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Offline CthulhuTopic starter

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Wisp of Chaos | Wisp of Chaos https://elementscommunity.org/forum/index.php?topic=51673.msg1102340#msg1102340
« on: October 10, 2013, 09:19:31 pm »
-Wisp Series-
Life
Stone
Fire
Water
Entropy
Light
Air
Darkness
Aether

NAME:
Wisp of Chaos
ELEMENT:
Entropy
COST:
1 :entropy
TYPE:
Creature
ATK|HP:
1 | 1
TEXT:
Chaos Seed:
Sacrifice Wisp to inflict a random effect on target creature.
NAME:
Wisp of Chaos
ELEMENT:
Entropy
COST:
2 :entropy
TYPE:
Creature
ATK|HP:
2 | 2
TEXT:
Chaos Power:
Sacrifice Wisp to give a random bonus in attack and health to the target creature.

ART:

IDEA:
Cthulhu
NOTES:
So I set out to create a cycle of creatures that are actually iconic spells in creature form. I wanted each one to have a spell effect that hasn't been on another creature, so you'll notice a few elements are missing. Death is missing because virus is already plague in creature form :D
SERIES:
Wisps
« Last Edit: October 10, 2013, 09:33:59 pm by Cthulhu »

Offline Fippe94

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Re: Wisp of Chaos | Wisp of Chaos https://elementscommunity.org/forum/index.php?topic=51673.msg1102345#msg1102345
« Reply #1 on: October 10, 2013, 09:22:25 pm »
But why would you ever use this instead of the actual spells? The reason virus is good is because it gives extra death effects, which death likes, but this doesn't really work as well for other elements. I could see the use with fractal, but it still isn't really good enough to base the deck on fractal wisp imo.
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Offline Blacksmith

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Re: Wisp of Chaos | Wisp of Chaos https://elementscommunity.org/forum/index.php?topic=51673.msg1102348#msg1102348
« Reply #2 on: October 10, 2013, 09:24:41 pm »
I actually like the idea of this one. I think it would need a buff though, the upped version should cost only 1 and the un upped needs to be tweaked a bit. Wouldn't liek it to cost 0 and be another fodder.
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Offline CthulhuTopic starter

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Re: Wisp of Chaos | Wisp of Chaos https://elementscommunity.org/forum/index.php?topic=51673.msg1102362#msg1102362
« Reply #3 on: October 10, 2013, 09:35:46 pm »
But why would you ever use this instead of the actual spells? The reason virus is good is because it gives extra death effects, which death likes, but this doesn't really work as well for other elements. I could see the use with fractal, but it still isn't really good enough to base the deck on fractal wisp imo.

Play with boneyard. Make skeletons, pump skeletons, profit.

I actually like the idea of this one. I think it would need a buff though, the upped version should cost only 1 and the un upped needs to be tweaked a bit. Wouldn't liek it to cost 0 and be another fodder.

1 Seemed too cheap for chaos power on a creature. The original spell already costs 1. But maybe.

Offline xyan

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Re: Wisp of Chaos | Wisp of Chaos https://elementscommunity.org/forum/index.php?topic=51673.msg1102390#msg1102390
« Reply #4 on: October 10, 2013, 10:48:21 pm »
Fippe has a point though. In the different elements, these creatures may be seen inferior to the spells or vice-versa based on cost and creature damage/prone to cc.

On the creative side (also would affect the above comment), I would like to see maybe the effects tweaked a bit. For example:  :entropy would unupped maybe turn all targets into abominations while the upped maybe has 3 possible boosts?

Extending this feedback to all the wisps.

Offline Drake_XIV

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Re: Wisp of Chaos | Wisp of Chaos https://elementscommunity.org/forum/index.php?topic=51673.msg1102392#msg1102392
« Reply #5 on: October 10, 2013, 10:51:42 pm »
We've had plenty of ideas that are essentially pump out more Chaos Seeds.  Do we need another?

Offline xyan

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Re: Wisp of Chaos | Wisp of Chaos https://elementscommunity.org/forum/index.php?topic=51673.msg1102395#msg1102395
« Reply #6 on: October 10, 2013, 10:54:30 pm »
We've had plenty of ideas that are essentially pump out more Chaos Seeds.  Do we need another?

Perhaps each wisp needs a new mechanic rather than doubling up on an already-existent card.

What if the wisps' effects are reactions to the element's targeting card?  For example:  :entropy wisp gains +2/+2 when chaos seed is used on it, unupped version maybe has higher chance for mutation and lower chance for death?

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Re: Wisp of Chaos | Wisp of Chaos https://elementscommunity.org/forum/index.php?topic=51673.msg1102397#msg1102397
« Reply #7 on: October 10, 2013, 10:56:51 pm »
That would require quite a large overhaul, ne?

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Re: Wisp of Chaos | Wisp of Chaos https://elementscommunity.org/forum/index.php?topic=51673.msg1102539#msg1102539
« Reply #8 on: October 11, 2013, 09:26:28 am »
Muuuuch better than Chaos Seed in Pandebonium, eh? I can't help but like Fractal-able Chaos Seed anyway. As with the Fire wisp, 2 Soul Catchers (might actually use more with this as the focus is more on BW and less on offence) and you have Bone Wall fun times.
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