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Fredd0

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Striped-Tailed Scorpion | Devil Scorpion https://elementscommunity.org/forum/index.php?topic=10088.msg122073#msg122073
« on: July 23, 2010, 05:09:30 pm »
NAME:
Striped-Tailed Scorpion
ELEMENT:
:aether
COST:
3
TYPE:
Creature
ATK|HP:
0/1
ABILITY:
Hallucinogenic Venom:
Create an illusion of a random creature after each successful attack.
NAME:
Devil Scorpion
ELEMENT:
:aether
COST:
3
TYPE:
Creature
ATK|HP:
0/3
ABILITY:
Hallucinogenic Venom:
Create an illusion of a random creature after each successful attack.
ART:
From Elements
IDEA:
Fredd0
NOTES:
Hallucinogenic Venom:
Create an illusion* of a random** creature after each successful attack:

* an illusion is an exact copy of a creature but it disappear after being target of a spell/skill,  taking damages, dealing damages, using a skill.
when an illusion disappear it doesn't generate bone shields, skeletons and +1/+1 when devoured.

** random from the battelfield not from all the creatures of the game!

SERIES:
Scorpions series?
'cause scorpions in development are great IMO and because aether haven't much cards/creatures I make this one, let me know what you think about it  :)

guolin

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Re: Striped-Tailed Scorpion | Devil Scorpion https://elementscommunity.org/forum/index.php?topic=10088.msg122076#msg122076
« Reply #1 on: July 23, 2010, 05:14:58 pm »
1) Illusions shouldn't be able to attack. It will still LOOK like it attacked, but no damage it inflicted. Any decently-intelligent enemy will know that some of the creatures are illusions, though it will be hard to pinpoint an exact one.
2) That said, it should have 1 attack instead of 0, since the ability isn't particularly powerful.
3) Oh yeah, and I almost forgot the famous argument..."This + Fractal = OP!"

guolin

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Re: Striped-Tailed Scorpion | Devil Scorpion https://elementscommunity.org/forum/index.php?topic=10088.msg122077#msg122077
« Reply #2 on: July 23, 2010, 05:16:03 pm »
((someone delete this, xD))

Fredd0

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Re: Striped-Tailed Scorpion | Devil Scorpion https://elementscommunity.org/forum/index.php?topic=10088.msg122099#msg122099
« Reply #3 on: July 23, 2010, 05:40:19 pm »
1) Illusions shouldn't be able to attack. It will still LOOK like it attacked, but no damage it inflicted. Any decently-intelligent enemy will know that some of the creatures are illusions, though it will be hard to pinpoint an exact one.
2) That said, it should have 1 attack instead of 0, since the ability isn't particularly powerful.
3) Oh yeah, and I almost forgot the famous argument..."This + Fractal = OP!"

Well yes at first i've think of illusion who doesn't attack just  for a "which one I should target?" effect but creature doesn't move on the battlefield so anyone could find out which one is an illusion.

I've put 0 attack instead of 1 because of fractal....

guolin

  • Guest
Re: Striped-Tailed Scorpion | Devil Scorpion https://elementscommunity.org/forum/index.php?topic=10088.msg122186#msg122186
« Reply #4 on: July 23, 2010, 07:04:33 pm »
1) Illusions shouldn't be able to attack. It will still LOOK like it attacked, but no damage it inflicted. Any decently-intelligent enemy will know that some of the creatures are illusions, though it will be hard to pinpoint an exact one.
2) That said, it should have 1 attack instead of 0, since the ability isn't particularly powerful.
3) Oh yeah, and I almost forgot the famous argument..."This + Fractal = OP!"

Well yes at first i've think of illusion who doesn't attack just  for a "which one I should target?" effect but creature doesn't move on the battlefield so anyone could find out which one is an illusion.

I've put 0 attack instead of 1 because of fractal....
So wait, how are you going with the attack thing then?

And I like that idea. In that case, you should seriously lower his cost.

Fredd0

  • Guest
Re: Striped-Tailed Scorpion | Devil Scorpion https://elementscommunity.org/forum/index.php?topic=10088.msg122457#msg122457
« Reply #5 on: July 23, 2010, 10:59:53 pm »
1) Illusions shouldn't be able to attack. It will still LOOK like it attacked, but no damage it inflicted. Any decently-intelligent enemy will know that some of the creatures are illusions, though it will be hard to pinpoint an exact one.
2) That said, it should have 1 attack instead of 0, since the ability isn't particularly powerful.
3) Oh yeah, and I almost forgot the famous argument..."This + Fractal = OP!"

Well yes at first i've think of illusion who doesn't attack just  for a "which one I should target?" effect but creature doesn't move on the battlefield so anyone could find out which one is an illusion.

I've put 0 attack instead of 1 because of fractal....
So wait, how are you going with the attack thing then?

And I like that idea. In that case, you should seriously lower his cost.
Basically creature and illusion are and work the same. Illusion is create after scorpion deal damage so it doesn't attack this turn, if your opponent (or you) doesn't make it vanish during next turn your illusion attack but disappear after dealing damages (or healing if it's an illusion of an antimatterred creature :s ).

The cost match the other scorpions but if everyone think it's really underpower I could lower it. Keep in mind scorpions can make an illusion of himself which could make an illusion too before disappearing. So you could have 1 more scorpion in play each turn for free if nothing happen.

guolin

  • Guest
Re: Striped-Tailed Scorpion | Devil Scorpion https://elementscommunity.org/forum/index.php?topic=10088.msg122538#msg122538
« Reply #6 on: July 24, 2010, 12:20:19 am »
1) Illusions shouldn't be able to attack. It will still LOOK like it attacked, but no damage it inflicted. Any decently-intelligent enemy will know that some of the creatures are illusions, though it will be hard to pinpoint an exact one.
2) That said, it should have 1 attack instead of 0, since the ability isn't particularly powerful.
3) Oh yeah, and I almost forgot the famous argument..."This + Fractal = OP!"

Well yes at first i've think of illusion who doesn't attack just  for a "which one I should target?" effect but creature doesn't move on the battlefield so anyone could find out which one is an illusion.

I've put 0 attack instead of 1 because of fractal....
So wait, how are you going with the attack thing then?

And I like that idea. In that case, you should seriously lower his cost.
Basically creature and illusion are and work the same. Illusion is create after scorpion deal damage so it doesn't attack this turn, if your opponent (or you) doesn't make it vanish during next turn your illusion attack but disappear after dealing damages (or healing if it's an illusion of an antimatterred creature :s ).

The cost match the other scorpions but if everyone think it's really underpower I could lower it. Keep in mind scorpions can make an illusion of himself which could make an illusion too before disappearing. So you could have 1 more scorpion in play each turn for free if nothing happen.
Ah, then the abilities still isn't THAT great. I prefer lowering cost, though you could also go with a rather large hp boost.

However, I'm not don't think illusions should, in reality, do anything. Let's say you get a Pest illusion. What is should look like to your opponent is that it consumes one of his/her quanta and you get one (you can see the +1 and -1 things) - but the number resets to what it was before (if you had 0 dark quanta before, then your opponent would see +1 dark quanta, but right after, it turns back to 0 quanta). Illusions should also stick around until they take damage.

 

anything
blarg: