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Offline AjitTopic starter

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Weak Link | Weak Link https://elementscommunity.org/forum/index.php?topic=19851.msg251519#msg251519
« on: January 19, 2011, 12:53:24 am »
NAME:
Weak Link
ELEMENT:
Earth
COST:
i  :earth
TYPE:
Spell
ATK|HP:
TEXT:
Destroy the weakest (low HP) creature on the field.  This card's cost matches the HP of that creature.
NAME:
Weak Link
ELEMENT:
Earth
COST:
i  :earth
TYPE:
Spell
ATK|HP:
TEXT:
Destroy the weakest (low HP) creature on the field.  This card's cost matches the HP minus 1 of that creature.
ART:
netzephyr (http://netzephyr.deviantart.com/art/a-story-of-borders-61792453)
IDEA:
Ajit
NOTES:
- If two creatures on the field have the same HP, each has an equal chance of being destroyed
SERIES:


Offline ZephyrPhantom

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Re: Weak Link | Weak Link https://elementscommunity.org/forum/index.php?topic=19851.msg251523#msg251523
« Reply #1 on: January 19, 2011, 12:58:05 am »
Interesting CC card, good way for taking out that extra Elite Graboid before it becomes lethal, or that quinted leaf dragon that pretty muchs chugs light into life.  I like it, the card seems balanced.

YoYoBro

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Re: Weak Link | Weak Link https://elementscommunity.org/forum/index.php?topic=19851.msg251973#msg251973
« Reply #2 on: January 19, 2011, 04:58:31 pm »
I assume it works on immaterial&burrowed too then?

Offline AjitTopic starter

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Re: Weak Link | Weak Link https://elementscommunity.org/forum/index.php?topic=19851.msg252067#msg252067
« Reply #3 on: January 19, 2011, 08:45:15 pm »
Thanks for the comment Zblader

I assume it works on immaterial&burrowed too then?
I actually hadn't thought about that but by the way Zblader took it, I'll say sure.

YoYoBro

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Re: Weak Link | Weak Link https://elementscommunity.org/forum/index.php?topic=19851.msg252182#msg252182
« Reply #4 on: January 19, 2011, 11:25:42 pm »
Kay. It'd not make it OP anyway, so who cares.

Offline AjitTopic starter

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Re: Weak Link | Weak Link https://elementscommunity.org/forum/index.php?topic=19851.msg252370#msg252370
« Reply #5 on: January 20, 2011, 04:31:54 am »
Alright any further commentary before I submit?

rohlfo

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Re: Weak Link | Weak Link https://elementscommunity.org/forum/index.php?topic=19851.msg252375#msg252375
« Reply #6 on: January 20, 2011, 04:43:01 am »
As much as I like the i :earth cost, I can't help but think it might be interesting to find a fixed cost. Would really add to the tactics of trying to use it in a really good situation, like getting rid of a dragon.... just a thought.

YoYoBro

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Re: Weak Link | Weak Link https://elementscommunity.org/forum/index.php?topic=19851.msg252516#msg252516
« Reply #7 on: January 20, 2011, 01:07:45 pm »
Rohlfo's got a valid point. Maybe 3 or 4 q?

Offline Kuroaitou

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Re: Weak Link | Weak Link https://elementscommunity.org/forum/index.php?topic=19851.msg252756#msg252756
« Reply #8 on: January 20, 2011, 08:31:38 pm »
CURATOR COMMENT
-Don't italicize the 'i' for the COST in the table (all other numerical costs aren't italicized either)
-Issue of killing the weakest link.~




~ = ...You do realize how incredibly unbalancing this is... right?


Although I don't want to start a huge commotion about these type of 'kill a creature instantly' type of cards, I think that any spell that automatically destroys a creature, regardless of its stats (Paradox and Otyugh being stat-based examples), element (Flooding), or even status ailments (Poison, Freeze + Shockwave, Gravity Pull, etc.) is highly unlikely to be implemented, yet alone considered for a decent candidate in the polling options for the Crucible and Forge. The fact that you also want this to apply to 'immaterial' creatures (burrowed or immortalized) also speaks volumes of what potential exploits this card can run into, even if the spell in question is considered 'expensive', depending on the creature you randomly kill.

More importantly, it feels off-balance - the fact that you could potentially kill an opponent's chimera easier than a Ruby Dragon with this card irks me (based on creature costs - 7 quanta vs. 15). I feel that this mechanic could be tweaked to make it so that the more 'weak' creatures a player owns on the field, the more likely a certain trigger or advantage could be applied to the opposing player's side.

Offline ZephyrPhantom

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Re: Weak Link | Weak Link https://elementscommunity.org/forum/index.php?topic=19851.msg252793#msg252793
« Reply #9 on: January 20, 2011, 09:16:57 pm »
Hmm... why not limit Weakest Link to being unable to be played unless there are 5 or more creatures on the field? That would solve the instakill problem and leave the other player still with a considerable attack force.

rohlfo

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Re: Weak Link | Weak Link https://elementscommunity.org/forum/index.php?topic=19851.msg252814#msg252814
« Reply #10 on: January 20, 2011, 09:41:13 pm »
If it was a fixed price and such, I think I'd personally make it a Darkness spell card "Minor Sacrifice" - opponent sacrifices their creature with the lowest HP. Although not quite as direct, this would still be a 'kill a creature instantly' type of card though...:s

YoYoBro

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Re: Weak Link | Weak Link https://elementscommunity.org/forum/index.php?topic=19851.msg253381#msg253381
« Reply #11 on: January 21, 2011, 02:15:25 pm »
What about inflicting damage rather than killing?

 

blarg: