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Volvap | Volvap https://elementscommunity.org/forum/index.php?topic=20775.msg264200#msg264200
« on: February 04, 2011, 05:30:56 pm »
NAME:
Volvap
ELEMENT:
Darkness
COST:
3 :darkness
TYPE:
Creature
ATK|HP:
1|3
TEXT:
:entropy :entropy : Condition
Target creature's ability is activated for the target creature.
NAME:
Volvap
ELEMENT:
Darkness
COST:
3 :darkness
TYPE:
Creature
ATK|HP:
1|3
TEXT:
:entropy : Condition
Target creature's ability is activated for the target creature.
ART:
funerallaughter
edited stock ( http://www.freedigitalphotos.net/images/Primates_g140-Rhesus_Monkey_p112.html )
site: http://www.freedigitalphotos.net/
IDEA:
funerallaughter
NOTES:
Condition's target's ability is used with the price of Condition's ability, so... Two uses:
1. Target your own creatures so you can use their ability for a different price.
2. Use your opponent's creature's abilities.

Simple no? When used on your own creatures, target creature's ability will be used in that. If you use an ability which targets the creature's own stats, it will affect the target creature. You can't use the same creature's ability twice, even with another Volvap, unless it's a Rustler | Leaf Dragon in which you could use Condition on it once (since Condition will be use up for Volvap) and then Rustler can use its own ability. That said, if Photosynthesis is used through Condition, it will use :entropy rather than :light.
SERIES:
nope

skyreal

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Re: Volvap | Volvap https://elementscommunity.org/forum/index.php?topic=20775.msg264219#msg264219
« Reply #1 on: February 04, 2011, 06:18:01 pm »
Nice  idea although I find its cost too expensive. I would reduce by 2

Offline Ekki

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Re: Volvap | Volvap https://elementscommunity.org/forum/index.php?topic=20775.msg264223#msg264223
« Reply #2 on: February 04, 2011, 06:31:58 pm »
What are the practic utilities of using this in your opponent's side? I can't figure out any example.

Does this card avoid summoning sickness? That way I could use my lava golem's growth once it comes to the field (example).

Also, can any other ability be used twice? (once by the criature itself and again by Condition).

I want to know this stuff in order to know how balanced this card is :D

BTW, I'm intrigued by the creature's name/picture/ability name... I can't find any relation :P

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Re: Volvap | Volvap https://elementscommunity.org/forum/index.php?topic=20775.msg264242#msg264242
« Reply #3 on: February 04, 2011, 07:41:56 pm »
Nice  idea although I find its cost too expensive. I would reduce by 2
I agree.

Cost of Card:

1atk+0hp+2ability= 3  :darkness

Re: Volvap | Volvap https://elementscommunity.org/forum/index.php?topic=20775.msg264258#msg264258
« Reply #4 on: February 04, 2011, 08:09:34 pm »
Nice  idea although I find its cost too expensive. I would reduce by 2
I agree.

Cost of Card:

1atk+0hp+2ability= 3  :darkness

All right, I'll check out the pricing (:

What are the practic utilities of using this in your opponent's side? I can't figure out any example.

Does this card avoid summoning sickness? That way I could use my lava golem's growth once it comes to the field (example).

Also, can any other ability be used twice? (once by the criature itself and again by Condition).

I want to know this stuff in order to know how balanced this card is :D

BTW, I'm intrigued by the creature's name/picture/ability name... I can't find any relation :P
1. Well, say, they pop out a Flayer? A nice little lobo if you quint Volvap. Earth Nymph + Armagio? ha! Petrify the nymph. Hell, freeze Squids and then some. There may be a few uses, but I see no consequences in the process?
2. Ooo! I didn't think of that, but yes, I wouldn't see any problem in it being a loop through the sickness! Kudos ;D
3. I wouldn't let it, i mean, 2 a turn Steam Machine? nty X3
4. Actually, the name's Pavlov backwards hehehe...

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Re: Volvap | Volvap https://elementscommunity.org/forum/index.php?topic=20775.msg264315#msg264315
« Reply #5 on: February 04, 2011, 09:43:46 pm »
The upgrade is insufficient.
Activation Cost: 3->2 is worth less than 1quanta. (average upgrade is 1.5 quanta value)

As for value (assuming the unupped is balanced)
1(attack)+0(0<hp<5)-1(duo skill)-1(Activation cost 2-3)+6(skill value)=5 :darkness
So is the ability worth 6quanta?
Although it is very nice with Dive, I do not think it is worth +6quanta.
Given this additional Dive would have in element attack buffs (chaos power) it may be worth more than +3 but I would stick with an estimate of +3quanta for now.

Estimated balanced cost (until Dive shows to be too powerful): 2 :darkness|1 :darkness
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Re: Volvap | Volvap https://elementscommunity.org/forum/index.php?topic=20775.msg264332#msg264332
« Reply #6 on: February 04, 2011, 10:04:45 pm »
1. Well, say, they pop out a Flayer? A nice little lobo if you quint Volvap. Earth Nymph + Armagio? ha! Petrify the nymph. Hell, freeze Squids and then some. There may be a few uses, but I see no consequences in the process?
Oohh, so it activates the skill, and if it is targetable, it targets the caster... Cool then.

4. Actually, the name's Pavlov backwards hehehe...
lol, it was that simple? :D


The upgrade is insufficient.
Activation Cost: 3->2 is worth less than 1quanta. (average upgrade is 1.5 quanta value)

As for value (assuming the unupped is balanced)
1(attack)+0(0<hp<5)-1(duo skill)-1(Activation cost 2-3)+6(skill value)=5 :darkness
So is the ability worth 6quanta?
Although it is very nice with Dive, I do not think it is worth +6quanta.
Given this additional Dive would have in element attack buffs (chaos power) it may be worth more than +3 but I would stick with an estimate of +3quanta for now.

Estimated balanced cost (until Dive shows to be too powerful): 2 :darkness|1 :darkness
The skill sounds like +4 to me... Just my 2  :electrum

I say the ability should cost :entropy :entropy for the unupped and  :entropy for the upped, and then make it cost 3 or 4  :darkness.

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Re: Volvap | Volvap https://elementscommunity.org/forum/index.php?topic=20775.msg264358#msg264358
« Reply #7 on: February 04, 2011, 11:00:20 pm »
The skill sounds like +4 to me... Just my 2  :electrum

I say the ability should cost :entropy :entropy for the unupped and  :entropy for the upped, and then make it cost 3 or 4  :darkness.
So
Casting Cost: 3 :darkness|3 :darkness
Activation Cost:  :entropy :entropy| :entropy
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Re: Volvap | Volvap https://elementscommunity.org/forum/index.php?topic=20775.msg264393#msg264393
« Reply #8 on: February 04, 2011, 11:55:14 pm »
Modified the text a little. You can't dive twice with the same creature, you just make the creature dive the first time around XP
that said, when you target a creature with an ability which can target another creature (like Squid's Congeal) you can use that ability to target another creature which the original owner could target. still fuzzy?

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Re: Volvap | Volvap https://elementscommunity.org/forum/index.php?topic=20775.msg267583#msg267583
« Reply #9 on: February 09, 2011, 09:05:47 am »
CURATOR COMMENT
-Remove the hyphen or dash symbol, '-', from the TEXT section of your tables so that it matches the card description (the card image doesn't have the symbol separating the ability name from the ability mechanic)
-Might wanna be careful citing those type of images ^^;; : http://www.freedigitalphotos.net/images/help/acknowledgement/index.php?photogname=&photogid=   ----- based on this information alone, you should (in addition to the art link you provided) link up the following site in the ART section: http://www.freedigitalphotos.net/



Another interesting mechanic. This might be a little bit powerful if it's used with Shard of Readiness, no? Or am I missing something from the ability that I didn't read/interpret correctly? >.>

skyreal

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Re: Volvap | Volvap https://elementscommunity.org/forum/index.php?topic=20775.msg267785#msg267785
« Reply #10 on: February 09, 2011, 09:33:08 pm »
Why not renaming into chameleon and making it a Life card?

Re: Volvap | Volvap https://elementscommunity.org/forum/index.php?topic=20775.msg268401#msg268401
« Reply #11 on: February 10, 2011, 11:10:10 pm »
SoR probably wouldn't do much to it, it's the same as SoR'ing the target creature?

While chameleons turn into something else, Volvap "pushes" a creature into doing something it may not nessesarily want to do X3

 

anything
blarg: