Shields will slow this down so much... also seems a bit cost heave by one.
I actually thought that this was a bit cheap - take into account that, theoretically, you could have a full field of these for only 5
/ 6
(after a while).
Should I buff it to create an
identical creature (and raise the price a bit too)? That way, any buffs applied would apply to any Gnats created, which would apply to Gnats created by those Gnats, and the whole time they would be making Gnats at a ridiculous pace because they are all buffed...
That might be a little too scary. I'll think about it.
Let's check:
One Mosquito with two Improved Blessings equals (undetermined)
and 4
. This creature deals 10 damage per turn and generates one Mosquito every turn and two Mosquitoes on every fourth turn. Each of these Mosquitoes deals 10 damage per turn.
This is hell.
Any way to use this, but make it not completely broken?