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Flayne

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Void worm/Cosmic worm https://elementscommunity.org/forum/index.php?topic=18308.msg233033#msg233033
« on: December 25, 2010, 11:08:15 pm »
NAME:
Void worm
ELEMENT:
:aether
COST:
5 :aether
TYPE:
creature
ATK|HP:
6|3
TEXT:
Phasing Out 1,1. When Void Worm attacks, it phases out and another creature on the opponent's side of the field accompanies it. Both are delayed while phased out.
NAME:
Cosmic worm(upgraded)
ELEMENT:
:aether
COST:
:aether
TYPE:
creature
ATK|HP:
8|2
TEXT:
Phasing Out 1,1. When Cosmic Worm attacks, it phases out and another creature on the opponent's side of the field accompanies it. Both are delayed while phased out.
ART:
I´m only doing the art if people like the idea
IDEA:
Flayne
NOTES:
Every time cosmic worm attacks it and one targetable creature on the opponent's side of the field become immaterial and delayed for 1 turn each.
Phasing Out N,M:
Effect:
After N turns being targetable ____ becomes immaterial for M turns.
____ starts targetable or "Phased in".


SERIES:
***Insert series name and link to series page (if any)***

joebob777

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Re: Void worm/Cosmic worm https://elementscommunity.org/forum/index.php?topic=18308.msg233036#msg233036
« Reply #1 on: December 25, 2010, 11:16:58 pm »
good card, but remove the ***. . . *** from the coding
phasing, as i'll call it, is a neat concept and should make it into the game,

Offline Nepycros

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  • My creativity was OP, so I had to nerf it.
Re: Void worm/Cosmic worm https://elementscommunity.org/forum/index.php?topic=18308.msg233055#msg233055
« Reply #2 on: December 25, 2010, 11:40:20 pm »
Try adding this to the Communal Card Creation thread, and audition this to be the main concept for the phasing ability. They'll tweak it and turn it into a masterful card.
Perception is the source of misunderstanding.

Why, yes. I do have a Mindgate necklace. It's how I ninja everyone.

Flayne

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Re: Void worm/Cosmic worm https://elementscommunity.org/forum/index.php?topic=18308.msg233066#msg233066
« Reply #3 on: December 26, 2010, 12:06:07 am »
good card, but remove the ***. . . *** from the coding
phasing, as i'll call it, is a neat concept and should make it into the game,
i agree with that, it would add an interesting twist to the game and would fit into the theme of :aether

Try adding this to the Communal Card Creation thread, and audition this to be the main concept for the phasing ability. They'll tweak it and turn it into a masterful card.
thanks i´ll try that :D, one question, which thread is it? can u link me plz? thanks

Offline Nepycros

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  • My creativity was OP, so I had to nerf it.
Re: Void worm/Cosmic worm https://elementscommunity.org/forum/index.php?topic=18308.msg233102#msg233102
« Reply #4 on: December 26, 2010, 01:08:22 am »
It's in the Design Theory.
Perception is the source of misunderstanding.

Why, yes. I do have a Mindgate necklace. It's how I ninja everyone.

Flayne

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Re: Void worm/Cosmic worm https://elementscommunity.org/forum/index.php?topic=18308.msg233121#msg233121
« Reply #5 on: December 26, 2010, 01:27:47 am »

Retribution

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Re: Void worm/Cosmic worm https://elementscommunity.org/forum/index.php?topic=18308.msg233126#msg233126
« Reply #6 on: December 26, 2010, 01:30:40 am »
I don't see a lot of use in this card though.
It dies easily to shields and any CC when vulnerable, and it deals 5-6 damage over the course of 2 turns. Doesn't fit in rush and doesn't fit the theme of stall either.

Also, if Cosmic worm is hit with poison, or freeze, or procrastination, does that turn when it's invulnerable to attacks still cause it to be damaged/wear down the counter?

And to be honest, it's just a worse immortal.

Flayne

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Re: Void worm/Cosmic worm https://elementscommunity.org/forum/index.php?topic=18308.msg233137#msg233137
« Reply #7 on: December 26, 2010, 01:50:46 am »
I don't see a lot of use in this card though.
It dies easily to shields and any CC when vulnerable, and it deals 5-6 damage over the course of 2 turns. Doesn't fit in rush and doesn't fit the theme of stall either.

Also, if Cosmic worm is hit with poison, or freeze, or procrastination, does that turn when it's invulnerable to attacks still cause it to be damaged/wear down the counter?

And to be honest, it's just a worse immortal.
as i said before, this card has a very high chance of striking the opponent twice without being neutralized by a spell such as lightning or fire bolt, thats its primary use, and what makes this card special is that, before it attacks you can bless it, give it momentum, etc.
before starting its phasing cycle, which then makes the card even more lethal due to its phasing.

as for the shield effects, thats the reason why i put 3 hp on the unupped and 2 hp on the upped,
lets say cosmic worm (upped) attacks but gets poisoned by carapace shield, it disappears, however the poison will still effect it even if its gone, so when it comes back it would have 1 hp left, and as soon as it attacks this turn, it dies from the next poison damage.
and if it freezes, it normally comes back frozen but unable to attack, so it stays there if doesnt attack as it is frozen.

i think i may have to change the unupped hp to 2hp as well now that you´ve made me think.

BTW an immortal is immortal, it cannot be targeted, cosmic worm can be targeted, so it isnt an immortal but rather a hard target (in concept and in some cases in the game) so i don´t understand what you mean by "worse immortal".



Offline Nepycros

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  • My creativity was OP, so I had to nerf it.
Re: Void worm/Cosmic worm https://elementscommunity.org/forum/index.php?topic=18308.msg233146#msg233146
« Reply #8 on: December 26, 2010, 02:00:45 am »
Your card reminds me of my Archetype series, the Aether card Ascendance. The only problem is, this is about as useful as a nerf. Make it so you can put it on opponent's creatures.
Perception is the source of misunderstanding.

Why, yes. I do have a Mindgate necklace. It's how I ninja everyone.

Flayne

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Re: Void worm/Cosmic worm https://elementscommunity.org/forum/index.php?topic=18308.msg233153#msg233153
« Reply #9 on: December 26, 2010, 02:10:06 am »
Your card reminds me of my Archetype series, the Aether card Ascendance. The only problem is, this is about as useful as a nerf. Make it so you can put it on opponent's creatures.
i don´t understand, are you saying to make the opponents creatures phase out/in constantly? making them attack only once every 2 turns? if so, im not so sure, thats basically a turtle shield but applied as a spell.

Retribution

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Re: Void worm/Cosmic worm https://elementscommunity.org/forum/index.php?topic=18308.msg233154#msg233154
« Reply #10 on: December 26, 2010, 02:11:07 am »
I don't see a lot of use in this card though.
It dies easily to shields and any CC when vulnerable, and it deals 5-6 damage over the course of 2 turns. Doesn't fit in rush and doesn't fit the theme of stall either.

Also, if Cosmic worm is hit with poison, or freeze, or procrastination, does that turn when it's invulnerable to attacks still cause it to be damaged/wear down the counter?

And to be honest, it's just a worse immortal.
as i said before, this card has a very high chance of striking the opponent twice without being neutralized by a spell such as lightning or fire bolt, thats its primary use, and what makes this card special is that, before it attacks you can bless it, give it momentum, etc.
before starting its phasing cycle, which then makes the card even more lethal due to its phasing.

as for the shield effects, thats the reason why i put 3 hp on the unupped and 2 hp on the upped,
lets say cosmic worm (upped) attacks but gets poisoned by carapace shield, it disappears, however the poison will still effect it even if its gone, so when it comes back it would have 1 hp left, and as soon as it attacks this turn, it dies from the next poison damage.
and if it freezes, it normally comes back frozen but unable to attack, so it stays there if doesnt attack as it is frozen.

i think i may have to change the unupped hp to 2hp as well now that you´ve made me think.

BTW an immortal is immortal, it cannot be targeted, cosmic worm can be targeted, so it isnt an immortal but rather a hard target (in concept and in some cases in the game) so i don´t understand what you mean by "worse immortal".
By worse immortal, I'm saying why you would choose this card over immortal.

Flayne

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Re: Void worm/Cosmic worm https://elementscommunity.org/forum/index.php?topic=18308.msg233155#msg233155
« Reply #11 on: December 26, 2010, 02:12:31 am »
im thinking to raise the attack of the creature since it only has a chance to attack once every 2 turns, would it be op? or should i go for it?
any suggestions are appreciated :)

 

blarg: