Elements the Game Forum - Free Online Fantasy Card Game

Elements the Game => Card Ideas and Art => Topic started by: Cthulhu on October 10, 2013, 08:37:38 pm

Title: Worm Hole | Worm Hole
Post by: Cthulhu on October 10, 2013, 08:37:38 pm
(http://i.imgur.com/JgXdAhd.png)
(http://i.imgur.com/PJoadZS.png)
NAME:
Worm Hole
ELEMENT:
Gravity
COST:
9 :gravity
TYPE:
Spell
ATK|HP:

TEXT:
Gain control of the target creature.
NAME:
Worm Hole
ELEMENT:
Gravity
COST:
7 :gravity
TYPE:
Spell
ATK|HP:

TEXT:
Gain control of the target creature.

ART:
Cthulhu
IDEA:
Cthulhu
NOTES:
Gravity is really boring, they need more stuff. But it's extremely hard to think of stuff for them that hasn't been done. Effect could be reflavored as "Creature reappears on your side" Maybe give it a time delay and lessen the cost? I just wanted to keep the effect clear.
 
Darn, it appears that the card builder smushed my art. I'll fix it later.
SERIES:

Title: Re: Worm Hole | Worm Hole
Post by: serprex on October 10, 2013, 09:33:18 pm
Way too cheap. This is PU+Insta kill
Title: Re: Worm Hole | Worm Hole
Post by: Submachine on October 10, 2013, 09:35:54 pm
Make it last only limited turns.
Title: Re: Worm Hole | Worm Hole
Post by: Cthulhu on October 10, 2013, 09:39:52 pm
Is it really so cheap though? It's only good when your opponent has good things. You can't clone your own stuff and gravity has it's own huge creatures and usually doesn't want to steal them. Maybe 12 | 10 ? By then their best creatures should be quinted or you should be dead.
Title: Re: Worm Hole | Worm Hole
Post by: Drake_XIV on October 10, 2013, 10:54:25 pm
Change in creature control is something that has been suggested [and shot down] before.

Is it really so cheap though? It's only good when your opponent has good things. You can't clone your own stuff and gravity has it's own huge creatures and usually doesn't want to steal them. Maybe 12 | 10 ? By then their best creatures should be quinted or you should be dead.

Then aren't you arguing that this idea is way too situational?  If so, why should this be implemented, especially with the cost?
Title: Re: Worm Hole | Worm Hole
Post by: Cthulhu on October 11, 2013, 12:33:19 am
Change in creature control is something that has been suggested [and shot down] before.

Is it really so cheap though? It's only good when your opponent has good things. You can't clone your own stuff and gravity has it's own huge creatures and usually doesn't want to steal them. Maybe 12 | 10 ? By then their best creatures should be quinted or you should be dead.

Then aren't you arguing that this idea is way too situational?  If so, why should this be implemented, especially with the cost?

Not way too situational, just too situational to be very expensive, but still powerful.
Title: Re: Worm Hole | Worm Hole
Post by: serprex on October 11, 2013, 01:25:52 am
Realize the balance of Antimatter is that it doesn't lobotomize the target. This card isn't niche
blarg: