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Offline shadow303Topic starter

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Alternate Reality | Alternate Universe https://elementscommunity.org/forum/index.php?topic=45537.msg1027229#msg1027229
« on: December 31, 2012, 08:42:49 pm »
NAME:
Alternate Reality
ELEMENT:
Entropy
COST:
3 :entropy
TYPE:
Spell
ATK|HP:

TEXT:
Switch attack and lifepoints of the target creature. Difference must be <= 5. Causes death if the target's attack is <= 0.
NAME:
Alternate Universe
ELEMENT:
Entropy
COST:
2 :entropy
TYPE:
Spell
ATK|HP:

TEXT:
Switch attack and lifepoints of the target. Difference must be <= 7.  Might randomly affect other creatures too.

ART:
shadow303
IDEA:
shadow303
NOTES:
The main idea of this card is to switch the attack points (X) and the lifepoints (Y) of a creature (X|Y) so that it will get (Y|X)

The absolute difference of X and Y must be equal or less to Z (5 unupgraded, 7 upgraded), which should prevent unbalanced changes (e.g. Armagio)
If the attack power (X) of the target creature is zero or less (antimatter), it will die.

UNUPGRADED: applies to the target creature only.

UPGRADED: applies to the target creature and has a 33% random probability to drag also other creatures into the parallel reality (same affect, Xn|Yn gets Yn|Xn with the above restrictions and behavior)

EXAMPLES:
Some possible usages..

DEFENSIVE:
- Drag your own antimattered cards into alternate reality, which will cause them to die.
- Alternate enemy attacks with high attack power and low lifepoints in order to lower the attack you get in.
...

OFFENSIVE:
- Alternate your own low attack and high lifepoints cards in order to make your attack power higher.
- "Push" creatures within acceleration, when they get into the Z range (e.g. Armagio accelerated reaches 9|16 -> 16|9
...

These are of course only some examples, I'm sure you will find other useful usages.

SERIES:


Thought I give it a try - it's my first card idea. Also tried to balance it, hope you guys like it.
« Last Edit: January 01, 2013, 03:17:27 pm by shadow303 »

Offline jawdirk

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Re: Alternate Reality | Alternate Universe https://elementscommunity.org/forum/index.php?topic=45537.msg1027255#msg1027255
« Reply #1 on: December 31, 2012, 10:29:57 pm »
I think this is a clever way to balance the attack/hp switch. I think this card should be much cheaper. Maybe 3|2 :entropy. It can't outright kill very many creatures, and the rest it only disables. It can give at most +5/-5 | +7/-7 so it is more or less balanced with rage potion.

Offline whatifidogetcaught?

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Re: Alternate Reality | Alternate Universe https://elementscommunity.org/forum/index.php?topic=45537.msg1027267#msg1027267
« Reply #2 on: January 01, 2013, 12:26:18 am »
I've seen this idea so many times, but never in this light.

I like that you give it the +5 and +7 parameters, but you don't need it to cost so much. 3|2 like jawdirk said should work.
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Offline andretimpa

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Re: Alternate Reality | Alternate Universe https://elementscommunity.org/forum/index.php?topic=45537.msg1027269#msg1027269
« Reply #3 on: January 01, 2013, 12:54:53 am »
I can see some uses to it, but when raising attack it works like a weaker rage pot and it works like a soft CC, when using it to reduce attack (and there is a lot of creatures that it does next to nothing). I think you could make the values (5 and 7) higher or the cost much smaller (4/3). I just noticed that you can use this to protect some of your creatures against paradox (using it to make your opponent's creatures susceptible to paradox is something that can be done with rage pots, but this is in element)
« Last Edit: January 01, 2013, 01:08:59 pm by andretimpa »
Every time a graboid evolves, an elemental gets his wings.
:gravity Guild (old), War 9 & 13 (gen) / :time Brawl 2 & 3, War 7 & 14 / :death War 8 & 12 / :fire Brawl 4 / :entropy Brawl 5 / :darkness War 10

Offline shadow303Topic starter

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Re: Alternate Reality | Alternate Universe https://elementscommunity.org/forum/index.php?topic=45537.msg1027332#msg1027332
« Reply #4 on: January 01, 2013, 01:26:06 pm »
I thought about the cost aspects for a while and you are all right, it was too high.
I was comparing it to antimatter initially, but rage potion is certainly a better reference for the costs due to the Z limitation.
Even if it is similar, I wouldn't say it is a weaker version of rage potion, because of the switching it can be used in quite different, also defensive scenarios.
(I didn't think about protection against paradox, but yeah, good idea, that would work too :D)

I would prefer to not increase the Z factor, I think it's easier to keep it with these limits to prevent possibly unbalancing.

So basically.. I changed the costs to 3 (2) :entropy as requested, hope that's better.
Thanks for your feedback guys.

Offline EmeraldTiger

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Re: Alternate Reality | Alternate Universe https://elementscommunity.org/forum/index.php?topic=45537.msg1027346#msg1027346
« Reply #5 on: January 01, 2013, 02:58:18 pm »
I see an oops. The Card's name for the unupped is blank.
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Offline shadow303Topic starter

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Re: Alternate Reality | Alternate Universe https://elementscommunity.org/forum/index.php?topic=45537.msg1027347#msg1027347
« Reply #6 on: January 01, 2013, 03:18:57 pm »
I see an oops. The Card's name for the unupped is blank.

Oops :D Actually I typed it, but when you click on "Import forum code" in the designer strange things are happening (it resets some fields, like the unupgraded name, but not all fields). Anyway.. fixed, thx.

Offline Vangelios

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Re: Alternate Reality | Alternate Universe https://elementscommunity.org/forum/index.php?topic=45537.msg1027431#msg1027431
« Reply #7 on: January 01, 2013, 09:12:08 pm »
Nightfall voodoo doll and it gives a nice combo not you think?
But the idea is good I admit.
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Offline andretimpa

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Re: Alternate Reality | Alternate Universe https://elementscommunity.org/forum/index.php?topic=45537.msg1027440#msg1027440
« Reply #8 on: January 01, 2013, 09:37:49 pm »
Nightfall voodoo doll and it gives a nice combo not you think?
But the idea is good I admit.

The card forbids you to do this, for balance (the HP is much bigger than the attack), otherwise you could use Titan + Animate Weapon to get a 50|8 creature with momentum, for example (which would allow you to do a 5 card FG OTK using twin universe and sky blitz :P).
« Last Edit: January 01, 2013, 09:45:19 pm by andretimpa »
Every time a graboid evolves, an elemental gets his wings.
:gravity Guild (old), War 9 & 13 (gen) / :time Brawl 2 & 3, War 7 & 14 / :death War 8 & 12 / :fire Brawl 4 / :entropy Brawl 5 / :darkness War 10

Offline shadow303Topic starter

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Re: Alternate Reality | Alternate Universe https://elementscommunity.org/forum/index.php?topic=45537.msg1027444#msg1027444
« Reply #9 on: January 01, 2013, 10:03:00 pm »
Nightfall voodoo doll and it gives a nice combo not you think?
But the idea is good I admit.

The card forbids you to do this, for balance (the HP is much bigger than the attack) ...

Exactly, I added the limitation (Z) for balancing out cards like Voodo Doll or Armagio that have a high attack/LP difference.

Offline Vangelios

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Re: Alternate Reality | Alternate Universe https://elementscommunity.org/forum/index.php?topic=45537.msg1027449#msg1027449
« Reply #10 on: January 01, 2013, 10:22:58 pm »
A solution then, also I liked this art card.
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anything
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