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Offline Dragoon1140

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Re: Art Competition: Team Underworld Icon https://elementscommunity.org/forum/index.php?topic=14279.msg188849#msg188849
« Reply #156 on: October 30, 2010, 08:52:54 pm »

No better way for you to return to us, Kami.   :)
Else known as "JonTheBon"

I also make videos and stuff.

Offline Kamietsu

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Re: Art Competition: Team Underworld Icon https://elementscommunity.org/forum/index.php?topic=14279.msg188851#msg188851
« Reply #157 on: October 30, 2010, 08:54:47 pm »
Thanks :D and no better way indeed. In fact, I haven't used photoshop for awhile. Not to mention my video crad is messed up, so i have a ton of lines on my screen, i'm surprised it came out as well as it did. Let me tell you, though, I can be it looks better to everyone else than it does on my screen haha.
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xBerzerk

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Re: Art Competition: Team Underworld Icon https://elementscommunity.org/forum/index.php?topic=14279.msg188856#msg188856
« Reply #158 on: October 30, 2010, 09:00:36 pm »
I just realized Team Underworld has nothing to do with the Underworld. My submission was irrelevant. Will probably re-do. :|
your entry is relevant, but its just so DIFFERENT from all the others
I tried to follow the basic concept art of the other elements' marks. The design is made with strict monochromatic figures, mostly done in a simple fashion. I would say vector images, but I couldn't use the pen tool on Photoshop to save my life. :/

GraueEminenz

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Re: Art Competition: Team Underworld Icon https://elementscommunity.org/forum/index.php?topic=14279.msg189228#msg189228
« Reply #159 on: October 31, 2010, 07:05:51 am »

slovenc555

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Re: Art Competition: Team Underworld Icon https://elementscommunity.org/forum/index.php?topic=14279.msg189376#msg189376
« Reply #160 on: October 31, 2010, 12:53:32 pm »
A recolor of Nova in a circle? Well, that... I mean... Well.... I like what it represents, but...

Offline Seiya

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Re: Art Competition: Team Underworld Icon https://elementscommunity.org/forum/index.php?topic=14279.msg189519#msg189519
« Reply #161 on: October 31, 2010, 04:37:10 pm »
One question:  Are we allowed to give suggestions for other people's art in here?
I think so, since we're allowed to modify our entries as often as possible.
My suggestion was for yours.  My opinion is that your colors are too bright for the concept of the underworld.  I think you could combine the best of both ideas (monochromatic and polychromatic) if you make the colors begin to fade as they reach the null set symbol.

Offline Dm

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Re: Art Competition: Team Underworld Icon https://elementscommunity.org/forum/index.php?topic=14279.msg189535#msg189535
« Reply #162 on: October 31, 2010, 04:54:31 pm »
--- Modifying, epic failz. xD--

Taparu

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Re: Art Competition: Team Underworld Icon https://elementscommunity.org/forum/index.php?topic=14279.msg189678#msg189678
« Reply #163 on: October 31, 2010, 08:13:18 pm »
(http://imageplay.net/view/m7Gbd100685/imagem)

not the best thing. meh.
I believe your image needs to be 120 x 120 and I know it can't have white edges

Offline Bloodshadow

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Re: Art Competition: Team Underworld Icon https://elementscommunity.org/forum/index.php?topic=14279.msg189680#msg189680
« Reply #164 on: October 31, 2010, 08:13:59 pm »
Quote
My opinion is that your colors are too bright for the concept of the underworld.  I think you could combine the best of both ideas (monochromatic and polychromatic) if you make the colors begin to fade as they reach the null set symbol.
They did fade as they approach the center. Perhaps I should make the fading more prominent? I'll see...

Modifying...

Done.



Now this gradually fades to gray as they reach the borders. I think this one looks much better than my previous submission, more "ethereal". For best effects, put this on a black background.
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

xBerzerk

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Re: Art Competition: Team Underworld Icon https://elementscommunity.org/forum/index.php?topic=14279.msg189773#msg189773
« Reply #165 on: October 31, 2010, 09:39:35 pm »
Quote
My opinion is that your colors are too bright for the concept of the underworld.  I think you could combine the best of both ideas (monochromatic and polychromatic) if you make the colors begin to fade as they reach the null set symbol.
They did fade as they approach the center. Perhaps I should make the fading more prominent? I'll see...

Modifying...

Done.



Now this gradually fades to gray as they reach the borders. I think this one looks much better than my previous submission, more "ethereal". For best effects, put this on a black background.
Honestly, I liked the other one better. Aside from the white center, which I do like, the colors look better with more saturation, and without the black shadow nearing the edges of the mark. Just my opinion, though.

Offline Bloodshadow

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Re: Art Competition: Team Underworld Icon https://elementscommunity.org/forum/index.php?topic=14279.msg189776#msg189776
« Reply #166 on: October 31, 2010, 09:51:08 pm »
Well, I guess it's impossible to please everyone, isn't it? :P
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

Offline asymmetry

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Re: Art Competition: Team Underworld Icon https://elementscommunity.org/forum/index.php?topic=14279.msg189877#msg189877
« Reply #167 on: November 01, 2010, 12:23:43 am »

I liked the original Ø the most :P Seemed way more "high quality vector" and the grey gave it a cool metal effect. A nicer contrast with the rainbow bg than white.
So, tell me my friend, what can you see? What comes into your mind as you breathe?
'cause I see colors flourishing like you'd never believe... like a pendulum swings, they swing with me!

 

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