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Offline mildlyfrightenedboyTopic starter

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Gnat | Mosquito https://elementscommunity.org/forum/index.php?topic=32015.msg404427#msg404427
« on: October 05, 2011, 02:18:49 am »
NAME:
Gnat
ELEMENT:
Life
COST:
5 :life
TYPE:
Creature
ATK|HP:
3 | 2
TEXT:
For every eight damage that this creature deals, a new Gnat is created.
NAME:
Mosquito
ELEMENT:
Life
COST:
6 :life
TYPE:
Creature
ATK|HP:
4 | 3
TEXT:
For every eight damage that this creature deals, a new Mosquito is created.
ART:
http://www.sxc.hu/photo/1319366
IDEA:
MildlyFrightenedBoy
NOTES:
After a while, one Mosquito turns into a huge swarm - you just have to keep them alive and under control.
The Mosquito formula is pretty simple: Every two turns, the number of Mosquitoes doubles.
The gnats are not as simple.  Here's a chart showing the turn number, the amount of damage dealt on the turn, and the number of gnats at the end of the turn (in that order).  Please note that these creatures do not attack on the turn that they are spawned (unless it is played from your hand.)
1 - 3 - 1
2 - 3 - 1
3 - 3 - 2  - Gnat 1 hits 9 total damage
4 - 6 - 2
5 - 6 - 2
6 - 6 - 4  - Gnat 1 hits 18 damage and Gnat 2 hits 9 damage
7 - 12 - 4
8 - 12 - 5  - Gnat 1 hits 24 damage
9 - 15 - 8  - Gnat 2 hits 18 damage and Gnats 3 and 4 hit 9 damage
10 - 24 - 8
11 - 24 - 11  - Gnat 1 hits 33 damage, Gnat 2 hits 24 damage, and Gnat 5 hits 9 damage
12 - 33 - 14  - Gnats 6-8 hit 9 damage

This is probably full of mistakes.
Anyway, have fun amassing your swarm of insects.
This thing seemed dead inside. It seemed like an automaton, trying to act like as if it was alive. The effect was unsettling.
Orianna made a sound that supposed to a girl's squeal of glee and hugged The Ball. While it might have been touching, it was unfortunately only horrifying.

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Re: Gnat | Mosquito https://elementscommunity.org/forum/index.php?topic=32015.msg404430#msg404430
« Reply #1 on: October 05, 2011, 02:21:17 am »
If Nowhere is Somewhere, and Somewhere is Over there, How can we be Anywhere?
:life :aether

Offline mildlyfrightenedboyTopic starter

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Re: Gnat | Mosquito https://elementscommunity.org/forum/index.php?topic=32015.msg404433#msg404433
« Reply #2 on: October 05, 2011, 02:29:51 am »
for reference http://elementscommunity.org/forum/index.php/topic,21193.0.html
Hmm.  I think, in that case, I will go with the other mechanic I had in mind:
"On every successful attack, this creature gains +0|+1.   :life :life : Devour."
I'll get to work on it...
This thing seemed dead inside. It seemed like an automaton, trying to act like as if it was alive. The effect was unsettling.
Orianna made a sound that supposed to a girl's squeal of glee and hugged The Ball. While it might have been touching, it was unfortunately only horrifying.

Offline GG

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Re: Gnat | Mosquito https://elementscommunity.org/forum/index.php?topic=32015.msg404434#msg404434
« Reply #3 on: October 05, 2011, 02:30:49 am »
for reference http://elementscommunity.org/forum/index.php/topic,21193.0.html
This freaked me out.

Someone go get a mosquito net! *slap*

The cost might be a bit high, especially for the unupped one. Also rather bad quanta-power ratio since frogs or cockatrices can do much better and have higher HP too.
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Re: Gnat | Mosquito https://elementscommunity.org/forum/index.php?topic=32015.msg404436#msg404436
« Reply #4 on: October 05, 2011, 02:33:39 am »
Every 8 damage? That's about 3 turns. You generate a new gnat three turns. Which is basically a +1 each turn...but then the other gnat creates more gnats in 3 turns. So it's sort of like malignant cell....only a bit slower.

Offline mildlyfrightenedboyTopic starter

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Re: Gnat | Mosquito https://elementscommunity.org/forum/index.php?topic=32015.msg404456#msg404456
« Reply #5 on: October 05, 2011, 03:05:51 am »
Every 8 damage? That's about 3 turns. You generate a new gnat three turns. Which is basically a +1 each turn...but then the other gnat creates more gnats in 3 turns. So it's sort of like malignant cell....only a bit slower.
I tried to get a good balance between stats and spam rate.  Malignant Cell is one end of the spectrum, and a vanilla creature is the other.  This is about 2/3 of the way, leaning towards Malignant Cell.
This thing seemed dead inside. It seemed like an automaton, trying to act like as if it was alive. The effect was unsettling.
Orianna made a sound that supposed to a girl's squeal of glee and hugged The Ball. While it might have been touching, it was unfortunately only horrifying.

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Re: Gnat | Mosquito https://elementscommunity.org/forum/index.php?topic=32015.msg404867#msg404867
« Reply #6 on: October 05, 2011, 09:04:31 pm »
Wait so this card is basically made for Adrenaline eh?

2 Cards 9 Quanta initially 12 damage with a free average of 4.5 damage growth every turn. Actually more than that since each gnat spawned will spawn more gnats themselves.

Plus the combo is the same element, and that's the same element as empathic bond...

6 Adrenalines 6 Gnats 6 Empathic Bonds 12 Life Pillars?
4 Adrenalines 6 Gnats 6 Rustlers 4 Empathic Bonds 10 Light Pillars (and a partridge in pear tree)?

Offline Rutarete

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Re: Gnat | Mosquito https://elementscommunity.org/forum/index.php?topic=32015.msg404873#msg404873
« Reply #7 on: October 05, 2011, 09:10:57 pm »
Shields will slow this down so much... also seems a bit cost heave by one.
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Re: Gnat | Mosquito https://elementscommunity.org/forum/index.php?topic=32015.msg404971#msg404971
« Reply #8 on: October 05, 2011, 11:25:17 pm »
Shields will slow this down so much... also seems a bit cost heave by one.
I actually thought that this was a bit cheap - take into account that, theoretically, you could have a full field of these for only 5 :life / 6 :life (after a while).

Should I buff it to create an identical creature (and raise the price a bit too)?  That way, any buffs applied would apply to any Gnats created, which would apply to Gnats created by those Gnats, and the whole time they would be making Gnats at a ridiculous pace because they are all buffed...

That might be a little too scary.  I'll think about it.

Let's check:
One Mosquito with two Improved Blessings equals (undetermined) :life and 4 :light.  This creature deals 10 damage per turn and generates one Mosquito every turn and two Mosquitoes on every fourth turn.  Each of these Mosquitoes deals 10 damage per turn.

This is hell.
Any way to use this, but make it not completely broken?
This thing seemed dead inside. It seemed like an automaton, trying to act like as if it was alive. The effect was unsettling.
Orianna made a sound that supposed to a girl's squeal of glee and hugged The Ball. While it might have been touching, it was unfortunately only horrifying.

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Re: Gnat | Mosquito https://elementscommunity.org/forum/index.php?topic=32015.msg405023#msg405023
« Reply #9 on: October 06, 2011, 12:39:13 am »
Lower the attack.
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Offline mildlyfrightenedboyTopic starter

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Re: Gnat | Mosquito https://elementscommunity.org/forum/index.php?topic=32015.msg405100#msg405100
« Reply #10 on: October 06, 2011, 02:19:45 am »
Lower the attack.
I really wanted the upgraded one to be a factor of the amount of damage needed to spawn a new Mosquito, and for the unupgraded one to be one less than that.  Would 2/3 work if I changed the amount of damage needed to spawn to nine?  Or would that be UP (especially because of the chance to fill your field with crap).  This might be good stats for the "create an identical creature" thing.
This thing seemed dead inside. It seemed like an automaton, trying to act like as if it was alive. The effect was unsettling.
Orianna made a sound that supposed to a girl's squeal of glee and hugged The Ball. While it might have been touching, it was unfortunately only horrifying.

 

anything
blarg: