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Offline BloodshadowTopic starter

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Voidwalker | Voidstalker https://elementscommunity.org/forum/index.php?topic=21456.msg274430#msg274430
« on: February 20, 2011, 06:19:12 am »
NAME:
Voidwalker
ELEMENT:
Other
COST:
4
TYPE:
Creature
ATK|HP:
-2|3
TEXT:
On each successful attack, increase your opponent's max HP by X.
X is this card's ATK.
NAME:
Voidstalker
ELEMENT:
Other
COST:
5
TYPE:
Creature
ATK|HP:
-3|3
TEXT:
On each successful attack, increase your opponent's max HP by X.
X is this card's ATK.
ART:
Bloodshadow
IDEA:
Bloodshadow
NOTES:
The "" symbol does NOT denote a new element. Instead, that symbol means that when the card is played, your opponent gains that amount of quanta matching his or her Mark. I am using this symbol because there isn't enough space to put all this text in the card description.

This card is a part of my Void series. Using Void cards give your opponent quanta, while Void Pillars take those quanta away. Both the Pillars and other Void cards can be put into normal decks, or they can be used together in a Mono-Void deck.

This ability would work every other attack with Adrenaline, similar to Devourer.

Fractal this creature if you want. You might be doing yourself more harm than good by giving your opponent massive amounts of free quanta.
SERIES:
Void (http://elementscommunity.org/forum/index.php/topic,21514.0.html)
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

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Re: Voidwalker | Voidstalker https://elementscommunity.org/forum/index.php?topic=21456.msg274549#msg274549
« Reply #1 on: February 20, 2011, 12:12:36 pm »
So that's a guaranteed EM for your opponent if he wins... HP left : 1. Max HP : 1. He finished you with all his HP's !  :P

I suggest that you replace "Every turn" by "On each successful attack" on the card text (NB: an attack with strictly negative attack is considered succesful). Let me explain why:
If you use this as your only source of offense, you really don't care about the negative-attack healing effect. You have a creature dealing 2 "damages" (3 when upped) *every turn*, ignoring all shields, Sundial, and preventing the opponent from healing. In short, the *only* counter to this card is CC.

Apart from that, I really like the card, and I'm waiting from more of the Void/Divinity series !

With Mark of Aether, it could go like this:
(Turn 1) 4xAether Tower, Void Stalker.              Opponent's max HP: 100-3=97
(Turn 2) 2xVoidstalker, Fractal, 8xVoidstalker.   Opponent's max HP: 97-11*3=64
(Turn 3) Nothing.                                           Opponent's max HP: 64-11*3=31
(Turn 4) Nothing. You won.

Voidstalker has 4hp, enough to resist a firestorm. If your opponent controls just a few of them, that would only delay your victory of one or two turns. The only counters would be 1) a lucky pandemonium 2) TWO firestorms and 3) Outrush you thanks to the extra quanta

Fractal/Voidstalker would definitely be OP. However, I don't think Voidstalker is OP, I think Fractal is. But this is another story.

Offline Nepycros

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Re: Voidwalker | Voidstalker https://elementscommunity.org/forum/index.php?topic=21456.msg274625#msg274625
« Reply #2 on: February 20, 2011, 04:24:33 pm »
Hooray! I knew this idea would work! Nice job.

This card is balanced, since it takes AGES to counter Miracle.

For another Void card, go in-depth about the definition of Void.
If this universe lacked matter, it would be a void. So, make a card that gives birth to a universe from the void itself!

EDIT- Quick question. Can an opponent's Max HP drop to 0? Does that mean that if you Fractal these things, you can essentially win by dealing no damage? As for the ratio of 'void quanta' to quanta, I'd say that since it essentially means you can play all the cards in your hand... that makes 'void quanta' pretty valuable.
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Offline BloodshadowTopic starter

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Re: Voidwalker | Voidstalker https://elementscommunity.org/forum/index.php?topic=21456.msg275019#msg275019
« Reply #3 on: February 21, 2011, 01:32:55 am »
I nerfed Voidstalker from 4 HP to 3 HP. I also changed both from decreasing max HP every turn to each successful attack. This ability would work every other attack with Adrenaline, similar to Devourer.

EDIT- Quick question. Can an opponent's Max HP drop to 0? Does that mean that if you Fractal these things, you can essentially win by dealing no damage?
Yes.

For another Void card, go in-depth about the definition of Void.
If this universe lacked matter, it would be a void. So, make a card that gives birth to a universe from the void itself!
You have given me an idea for a Void Advanced Spell (spell that consumes all quanta). However, I don't know how this will work out with "Void quanta"... Maybe it has an extremely powerful effect, but your opponent will be able to play everything for free next turn?
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

Offline Nepycros

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Re: Voidwalker | Voidstalker https://elementscommunity.org/forum/index.php?topic=21456.msg275031#msg275031
« Reply #4 on: February 21, 2011, 01:48:55 am »
Drain all "void quanta" should drain all your regular quanta, but in turn, all your opponent's cards and effects now COST "void quanta". An echo effect, meaning you get back some of the quanta you lost, at the expense of the opponent getting an advantage.
Perception is the source of misunderstanding.

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Offline BloodshadowTopic starter

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Re: Voidwalker | Voidstalker https://elementscommunity.org/forum/index.php?topic=21456.msg275042#msg275042
« Reply #5 on: February 21, 2011, 01:59:11 am »
Drain all "void quanta" should drain all your regular quanta, but in turn, all your opponent's cards and effects now COST "void quanta". An echo effect, meaning you get back some of the quanta you lost, at the expense of the opponent getting an advantage.
Nah... Remember that in a Mono Void deck, you don't even need any regular quanta.

I'll make that Advanced Spell right now.
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Offline Nepycros

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Re: Voidwalker | Voidstalker https://elementscommunity.org/forum/index.php?topic=21456.msg275050#msg275050
« Reply #6 on: February 21, 2011, 02:04:52 am »
So, if this series ever works, not only can you play an entire game without dealing any damage, but you can play an entire game without spending any quanta. I like this. It's such an outrageous idea, that not implementing it would deprive this game of an awesome ability.
Perception is the source of misunderstanding.

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Re: Voidwalker | Voidstalker https://elementscommunity.org/forum/index.php?topic=21456.msg275319#msg275319
« Reply #7 on: February 21, 2011, 12:46:51 pm »
I nerfed Voidstalker from 4 HP to 3 HP. I also changed both from decreasing max HP every turn to each successful attack. This ability would work every other attack with Adrenaline, similar to Devourer.
Thanks for implementing both of the changes I suggested  ;)

I thought of something else: your opponent can nullify a Voidstalker with a single Blessing. On the other hand, if you want to boost it, since there's no spell lowering a creature's attack, you would need Antimatter + Chaos Power/Blessing/Momentum + Antimatter. This is a quanta and cards waste.
About this + Adrenaline... I know that adrenaline gives 5 attacks to 0 attack creatures, but I wonder how it works for creatures with negative attack.

This card is really good, I hope the art will be of equal value  :)

Offline ArtCrusade

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Re: Voidwalker | Voidstalker https://elementscommunity.org/forum/index.php?topic=21456.msg275350#msg275350
« Reply #8 on: February 21, 2011, 02:01:03 pm »
So basically a void-deck can use a :time mark and power Precognition off the mark? I love it.
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Re: Voidwalker | Voidstalker https://elementscommunity.org/forum/index.php?topic=21456.msg275373#msg275373
« Reply #9 on: February 21, 2011, 03:03:25 pm »
I thought of something else: your opponent can nullify a Voidstalker with a single Blessing. On the other hand, if you want to boost it, since there's no spell lowering a creature's attack, you would need Antimatter + Chaos Power/Blessing/Momentum + Antimatter. This is a quanta and cards waste.
About this + Adrenaline... I know that adrenaline gives 5 attacks to 0 attack creatures, but I wonder how it works for creatures with negative attack.
The game only takes the absolute value into account, means a creature with -2 attack would attack 4 times, one with -5 attack 3 times with different strengths etc. If it wasn't like that, Liquid antimatter decks would be crazy.
If you use antimatter + CP, you'll be having some TU's as well, most likely. That would require even more cards, though. Fractal probably is the better choice.

I must say, I really like this whole void idea, though it would be incredibly difficult to balance it with the other cards.

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Re: Voidwalker | Voidstalker https://elementscommunity.org/forum/index.php?topic=21456.msg275376#msg275376
« Reply #10 on: February 21, 2011, 03:16:01 pm »
Fractal seems like a bad idea for void creatures in general because of the insane amounts of quanta you give the opponent.  One Rain of Fire kills all of these and still leaves the massive amount of quanta you gave.

Offline Nepycros

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Re: Voidwalker | Voidstalker https://elementscommunity.org/forum/index.php?topic=21456.msg275378#msg275378
« Reply #11 on: February 21, 2011, 03:20:42 pm »
Fractal seems like a bad idea for void creatures in general because of the insane amounts of quanta you give the opponent.  One Rain of Fire kills all of these and still leaves the massive amount of quanta you gave.
Which is why it fits perfectly. You're giving the opponent resources, but at the same time, playing a creature that is equivalent to that kind of advantage. This thing can win the game for you without dealing damage. That's worth giving the opponent 4 quanta.
Perception is the source of misunderstanding.

Why, yes. I do have a Mindgate necklace. It's how I ninja everyone.

 

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