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Offline jawdirk

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Re: [1.32 Series 2/2] Competition: Deckbuilding! https://elementscommunity.org/forum/index.php?topic=46106.msg1034040#msg1034040
« Reply #12 on: January 20, 2013, 11:57:09 pm »
Sunset

Isn't it pretty?

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4vj 4vj 4vj 4vj 4vj 4vj 5rp 5rp 5rp 5rp 77m 77m 77m 77m 77m 786 786 786 7dm 7dm 7hi 7hi 7hi 7hi 7hi 7i6 7i6 7i6 7i6 7n0 8pm


The idea here is that we can get away with a lot of SoP because the extra can be gobbled up by SoI. This maximizes the chances of getting the SoP + Vanadium Warden combo. As a small bonus, the SoI can get burrowing, doubling after SoP. It's not really a serious deck, but I would say it works. Any time you have Sundial + SoP in your hand, you can play them both to take out the enemy's creatures, buff your creatures, and take no damage.

Offline ARTHANASIOS

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Re: [1.32 Series 2/2] Competition: Deckbuilding! https://elementscommunity.org/forum/index.php?topic=46106.msg1034042#msg1034042
« Reply #13 on: January 21, 2013, 12:13:16 am »
BRAVE SACRIFICE
It's fast and giving your opponent creatures doesn't matter much since you can just put down a Shard of Sacrifice! (doesn't everyone just hate it?)
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710 710 710 710 710 710 710 710 710 710 713 713 713 713 713 713 71a 71d 71d 71d 71d 71u 71u 71u 7ee 7ee 7ee 7ee 7ee 7ee 8po


Well, I think you can't post more than one deck in this competition... ::)

EDIT:
Oops, I misread...
« Last Edit: January 21, 2013, 09:42:21 am by ARTHANASIOS »
Brawl #1 team :time, Brawl #2 team :fire, Brawl #3 team Silver Ferns, Brawl #4,7,8 Brawlmaster
War #8 team :life, War #10,11,12 team :light, Brawl #6 team FROGS :life

Offline Rutarete

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Re: [1.32 Series 2/2] Competition: Deckbuilding! https://elementscommunity.org/forum/index.php?topic=46106.msg1034051#msg1034051
« Reply #14 on: January 21, 2013, 12:31:52 am »

In this competition, you can submit up to three decks.
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Offline Kakerlake

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Re: [1.32 Series 2/2] Competition: Deckbuilding! https://elementscommunity.org/forum/index.php?topic=46106.msg1034700#msg1034700
« Reply #15 on: January 23, 2013, 12:36:18 pm »
3 second Eggs
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7dm 7dm 7ee 7ee 7ee 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q2 7q2 7q2 7q2 7q2 7q2 7q7 7q7 7qu 7qu 7qu 7qu 7qu 7qu 8po

Spoiler for Old Version:
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7ee 7ee 7ee 7ee 7ee 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q2 7q2 7q2 7q2 7q2 7q2 7q7 7q7 7qu 7qu 7qu 7qu 7qu 7qu 8po
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7q0 7q0 7q0 7q0 7q0 7q0 7q2 7q2 7q2 7q2 7q2 7q2 7q4 7q4 7q4 7q7 7q7 7q8 7qu 7qu 7qu 7qu 7qu 7qu 7ri 7ri 7ri 7ri 7ri 7ri 8ps

You like RNG? RNG likes you? Well then, get ready for a pair of 2nd turn Dragons and a 4th turn win! Or do you prefer a pair of Pony Nymphs with free ability cost?
My favorite is still a pair of 2nd turn Gravy Nymphs with free ability cost trololol :3
« Last Edit: January 25, 2013, 08:00:35 pm by Kakerlake »

Offline Zso_Zso

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Re: [1.32 Series 2/2] Competition: Deckbuilding! https://elementscommunity.org/forum/index.php?topic=46106.msg1034715#msg1034715
« Reply #16 on: January 23, 2013, 02:56:40 pm »
STFU (Shard Trio Fly Upgraded)

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563 563 563 744 744 744 744 744 74d 74d 74d 74j 752 752 752 752 7hi 7hi 7hi 7mt 7mt 7mt 7mt 7mt 7mt 7nq 7nq 7nq 7nq 7nq 8pp


I hope its OK to submit a deck that I already posted in the deck ideas sub-forum:
http://elementscommunity.org/forum/index.php/topic,46110.0.html

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Offline Zso_Zso

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Re: [1.32 Series 2/2] Competition: Deckbuilding! https://elementscommunity.org/forum/index.php?topic=46106.msg1034721#msg1034721
« Reply #17 on: January 23, 2013, 03:28:32 pm »
The Gobi Desert:

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5i4 5i4 5i4 5i4 5i4 5i7 5i7 5i7 5i9 5i9 5ib 5ib 5ib 5ib 5ib 5ib 5ij 5ij 5ij 5ij 5ij 5ij 5j2 5j2 5j2 5jm 5jm 5jm 5jm 5jm 8pp


Keep your opponent dry and frozen patiently until your squids are big enough to kill.
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Offline moehrpi

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Re: [1.32 Series 2/2] Competition: Deckbuilding! https://elementscommunity.org/forum/index.php?topic=46106.msg1035192#msg1035192
« Reply #18 on: January 24, 2013, 11:15:17 pm »
@Kakerlake:
If you do not use the Salvagers or Dry Spell in your deck, you must include at least 7 copies.


Unstable Grasviton Salvagers

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4vj 4vj 4vj 4vj 4vj 4vj 74j 74j 74j 7hi 7hi 7ms 7ms 7ms 7n0 7n6 7n6 7n6 7n6 7n6 7n6 7q9 7q9 7q9 7q9 7q9 7q9 80m 80m 80m 8pr


Uses Synergies between Phase Salvagers & SoP and between SoP & Sundials. UG as main damage source to bypass most shields and soft CC. Dials & Haxx-Shield for survivability. PC, literally, let's you end up having no problem against PC and/or healing.

Offline dragonsdemesne

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Re: [1.32 Series 2/2] Competition: Deckbuilding! https://elementscommunity.org/forum/index.php?topic=46106.msg1035215#msg1035215
« Reply #19 on: January 25, 2013, 01:33:38 am »
Patience in Phases

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7hi 7hi 7hi 7hi 808 808 808 808 808 808 808 808 808 808 808 808 80d 80d 80d 80d 80i 80i 80i 80i 80m 80m 80m 80m 80m 80m 8pp


Somewhat related to fractal ball lightning/SoP and similar decks using 0 cost creatures, only the salvagers let you protect your dimshields and prevent being mulligan screwed on ball lightnings.  I tested it out when the competition started and it can beat some FGs.  It would probably own halfbloods, but I didn't try it there.

The Gravedigger

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Epic death effect synergies, everything from otyugh/bonewall+graveyard+condors to SoF dying into bonewalls for +2 bones to your salvagers giving you +7 bone walls whenever the AI is stupid enough to use explosion on your bone walls.  Not a particularly strong deck, but it's quite amusing.

Pazuzu http://en.wikipedia.org/wiki/Pazuzu

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6tt 6tt 6tt 6tt 6tv 6u2 6u2 6u2 6u2 6u2 6u2 7ms 7ms 7ms 7ms 7ms 7mt 7mt 7mt 7mt 7mt 7mt 7mu 7mu 7mu 7mu 7mu 7mu 7mv 7n0 7n1 7n1 7n1 7n1 7n1 7n1 7n2 7n2 7n2 7n2 7n5 7n5 7n5 7n5 7n9 7nq 7nq 7nq 7nq 7oe 7oe 7oe 7oe 7oe 7oe 7oe 7oe 7oe 7oe 7oe 8pj


I thought this one would be a fun idea as an FG concept.  Makes use of both the cheaper shards of freedom and the buffed thunderstorms.  The plethora of CC works well both as standalone cards as well as in combination with maxwell's demon to kill things even faster.  The shards help protect the air creatures, and everything including the maxwells is airborne.  Wyrms stacked with chaos powers and shards of freedom provide most of the damage.


Offline ARTHANASIOS

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Re: [1.32 Series 2/2] Competition: Deckbuilding! https://elementscommunity.org/forum/index.php?topic=46106.msg1035317#msg1035317
« Reply #20 on: January 25, 2013, 02:34:56 pm »
Empathic GraMiton Salvagers
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563 563 563 563 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5c6 5c6 5c6 5c6 5c6 5c6 5c9 5c9 5c9 5c9 5cq 5cq 5cq 5cq 5de 5de 5de 5de 8pl


A basic stall specialized to deckouting 30 card decks. Salvaging is indeed a very useful ability to Empathic Bond & Mitosis stalls, since PC is lethal for Bonds. Furthermore, the 5 hp of the Salvagers makes them resistant enough to most CC punishments. SoGs are also great support healing cards which make life-based stalls much more reliable. Fatter versions of this deck are also possible.
« Last Edit: January 25, 2013, 02:37:41 pm by ARTHANASIOS »
Brawl #1 team :time, Brawl #2 team :fire, Brawl #3 team Silver Ferns, Brawl #4,7,8 Brawlmaster
War #8 team :life, War #10,11,12 team :light, Brawl #6 team FROGS :life

Offline Zso_Zso

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Re: [1.32 Series 2/2] Competition: Deckbuilding! https://elementscommunity.org/forum/index.php?topic=46106.msg1035321#msg1035321
« Reply #21 on: January 25, 2013, 03:30:11 pm »
Empathic GraMiton Salvagers
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563 563 563 563 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5c6 5c6 5c6 5c6 5c6 5c6 5c9 5c9 5c9 5c9 5cq 5cq 5cq 5cq 5de 5de 5de 5de 8pl

A basic stall specialized to deckouting 30 card decks. Salvaging is indeed a very useful ability to Empathic Bond & Mitosis stalls, since PC is lethal for Bonds. Furthermore, the 5 hp of the Salvagers makes them resistant enough to most CC punishments. SoGs are also great support healing cards which make life-based stalls much more reliable. Fatter versions of this deck are also possible.

Its a nice idea, but I think it could be improved by simply switching around the mark to life, since you are using shard of gratitudes, they would heal more (use gravity pendulums instead of life pendulums, of course).
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Offline ARTHANASIOS

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Re: [1.32 Series 2/2] Competition: Deckbuilding! https://elementscommunity.org/forum/index.php?topic=46106.msg1035337#msg1035337
« Reply #22 on: January 25, 2013, 04:35:52 pm »
Its a nice idea, but I think it could be improved by simply switching around the mark to life, since you are using shard of gratitudes, they would heal more (use gravity pendulums instead of life pendulums, of course).

I would change the deck's mark if Shard of Gratitudes were the primary healing sources of the deck. But they are the secondary ones; the primary healing comes from the Bonds. Moreover, removing the Mark of :gravity and replacing it with a :life mark and Graviton Pendulums will make this deck more rng-related and it is already rng-related enough imo.

EDIT: Btw, here is my last submission...

Timeless Eagles
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7ms 7ms 7ms 7ms 7ms 7ms 7ms 7n2 7n2 7n2 7n2 7n2 7n5 7n5 7n5 7n5 7n5 7n5 7nq 7nq 7nq 7oe 7q0 7q0 7q5 7qb 7qu 7qu 7qu 7qu 8ps


This deck focuses on speeding up the Animate Weapon & Eagle's Eye combo as well as the Sniper ability which are usually too 'expensive' in both time and mana. Not the most effective upped deck for sure, but pretty fun and decent enough.
« Last Edit: January 25, 2013, 05:08:41 pm by ARTHANASIOS »
Brawl #1 team :time, Brawl #2 team :fire, Brawl #3 team Silver Ferns, Brawl #4,7,8 Brawlmaster
War #8 team :life, War #10,11,12 team :light, Brawl #6 team FROGS :life

Offline russianspy1234

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Re: [1.32 Series 2/2] Competition: Deckbuilding! https://elementscommunity.org/forum/index.php?topic=46106.msg1035487#msg1035487
« Reply #23 on: January 26, 2013, 12:50:25 am »
Patient Rays
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