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Imho, this card is OP.Compared to the other :water creatures (puffy and crawler in particular) ratio cost/atk isn't so powerful.
6 quanta (5 for the upped version) are very little to play a 5/8 creature (4/12 upped), moreover this creature seems very hard to kill.
It needs a nerf, maybe on stats and/or cost.
The idea is nice, hovewer ;)
EDIT: personal opinion: the art is great, but please, choose another name ;D
Is the creature/weapon frozen after or before their ability takes affect? I think the answer to that question will determine much of the balancing.After of course. Before would mean immune to every skill:D
At 8/12 HP, no spell except Gravity Pull (and arguably Mutation and/or Reverse Time) can kill it. Most creature and weapon abilities can't do it either. Now all we need is for someone to say any creature that attacks it due to Gravity Pull freezes and we have the most OP creature ever. EVER.It's no so difficult to stop it with spells.
I wondered when a 'Yuki-onna' will appear as a card ideaIt's appeared http://elementscommunity.org/forum/index.php/topic,22597.msg305832#msg305832 and http://elementscommunity.org/forum/index.php/topic,30667.msg416640#msg416640
It's appeared [...]Heh. I guess the art means that much.. sorry about that.
doesnt yuki onna mean "snow sister"Yes, that's a literal translation of the name.
<- doesnt actually know japanese. that is a guess.
Yet, Yuki-onna triggers her passive skill this way, but I don't really know how powerful the ability is - besides this, the opponent isn't really forced to actually target the creature, because by herself she is not much of a threat. Maybe if she had her stats raised (especially more ATK), or maybe giving her an active ability too would help with it (They were known for being really 'murderous' and aggressive spirits with mortals anyway).You missed that it sinergy with :gravity not only for catapult, you can use gravity pull on it and force creature to attack her and be frozen. That's why I chose an high HP.
I agree with Tiko on raising the attack - generally when you give a creature built-in protection, you want to make the opponent actually consider whether to mess with it or not. Going for higher attack would force people to think about CC (I'd recommend not worrying too much about the HP since the Freeze Shield is more important than Catapult damage.)That Art is in creative common license.
Just checking - did the artist give you permission to use that art?
You missed that it sinergy with :gravity not only for catapult, you can use gravity pull on it and force creature to attack her and be frozen. That's why I chose an high HP.False.
This card synergize with :gravity in 3 way:1) Steam Engine gets 6|15 hp for 4 :water|5 :water + 1 card. Yuki-Onna will not be able to compete on damage and still make optimal use of the anti-CC ability. Focus on the shield freezing aspect.
1. Can be catapulted to freeze shield. With her defence deal some damage.
2. Can use Gravity pull on her to force creature to attack her. Short CC but you don't take damage like with ice shield. Moreover ice shield/permafrost shield don't affect small creature 1/2 atk, but her yes. Need defence to block at least several low atk creatures.
3. With an high defence, you can play acceleration on her. If your opponent want to stop her has to "pay".
1) Steam Engine gets 6|15 hp for 4 :water|5 :water + 1 card. Yuki-Onna will not be able to compete on damage and still make optimal use of the anti-CC ability. Focus on the shield freezing aspect.2) My concept of this card was "every thing touch it is frozen", so with attacking too. Need a reword indeed.
2) False. Creatures need to target her to trigger the freezing ability. Gravity pulled creatures do not target. To cause the enemy to target her with CC she needs to be an inviting target. Moderate attack with acceptable cost/attack ratio would provide optimal provocation.
3) The alternative to the moderate attack is a forced synergy with Acceleration and high hp. I personally do not like forced synergy. A moderate hp and moderate attack would enable without requiring Acceleration.
4|6 -> 5|8 +1 cost
If you change it to include attacks then the cost would need to increase dramatically (Super Permafrost) and would be a forced synergy with Gravity Pull and probably Basilisk Blood as well.1) Steam Engine gets 6|15 hp for 4 :water|5 :water + 1 card. Yuki-Onna will not be able to compete on damage and still make optimal use of the anti-CC ability. Focus on the shield freezing aspect.2) My concept of this card was "every thing touch it is frozen", so with attacking too. Need a reword indeed.
2) False. Creatures need to target her to trigger the freezing ability. Gravity pulled creatures do not target. To cause the enemy to target her with CC she needs to be an inviting target. Moderate attack with acceptable cost/attack ratio would provide optimal provocation.
3) The alternative to the moderate attack is a forced synergy with Acceleration and high hp. I personally do not like forced synergy. A moderate hp and moderate attack would enable without requiring Acceleration.
4|6 -> 5|8 +1 cost
3) If you think it with a GP version is not a forcedy sinergy.
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