of an all-or-nothing than if it could be used every turn. However, it has decent attack, so if you lose out it's not a complete waste of a card.
SERIES:


Spoiler for Conflagration | Conflagration , by Terran 3 and Hakamichi:
NAME:
Conflagration
ELEMENT:
Fire
COST:
2 :fire
TYPE:
Spell
ATK|HP:
-
TEXT:
Target  weapon consumes
:fire :fire per turn and has the following skill.
:fire : Cauterize
NAME:
Conflagration
ELEMENT:
Fire
COST:
1 :fire
TYPE:
Spell
ATK|HP:
-
TEXT:
Target  weapon consumes
:fire :fire per turn and has the following skill.
:fire : Cauterize

ART:
-
IDEA:
Hakamichi, Terran 3
NOTES:
So, what is Cauterize?

Cauterize is a versatile skill. It's main ability is to remove poison, and deal damage equivalent to twice the number of poison counters on the target, acting as a counter for poison and offense. With the :fire :fire consumption on the targeted weapon, Conflagration can act as a niche CC card in emergencies.

Linking Conflagration to our cards:

Shard of Bravery - This card focuses on getting out cards as quickly as possible. With decks such as Speed Poison Kamikaze, Cauterize can act as a finishing blow after being applied. It also shares the element and card type with Conflagration.
Flooding - By applying Congflagration to a weapon, that weapon now consumes quanta at the end of each turn, and will be destroyed if the cost is not paid at the end of each turn, thus mimicking the mechanic of Flooding.
SERIES:
-

Spoiler for Hot Potato | Hot Potato , by ji412jo and dawn_to_dusk (subbing timetock):
NAME:
Hot Potato
ELEMENT:
Fire
COST:
3 :fire
TYPE:
Permanent
ATK|HP:

TEXT:
Your opponent loses 5 max hp if they don't play a card this turn. Cannot reduce under 1 hp.
NAME:
Hot Potato
ELEMENT:
Fire
COST:
5 :fire
TYPE:
Permanent
ATK|HP:

TEXT:
Your opponent loses 5 max hp if they don't play 2 cards this turn. Cannot reduce under 1 hp.

ART:

IDEA:
ji412jo and dawn to dusk
NOTES:
stacks. sanc protects this

cards where Shard of Void, Mindflayer, Silence and Nightmare
it uses the ability of SoV (hp drain) while comboing with silence (preventing opponent to play cards)
fun challenge this, i can see why it was so popular way back when.
name is permanent. and great.

i subbed for timetock due to his inactivity and am posting due to ji's tiredness
SERIES:




To vote, you have no time left.
« Last Edit: March 06, 2014, 06:27:58 pm by Dm1321 »

Offline dawn to dusk

  • Master of Light
  • *
  • ******
  • Posts: 2693
  • Country: aq
  • Reputation Power: 53
  • dawn to dusk brings all the vitality and activity of a Life Nymph.dawn to dusk brings all the vitality and activity of a Life Nymph.dawn to dusk brings all the vitality and activity of a Life Nymph.dawn to dusk brings all the vitality and activity of a Life Nymph.dawn to dusk brings all the vitality and activity of a Life Nymph.dawn to dusk brings all the vitality and activity of a Life Nymph.dawn to dusk brings all the vitality and activity of a Life Nymph.dawn to dusk brings all the vitality and activity of a Life Nymph.dawn to dusk brings all the vitality and activity of a Life Nymph.dawn to dusk brings all the vitality and activity of a Life Nymph.
  • Awards: 14th Trials - Master of LightSlice of Elements 11th Birthday Cake13th Trials - Master of LightWar #12 - Sportsmanship AwardSlice of Elements 10th Birthday CakeCard Design Competition - The Fool Winner12th Trials - Master of LightDeckbuilding Competition - Elelections WinnerSlice of Elements 7th Birthday CakeWeekly Tournament WinnerWeekly Design July 2015 - Bronze9th Trials - Master of LifeWeekly Tournament WinnerSlice of Elements 6th Birthday CakeWar #8 - Sportsmanship Award8th Trials - Master of LifeSlice of Elements 5th Birthday Cake
Re: C-C-C-Combomaker x3 : Inverted Voting https://elementscommunity.org/forum/index.php?topic=53943.msg1129209#msg1129209
« Reply #1 on: March 11, 2014, 11:50:42 am »
Congratulations to Annele and theelkspeaks for winning!




 

anything
blarg: Krzysiekxd,Zawadx,andretimpa,Rutarete,russianspy1234,Pineapple,skotadi phobos,eljoemo,karis,Terroking,iancudorinmarian,theelkspeaks,Annele,Terran 3,Hakamichi,timetock,ji412jo