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Saynt

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Poltergeist | Minor Poltergeist https://elementscommunity.org/forum/index.php?topic=28648.msg366144#msg366144
« on: July 14, 2011, 10:25:20 pm »
NAME:
Poltergeist
ELEMENT:
Air
COST:
:air
TYPE:
Creature
ATK|HP:
0|5
TEXT:
Poltergeist: Kill this creature if you don't control non-pillar/tower permanents. Invisible.
 :gravity :gravity :gravity: Throw a permanent.
NAME:
Minor Poltergeist
ELEMENT:
Air
COST:
:air
TYPE:
Creature
ATK|HP:
0|2
TEXT:
Poltergeist: Kill this creature if you don't control more than 10 permanents. Invisible.
 :gravity :gravity :gravity: Throw a permanent.
ART:
IDEA:
Saynt
NOTES:
Throwing a permanent destroys it.
SERIES:

ggabriel2

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Re: Poltergeist | Minor Poltergeist https://elementscommunity.org/forum/index.php?topic=28648.msg366164#msg366164
« Reply #1 on: July 14, 2011, 11:25:23 pm »
Spend :gravity :gravity :gravity and destroy one of your permanents in order to have a 20% chance of doing what Chaos Seed does for :entropy? What?

The concept of having a creature that you can target (apparently) but the enemy can't is interesting; giving it an alternate death condition and making it fairly useless for its cost is probably the way to go, but I'm having trouble wrapping my head around the point of this other than a way to get an invincible Butterfly Effect target.

Offline ddevans96

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Re: Poltergeist | Minor Poltergeist https://elementscommunity.org/forum/index.php?topic=28648.msg366185#msg366185
« Reply #2 on: July 15, 2011, 12:11:03 am »
Throw a permanent. Not one of your permanents. I'm thinking it can target your opponent's as well, making this a new twist on PC.
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Saynt

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Re: Poltergeist | Minor Poltergeist https://elementscommunity.org/forum/index.php?topic=28648.msg366279#msg366279
« Reply #3 on: July 15, 2011, 03:55:52 am »
Spend :gravity :gravity :gravity and destroy one of your permanents in order to have a 20% chance of doing what Chaos Seed does for :entropy? What?

The concept of having a creature that you can target (apparently) but the enemy can't is interesting; giving it an alternate death condition and making it fairly useless for its cost is probably the way to go, but I'm having trouble wrapping my head around the point of this other than a way to get an invincible Butterfly Effect target.
Both sides can be targeted.

 

anything
blarg: