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Offline plastiqe

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Re: The Main Thread https://elementscommunity.org/forum/index.php?topic=20297.msg314988#msg314988
« Reply #120 on: April 18, 2011, 08:40:29 pm »
Congratulations Neopergoss!

Thanks Gl1tch for inventing a unique and fun pvp event.  Perhaps you should delegate the day to day operations next time though.  : P

Offline Neopergoss

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Re: The Main Thread https://elementscommunity.org/forum/index.php?topic=20297.msg315001#msg315001
« Reply #121 on: April 18, 2011, 08:57:24 pm »
Thanks, plastiqe. It was an honor.

Offline GlitchTopic starter

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Re: The Main Thread https://elementscommunity.org/forum/index.php?topic=20297.msg315024#msg315024
« Reply #122 on: April 18, 2011, 09:26:01 pm »
Yeah.  While I think this was wildly successful, and the players did have fun, I am a SHITTY organizer, and hereby relinquish organizing a sequel to whoever wishes to do so.  The addition of further-learning already-known cards in order to upgrade them will be added.  I'll get on making a cool icon.

Offline Higurashi

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Re: The Main Thread https://elementscommunity.org/forum/index.php?topic=20297.msg315041#msg315041
« Reply #123 on: April 18, 2011, 09:34:25 pm »
And, very importantly, fix the points awarded for a win by walkover. Losing all chance of winning the event because your opponent hasn't shown up several times is out-of-this-world messed up. Especially when byes give 3 points.
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Offline plastiqe

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Re: The Main Thread https://elementscommunity.org/forum/index.php?topic=20297.msg315048#msg315048
« Reply #124 on: April 18, 2011, 09:38:07 pm »
Yeah.  While I think this was wildly successful, and the players did have fun, I am a SHITTY organizer, and hereby relinquish organizing a sequel to whoever wishes to do so.  The addition of further-learning already-known cards in order to upgrade them will be added.  I'll get on making a cool icon.
Yeah.  Let the creative people keep creating, and organizers keep things organized so the players can play and the spectators can watch.  I'm good at sarcastic remarks so I'll just stick to making quips every now and again. 

WTF was I smoking when I was making my CotO card picks?  I'd like to reverse time my decision to take Reverse Time plz.

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Re: The Main Thread https://elementscommunity.org/forum/index.php?topic=20297.msg315054#msg315054
« Reply #125 on: April 18, 2011, 09:41:27 pm »
And, very importantly, fix the points awarded for a win by walkover. Losing all chance of winning the event because your opponent hasn't shown up several times is out-of-this-world messed up. Especially when byes give 3 points.
I totally agree. Especially if they drop from the tournament.

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Re: The Main Thread https://elementscommunity.org/forum/index.php?topic=20297.msg315130#msg315130
« Reply #126 on: April 19, 2011, 03:09:14 am »
Yeah.  While I think this was wildly successful, and the players did have fun, I am a SHITTY organizer, and hereby relinquish organizing a sequel to whoever wishes to do so.  The addition of further-learning already-known cards in order to upgrade them will be added.  I'll get on making a cool icon.
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Re: The Main Thread https://elementscommunity.org/forum/index.php?topic=20297.msg315957#msg315957
« Reply #127 on: April 20, 2011, 02:54:43 am »
I'd like to add I don't think Gl1tch was a shitty organizer at all. I found you generous, forgiving and fun at the very least.
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Offline GlitchTopic starter

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Re: The Main Thread https://elementscommunity.org/forum/index.php?topic=20297.msg316278#msg316278
« Reply #128 on: April 20, 2011, 04:04:44 pm »
Ah yes.  The issue of dropping and bye balance.

The first issue I had here was enforcing the "disruption points" system, especially with war coming up.  The solution I'm considering is having the player who fails to make their fight drop to 0 points.  If a player with 0 points fails to make a fight, they're out.

Hopefully this will eliminate players who never played clogging up the system, at least better than my lazy butt did.

The bye system was originally intended to only be given to a player with 0 points, when there's an odd number of players.  When players dropped, and opponents had no one to play against, I decided in the beginning to count it as a bye, when I shouldn't have.  That should have been a 0-0 win, like the rest.

Those rules fixes, in addition to the upgrading card system, are what I would add if I ran this again.

Other optional CotO variants:
You earn cards for winning, much like in war.  You cannot lose more than your mono.  You win by building your opposite's mono, a second mono in general, getting every card, or just getting a certain number of cards.  Losing a match could cause players to have to "forget" cards, or cards could be cemented.
Another war-hybrid idea, you can only learn cards your opponent played, as though by beating them, you learned through experience one of their techniques.  After having fireballs thrown at you, you learn to make one of your own.
Duel choice variants.  Single elimination variants, round robin, a non-score based system in general, whatever.

Mini oracle trophy should be out later today.

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Re: The Main Thread https://elementscommunity.org/forum/index.php?topic=20297.msg316541#msg316541
« Reply #129 on: April 20, 2011, 10:46:05 pm »
Mini-oracle trophy made and sent to SG.

Once again, congratulations Neo.  I'm locking this now.

 

anything
blarg: