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Offline OdinVanguardTopic starter

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Noxious Spore Colony | Deadly Spore Colony https://elementscommunity.org/forum/index.php?topic=47836.msg1052437#msg1052437
« on: March 20, 2013, 01:05:04 am »
NAME:
Noxious Spore Colony
ELEMENT:
Death
COST:
5 :death
TYPE:
Creature
ATK|HP:
2|3
TEXT:
Noxious Cloud: When a creature dies, inflict 1 poison to any enemy in or adjacent to the opposing field slot.
NAME:
Deadly Spore Colony
ELEMENT:
Death
COST:
5 :death
TYPE:
Creature
ATK|HP:
2|5
TEXT:
Deadly Cloud: When a creature dies, inflict 2 poison to any enemy in or adjacent to the opposing field slot.

ART:
Original Art link: http://en.wikipedia.org/wiki/File:Armillaria_ostoyae_MO.jpg

Edited in GIMP by OdinVanguard
IDEA:
OdinVanguard
NOTES:
"Today the old must give way to the new"

"Anyone whom has ever said you have a toxic aura has never been around one of these. Use it!"




Another addition to the "Field Slot" combat series I am working on.

Its like a miniaturized plague that utilizes death effects and field effect mechanics.

I realize this may be a bit OP at the moment. Any suggestions on how to better balance it would be welcome.

SERIES:
-TBA
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

 

blarg: