ART: | yumeku ? I originally wrote vanjoseph which is my real name and i cant provide the link because its saved on my computer..,
| IDEA: | Yumeku
| NOTES: | This card uses wind quanta instead of the elemental quantum requirement. Spells that consume all quanta (Fractal, Miracle) etc have the same effect on your wind quanta. You need to spend 6 :air quanta to play this card on the field and additional :air quanta depending on the spell you want to use Example: 1. Enemy just used rain of fire (rain of fire needs 7 :fire that means can also activate rain of fire by using weather machine with 7 :air on your turn 2. Enemy just used Fractal (10 :aether) Weather machine can also activate fractal using 10 :air on your turn, all your remaining air quanta is consumed 3.You can only activate weather machine on your turn 4. Weather Machine stores the LAST spell used, If enemy used thunder storm first then Ice bolt then, ice bolt is the last and you can use it for 2 :air since (Ice bolt is 2 :water) 5. If you used a spell card on your turn before activating weather machine then that would be the last spell stored on weather machine (Weather machine stores spells from you or your enemy depending on the last spell used) 6. You have the option to use or not to use the spell stored on Weather Machine. 7. Weather Machine can only be used ONCE per turn. (unless If you have two machines then you can use do spells twice, if you have three machines then you can do spells 3 times, one on each machine) 8. Spell stored on the machine can only be used once then it disappears after use after the next refill. If you have many machines then you can use the spell many times but only once per machine.
| SERIES: | |
|