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Offline GlitchTopic starter

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Children of the Oracle - Rules https://elementscommunity.org/forum/index.php?topic=17492.msg223002#msg223002
« on: December 12, 2010, 05:56:25 pm »
Hello, my children.  You have all grown strong under my instruction, and all of you have mastered your respective fighting style.  But now, as the time comes for you to learn more styles, I wonder which of you are ready.  I wonder which of you can truly handle multiple elements.  And so, I shall have you spar, and prove you are worthy.

Children of the Oracle EVENT RULES


1. Joining

Who can join Children of the Oracle?
There are no restrictions. Anyone from a beginner or a seasoned veteran is welcome to join.


Swiss Fighting
The fighting between the Oracle's disciples will be randomized based upon score.  Players with the same score fight each other, with a random number generator used to break ties.


2. Getting Ready

Cards
The Children of the Oracle, under his teaching, have learned every single card of an element.  They may take any number of a card once they have learned it (pillars/pendulums/marks are free).  As the children of the oracle spar, they will fight, best of five, to prove their greatness.

Matches
Once all players have signed up, fights will be randomized until a winner is found.


Learning Cards
Every round, the Oracle will bless you with his teaching, and you may "learn" one additional card, allowing you to take any number of that allowed card along side your previously learned cards.
 

Building decks
You may only build decks with the cards you have learned.  The Oracle will keep a list of every card you've learned in the main thread, alongside the battles.  This thread will be used for reporting matches, keeping track of learned cards, and displaying fights.

Decks are 100% UNUPPED

Winning a Match
Desynchs will be replayed unless both players agree that one player was clearly going to win the match.  When a match is won, the winner will post the results to the main thread.


Details

Finding an opponent
You are responsible for finding and arranging a match with your opponent.  BCC a copy of all PMs intended to set up a match Gl1tch.  That way, he can tell who is making an effort and who isn't.  Players who aren't active will be automatically defeated by their active opponent (they will lose a point), at the end of each three-day round.  Players who are both inactive OR both active and cannot agree on a time will both lose three points.


Changing your deck
You are allowed to change your deck (and mark) in any way you choose between any fight.

Scoring
Your score is based upon the following table:
Match ResultsPoints earned
3-0+4
3-1+3
3-2+2
2-3-1
1-3-2
0-3-3
0-0+1
The first player to 18 points wins the event.  You cannot drop below 0 points.

Tie Breaking
In the event of multiple players breaking 18 points in the same round, the player with the highest score wins.  A player who finishes with 21 points would beat one who finished with only 18.  If multiplayers win with the same score simultaneously, a round robin tournament will be fought until one player has more points than the rest.  During the tie-breaker tournament, no new cards will be learned.

Byes
If there is an uneven number of players, then the player in last place gets a free win worth 3 points.  If there is a tie for last, the player who gets the bye will be randomly picked between the players in last.

Time Frame
Each combatant will be provided 4 days to make their fight happen.  After four days, a three day period will be granted for the disciples to PM me the new card they wish to learn.  A relic will be added to their card pool to signify you still need to PM me.  If you fail to PM me before the 3 day period is up, your learned card is voided, and gone forever.

Cheating
We take all kinds of cheating very seriously. If you get caught cheating, you automatically lose and will be banned indefinitely from all Elements community PvP and PvE events. So please play fair.


4. Other rules

Warning system
If a player quits mid-event for any reason, or disrupts the event in any way, he will receive a warning. If you get 3 warnings in a single season, you will be banned from all PvP events until the end of the NEXT season.





If you have any questions about the rules, please post them here. Thank you.

This event, if it gets chosen to be played, will be run by me, and I will act as "the oracle."  It will start after the war dies down a bit.

Offline MyNameIsJoey

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Re: Children of the Oracle https://elementscommunity.org/forum/index.php?topic=17492.msg223007#msg223007
« Reply #1 on: December 12, 2010, 06:01:50 pm »
sounds interesting, btu i dont quite understand the learning cards :s
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Re: Children of the Oracle https://elementscommunity.org/forum/index.php?topic=17492.msg223008#msg223008
« Reply #2 on: December 12, 2010, 06:02:10 pm »
I Like Love it.

Offline GlitchTopic starter

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Re: Children of the Oracle https://elementscommunity.org/forum/index.php?topic=17492.msg223010#msg223010
« Reply #3 on: December 12, 2010, 06:05:54 pm »
sounds interesting, btu i dont quite understand the learning cards :s
Let's say you started out having learned the art of death.  You would begin the game begin able to make any deck as long as it was death mono.

After round 1, you would be able to learn a card, and you choose Shröedinger's cat.  From then on, you may take any deck as long as it consists only of death cards and/or Cats.

Offline MyNameIsJoey

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Re: Children of the Oracle https://elementscommunity.org/forum/index.php?topic=17492.msg223011#msg223011
« Reply #4 on: December 12, 2010, 06:07:49 pm »
omg, i thought i liked the idea, i love it even more now :)
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Re: Children of the Oracle https://elementscommunity.org/forum/index.php?topic=17492.msg223419#msg223419
« Reply #5 on: December 13, 2010, 02:54:20 am »
this, if i understand correctly is too much RNG for my liking
is the oracle 'prediction' the same for everyone? or cater to each individual participant?
if its the former, isnt that gonna make the tourney a bit monotonous? or if its the latter, how would you make sure each person have the same balance in deckbuilding power?
how do you create the starting decklist? do you wait for the oracle to blabs each day giving you a card or do you start with an element like xdude said?
seems like it *could* be a great event, just need to flesh out the idea a bit more

Offline GlitchTopic starter

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Re: Children of the Oracle https://elementscommunity.org/forum/index.php?topic=17492.msg223421#msg223421
« Reply #6 on: December 13, 2010, 02:55:54 am »
this, if i understand correctly is too much RNG for my liking
is the oracle 'prediction' the same for everyone? or cater to each individual participant?
if its the former, isnt that gonna make the tourney a bit monotonous? or if its the latter, how would you make sure each person have the same balance in deckbuilding power?
how do you create the starting decklist? do you wait for the oracle to blabs each day giving you a card or do you start with an element like xdude said?
seems like it *could* be a great event, just need to flesh out the idea a bit more
Oracle's prediction?  If you mean starting mono, the player is allowed to pick.  The starting decklist is mono of whatever element the player chooses.

Offline lokiburn4

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Re: Children of the Oracle https://elementscommunity.org/forum/index.php?topic=17492.msg224390#msg224390
« Reply #7 on: December 14, 2010, 06:18:56 am »
hmm. so the oracles blessing is 1 randomly (or not randomly) selected card for each player, each round? Just 1? And it may or may not not be of the same element as your mono r1 deck?

Offline GlitchTopic starter

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Re: Children of the Oracle https://elementscommunity.org/forum/index.php?topic=17492.msg225291#msg225291
« Reply #8 on: December 15, 2010, 01:57:28 pm »
The player gets to choose which card they "learn".  And of course it won't be the same element as your mono r1 deck, you've already learned every single card from that element.

Re: Children of the Oracle https://elementscommunity.org/forum/index.php?topic=17492.msg225747#msg225747
« Reply #9 on: December 16, 2010, 04:56:33 am »
You have no idea how much I love this event.
It even works against rainbows...at the beginning at least.

This might be the event that finally gets me to commit to a whole PvP event. If it ever comes to be that is...

Offline GlitchTopic starter

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Re: Children of the Oracle https://elementscommunity.org/forum/index.php?topic=17492.msg230187#msg230187
« Reply #10 on: December 21, 2010, 04:57:45 pm »
Updated to explain tie-breakers and bys.

I've changed it to a swiss system now.  To decide fights, I'll list all players in order of points.  I'll randomize ties.  Then I'll go down the line by twos.  This means the better you are doing, the harder the opponent you have to fight.  Byes are worth three points and go to the person in last, according to this randomized list.

Offline lokiburn4

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Re: Children of the Oracle https://elementscommunity.org/forum/index.php?topic=17492.msg230296#msg230296
« Reply #11 on: December 21, 2010, 07:33:32 pm »
to decide fights, I'll list all players in order of points.  I'll randomize ties.  Then I'll go down the line by twos.  This means the better you are doing, the harder the opponent you have to fight.  Byes are worth three points and go to the person in last, according to this randomized list.
Wow! your on it! this is a very thoughtful an fair method to go about TO duties!

 

anything
blarg: