My idea is not so much a card, but a new type of quanta, Void. I first started thinking about this a week ago and have been coming up with ideas for it since then. I do know that getting a single card materialized and actually put into the game Elements is extremely unlikely, and that inventing a new type a quanta for the game is unlikely
10, but I try not to think that way.
If Void quanta is not added to the game, any ideas for the cards and abilities could be supplemented into Darkness
, Gravity
, or Entropy
type cards because Void is very similar to them. And for anyone that does not know what the word void means, it is the absence of... everything.
Here is what the quanta could look like. I do realize that the symbol does lead off the edges breaking the rules of being a symbol, so I do have other versions of it without the gravity type marks that lead off of the symbol.
These are the card ideas that I have come up with. I may have borrowed some card ideas/abilities. All of the values are set at what I find to be best and are subject to change(possibly drastically). Yes.. There are too many action cards.
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NAME: | Extinction
| COST: | 9
| TYPE: | Action
| ATK|HP: | | TEXT: | Kill all creatures on the field that are the same card as the target creature.
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| NAME: | Eradication
| COST: | 7
| TYPE: | Action
| ATK|HP: | | TEXT: | Kill all creatures on the field that are the same card as the target creature.
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Notes: A good counter for fractal as well as a very effective CC card.
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NAME: | Implosion
| COST: | 2
| TYPE: | Action
| ATK|HP: | | TEXT: | Destroy target permanent.
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| NAME: | Implosion
| COST: | 1
| TYPE: | Action
| ATK|HP: | | TEXT: | Destroy target permanent.
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NAME: | Gradient Dragon
| COST: | 10
| TYPE: | Creature
| ATK|HP: | 8|8
| TEXT: | |
| NAME: | Translucent Dragon
| COST: | 13
| TYPE: | Creature
| ATK|HP: | 8|8
| TEXT: | Immaterial.
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NAME: | Appetence
| COST: | 5
| TYPE: | Action
| ATK|HP: | | TEXT: | Target creature's ability is now Devour.
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| NAME: | Voracity
| COST: | 4
| TYPE: | Action
| ATK|HP: | | TEXT: | Target creature's ability is now Devour.
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Notes: This could be the Void Potion.
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NAME: | Nothing
| COST: | 0
| TYPE: | Creature
| ATK|HP: | 1|1
| TEXT: | When this creature is killed, the owner gains 3 void quanta.
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| NAME: | Trifle
| COST: | 0
| TYPE: | Creature
| ATK|HP: | 2|1
| TEXT: | When this creature is killed, the owner gains 3 void quanta.
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NAME: | Emptiness
| COST: | 5
| TYPE: | Creature
| ATK|HP: | 1|20
| TEXT: | Expand: costs 1 Void: This creature gains 0|+5
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| NAME: | Vast Emptiness
| COST: | 5
| TYPE: | Creature
| ATK|HP: | 1|32
| TEXT: | Expand: costs 1 Void: This creature gains 0|+5
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NAME: | Void Fill
| COST: | 7
| TYPE: | Action
| ATK|HP: | | TEXT: | Target creature switches sides on the field and is replaced with a Nothing.
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| NAME: | Void Fill
| COST: | 6
| TYPE: | Action
| ATK|HP: | | TEXT: | Target creature switches sides on the field and is replaced with a Trifle.
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NAME: | Tranquility
| COST: | 4
| TYPE: | Permanent(Temporary)
| ATK|HP: | | TEXT: | No creatures attack for 2 turns. Rest: Cost 1 Life quanta: All creatures on your side of the field are healed up to 5 HP's.
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| NAME: | Serenity
| COST: | 3
| TYPE: | Permanent(Temporary)
| ATK|HP: | | TEXT: | No creatures attack for 2 turns. Rest: Cost 1 Life quanta: All creatures on your side of the field are healed up to 5 HP's.
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NAME: | Suffocation
| COST: | 4
| TYPE: | Action
| ATK|HP: | | TEXT: | Target creature gains +3|0 and dies next turn.
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| NAME: | Suffocation
| COST: | 3
| TYPE: | Action
| ATK|HP: | | TEXT: | Target creature gains +3|0 and dies next turn.
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NAME: | Nullification
| COST: | 3
| TYPE: | Action
| ATK|HP: | | TEXT: | Target creature's ability is removed.
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| NAME: | Invalidate
| COST: | 2
| TYPE: | Action
| ATK|HP: | | TEXT: | Target creature's ability is removed.
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Note: This could also be the Void potion.
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NAME: | Cipher Soldier
| COST: | 5
| TYPE: | Creature
| ATK|HP: | 4|2
| TEXT: | Immaterial.
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| NAME: | Cipher Sargent
| COST: | 6
| TYPE: | Creature
| ATK|HP: | 6|3
| TEXT: | Immaterial.
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| |
NAME: | Nonbeing
| COST: | 4
| TYPE: | Creature
| ATK|HP: | 3|3
| TEXT: | Sub-space: costs 2 Void: This creature becomes immaterial.
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| NAME: | Hollow
| COST: | 4
| TYPE: | Creature
| ATK|HP: | 3|3
| TEXT: | Sub-space: costs 1 Void: This creature becomes immaterial.
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Note: Sub-space is a lot like burrow in how it is able to be turned off and on in a reusable fashion.
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NAME: | Debilitator
| COST: | 4
| TYPE: | Weapon
| ATK|HP: | 5|5
| TEXT: | Vacuum: Your opponent's quanta is drained of X/2 with each successful attack. X is the total number of Void Pillars and Pendulums that you own.
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| NAME: | Debilitator
| COST: | 4
| TYPE: | Weapon
| ATK|HP: | 7|5
| TEXT: | Vacuum: Your opponent's quanta is drained of X/2 with each successful attack. X is the total number of Void Pillars and Pendulums that you own.
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Notes: For the card image I imagine a badass pitch black sword with a spiraling aura going up a slender blade.
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NAME: | Nonentity
| COST: | 7
| TYPE: | Action
| ATK|HP: | | TEXT: | Target creature's attack becomes 0 and gains immaterial.
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| NAME: | Nonentity
| COST: | 6
| TYPE: | Action
| ATK|HP: | | TEXT: | Target creature's attack becomes 0 and gains immaterial.
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Notes: This could ALSO be the Void potion...
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NAME: | Vacuum Shield
| COST: | 6
| TYPE: | Shield
| ATK|HP: | | TEXT: | Shield: Damage dealt to you by physical damage sources is reduced by 1. For every successful attack made on you, your opponent's quanta is randomly reduced by 1.
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| NAME: | Vacuum Shield
| COST: | 7
| TYPE: | Shield
| ATK|HP: | | TEXT: | Shield: Damage dealt to you by physical damage sources is reduced by 1. For every attack blocked, your opponent's quanta is randomly reduced by 1.
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...and a pillar card of course. I do not feel that a table is necessary for it.
I would be very grateful if anyone drew some art to go along with the cards.
I feel like I forgot something or left something out, but that is okay.
Thank you for your time, and tell me what you think!