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Offline OldTrees

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Re: Void Distillate | Void Essence https://elementscommunity.org/forum/index.php?topic=21458.msg275049#msg275049
« Reply #12 on: February 21, 2011, 02:04:00 am »
Absorb always means upkeep.
Okay then, I changed it from "absorb" to "destroy". The unupped version can't kill anything.
Why not let the unupped destroy something?
The mark will always provide quanta so absorb 1 is not a problem by itself.


Essentially, all Void cards can be considered "free" cards, since there is, in fact, no restriction to playing them from your hand or using their abilities. If that is so, I suggest a 1.5-3X multiplier to any balancing costs, since 3 :rainbow is equivalent to a single elemental quanta, and the opponent will be getting random quanta. 1.5 because you're paying half of its value to play it without any restrictions, while it could be argued that it should be 3 so that the opponent will be competitively kept on the same track as you, since this would essentially be a rush deck strategy.
Based upon Tower Shield vs Titanium Shield and Quantum Pillar vs Fire Pillar, I have created this relation between Other and Elemental quanta

(11/7) + (10/7) [Elemental Quanta] = [Other Quanta]
(7/10) [Other quanta] - (11/10) = [Elemental Quanta]

So Void Quanta should fall between these two values.
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Offline Nepycros

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Re: Void Distillate | Void Essence https://elementscommunity.org/forum/index.php?topic=21458.msg275054#msg275054
« Reply #13 on: February 21, 2011, 02:07:47 am »
Since the opponent gets the quanta, assume he'll use either a mono, a duo, or a trio, as an example.
Using Void quanta will essentially give him either a 1/12, 1/6, or 1/4 of the quanta he needs in order to pull off his deck. So, if it is in the 1.5-3 area, then perhaps 2 is the best.
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Offline BloodshadowTopic starter

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Re: Void Distillate | Void Essence https://elementscommunity.org/forum/index.php?topic=21458.msg275059#msg275059
« Reply #14 on: February 21, 2011, 02:11:37 am »
Nepy, you do realize that "Void quanta" only gives your opponent quanta matching his or her Mark, right?

Quote
Why not let the unupped destroy something?
I want the upped and unupped to be slightly different. Unupped is more denial-oriented, while upped leans closer toward control.
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Offline Nepycros

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Re: Void Distillate | Void Essence https://elementscommunity.org/forum/index.php?topic=21458.msg275060#msg275060
« Reply #15 on: February 21, 2011, 02:13:10 am »
In that case, we'll just have to assume that giving the opponent quanta is equivalent to 1.5 of your own. If that is the case, 1.5X multiplier is my suggestion.
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Offline OldTrees

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Re: Void Distillate | Void Essence https://elementscommunity.org/forum/index.php?topic=21458.msg275070#msg275070
« Reply #16 on: February 21, 2011, 02:29:39 am »
Based upon Tower Shield vs Titanium Shield and Quantum Pillar vs Fire Pillar, I have created this relation between Other and Elemental quanta

(11/7) + (10/7) [Elemental Quanta] = [Other Quanta]
(7/10) [Other quanta] - (11/10) = [Elemental Quanta]

So Void Quanta should fall between these two values.
In that case, we'll just have to assume that giving the opponent quanta is equivalent to 1.5 of your own. If that is the case, 1.5X multiplier is my suggestion.
So
(2/7) + (8.5/7) [Elemental Quanta] = [Void Quanta]
(7/8.5) [Void quanta] - (2/8.5) = [Elemental Quanta]
(4/14) + (17/14) [Elemental Quanta] = [Void Quanta]
(14/17) [Void quanta] - (4/17) = [Elemental Quanta]
1 Elemental quanta = 1.5 Void quanta
8 Elemental quanta (nymph) = 10 void quanta
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Offline ZephyrPhantom

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Re: Void Distillate | Void Essence https://elementscommunity.org/forum/index.php?topic=21458.msg275076#msg275076
« Reply #17 on: February 21, 2011, 02:34:19 am »
I love how Oldtrees formula makes me think 7/11. 

This spell currently costs .... argh, this is annoying. There are no cards that force absorbing ingame!  Next best them, let's extract it from Wyrm!
Wyrm's current value is 4.
Creature Cost = Attack + Ability Value + Bonuses + HP
Attack: + 3
HP: + 0 (1-5)
Ability Value: + 2 (Attack Increase), -1 expensive, Final Value +1
Bonuses?: No.
Final Value : 4

Extraction.
Subtract Attack, HP, and Bonuses.
4-3-0-0=1
1 for maintaining +3 attack.
I think it'd be:
+0 for just destroying (negated by the mark)
+2 for absorbing (Potential CC)
In general, spells get +1-2, so we currently have values of 1-2 |2- 3  for these spells if they were normal spells.

Void quanta is slightly less valued than Negative quanta (aka you gain quanta when you play the card)
The question is, what is this value?
If these cards cost Other-
Quote
(11/7) + (10/7) [Elemental Quanta] = [Other Quanta]
(7/10) [Other quanta] - (11/10) = [Elemental Quanta]
(I am taking largest potential value)
11/7 + 20/7 = 31/7 = 4.42857143 ≈ 4
11/7 + 30/7 = 41/7 = 5.85714286 ≈ 6
That is the Other value.
If void/normal quanta ratio is 1.5/1, then the value would be 1.5-3/3-4.5

So Current Values are
Normal 1-2 | 2-3
Other 4 | 6
Void 1.5 - 3 | 3 - 4.5

EDIT: W/OT's formula, the void value could potentially fall between 1.5-2.7 | 3.9-5.75

Does this make sense?


Offline OldTrees

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Re: Void Distillate | Void Essence https://elementscommunity.org/forum/index.php?topic=21458.msg275083#msg275083
« Reply #18 on: February 21, 2011, 02:47:26 am »
ZBlader Wyrm is not a good enough basis to start from.

And you missed this:
So
(2/7) + (8.5/7) [Elemental Quanta] = [Void Quanta]
(7/8.5) [Void quanta] - (2/8.5) = [Elemental Quanta]
(4/14) + (17/14) [Elemental Quanta] = [Void Quanta]
(14/17) [Void quanta] - (4/17) = [Elemental Quanta]
1 Elemental quanta = 1.5 Void quanta
8 Elemental quanta (nymph) = 10 void quanta

Devourer's quanta destruction ability is worth slightly more than 1 :darkness. Void Distillation causes a better version by being harder to remove. (call it 2 :darkness = 19/7 void quanta ~= 3 void quanta)

Since there is no good means of determining the value of the absorb's upkeep nature used as CC I will trust Bloodshadow's estimation that it is worth an increase of 2 void quanta when coupled with an upgrade. (5 void quanta = 66/17 elemental quanta ~= 4 elemental quanta meaning the upgrade appears to be worth 3 elemental quanta)

I think that the current 3|5 cost is accurate. A 3|4 cost is not unreasonable.
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Offline ZephyrPhantom

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Re: Void Distillate | Void Essence https://elementscommunity.org/forum/index.php?topic=21458.msg275086#msg275086
« Reply #19 on: February 21, 2011, 02:52:53 am »
ZBlader Wyrm is not a good enough basis to start from.

And you missed this:
So
(2/7) + (8.5/7) [Elemental Quanta] = [Void Quanta]
(7/8.5) [Void quanta] - (2/8.5) = [Elemental Quanta]
(4/14) + (17/14) [Elemental Quanta] = [Void Quanta]
(14/17) [Void quanta] - (4/17) = [Elemental Quanta]
1 Elemental quanta = 1.5 Void quanta
8 Elemental quanta (nymph) = 10 void quanta

Points to:
Quote
EDIT: W/OT's formula, the void value could potentially fall between 1.5-2.7 | 3.9-5.75
Quote
Devourer's quanta destruction ability is worth slightly more than 1 :darkness. Void Distillation causes a better version by being harder to remove. (call it 2 :darkness = 19/7 void quanta ~= 3 void quanta) Yeah, forgot about immunity to AoE CC.

Since there is no good means of determining the value of the absorb's upkeep nature used as CC I will trust Bloodshadow's estimation that it is worth an increase of 2 void quanta when coupled with an upgrade. (5 void quanta = 66/17 elemental quanta ~= 4 elemental quanta meaning the upgrade appears to be worth 3 elemental quanta)

I think that the current 3|5 cost is accurate. A 3|4 cost is not unreasonable. Rounding up I get 2-3 | 4-6. Nothing wrong there. :)

Offline Ekki

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Re: Void Distillate | Void Essence https://elementscommunity.org/forum/index.php?topic=21458.msg275089#msg275089
« Reply #20 on: February 21, 2011, 02:54:03 am »
Wow, all this math made me go  :-\

Whatever, I like the idea, and always supported "Void" as an element/pseudo-element. I think this also makes sense to the theme but maybe balance can be a problem (as seen by Nepy, OT and ZBlader).

Right now I like how it works, but being able to clear your hand in one turn just because it's "Void quanta" sounds bad to me. It just sounds bad to me.

Offline BloodshadowTopic starter

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Re: Void Distillate | Void Essence https://elementscommunity.org/forum/index.php?topic=21458.msg275206#msg275206
« Reply #21 on: February 21, 2011, 05:53:39 am »
I updated the original post with images.

So, for the Nymphs... 10/11 with ability costs 4/6 would be good?

Wait. Let's discuss that in the Nymph thread. Making one right now.
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Offline Seiya

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Re: Void Distillate | Void Essence https://elementscommunity.org/forum/index.php?topic=21458.msg275208#msg275208
« Reply #22 on: February 21, 2011, 05:56:01 am »
Based upon Tower Shield vs Titanium Shield and Quantum Pillar vs Fire Pillar, I have created this relation between Other and Elemental quanta

(11/7) + (10/7) [Elemental Quanta] = [Other Quanta]
(7/10) [Other quanta] - (11/10) = [Elemental Quanta]

So Void Quanta should fall between these two values.
Just out of curiosity, how did you create these relations.  I'm not well versed in mathematics yet, but that is my aspiration. 

Offline OldTrees

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Re: Void Distillate | Void Essence https://elementscommunity.org/forum/index.php?topic=21458.msg275216#msg275216
« Reply #23 on: February 21, 2011, 06:15:07 am »
Based upon Tower Shield vs Titanium Shield and Quantum Pillar vs Fire Pillar, I have created this relation between Other and Elemental quanta

(11/7) + (10/7) [Elemental Quanta] = [Other Quanta]
(7/10) [Other quanta] - (11/10) = [Elemental Quanta]

So Void Quanta should fall between these two values.
Just out of curiosity, how did you create these relations.  I'm not well versed in mathematics yet, but that is my aspiration.
Mostly it is from creativity, lots of data and hard work.
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anything
blarg: