*Author

Ezmariel

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Speed Rush | Adrenaline Rush https://elementscommunity.org/forum/index.php?topic=24562.msg312870#msg312870
« on: April 16, 2011, 11:02:41 am »
NAME:
Speed Rush
ELEMENT:
None
COST:
5
TYPE:
Permanent
TEXT:
Equip: 2 :life
Equipped creature gains an additional attack each turn.
NAME:
Adrenaline Rush
ELEMENT:
None
COST:
5
TYPE:
Permanent
TEXT:
Equip: :life
Equipped creature gains an additional attack each turn.
ART:
Currently an image from google. needs to be changed
IDEA:
Ezmariel
NOTES:
The details on the card may differ from the details in the table. The table contains the correct info. The card will be changed to reflect the table as the table is the correct version.

This card is one of a new series with a new mechanic. the rules for this mechanic will be posted in the series thread
SERIES:
Equiptment (link to come)

 

Flayne

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Re: Speed Rush | Adrenaline Rush https://elementscommunity.org/forum/index.php?topic=24562.msg313157#msg313157
« Reply #1 on: April 16, 2011, 09:25:05 pm »

Ezmariel

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Re: Speed Rush | Adrenaline Rush https://elementscommunity.org/forum/index.php?topic=24562.msg313628#msg313628
« Reply #2 on: April 17, 2011, 07:34:56 am »
yeah, i know, this was designed to be similar, but also work on more powerful creatures that addrenalie doesn't work with, and stack where adrenaline doesn't

Flayne

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Re: Speed Rush | Adrenaline Rush https://elementscommunity.org/forum/index.php?topic=24562.msg313743#msg313743
« Reply #3 on: April 17, 2011, 02:19:48 pm »
yeah, i know, this was designed to be similar, but also work on more powerful creatures that addrenalie doesn't work with, and stack where adrenaline doesn't
too similar.
perhaps give the creature the ability: Fury: has a 50% chance to attack again,
Fury (upped): Has a 30% chance to attack two more times.

that way its slightly different in the sense of double-triple attacks.
the user will decide which is better, the unnuped or the upped.
(just an example or idea)


Offline ZephyrPhantom

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Re: Speed Rush | Adrenaline Rush https://elementscommunity.org/forum/index.php?topic=24562.msg313888#msg313888
« Reply #4 on: April 17, 2011, 05:00:30 pm »
Since there is a lot of discussion going on at Plate Armor(which means you most likely won't see my post) and this card seems to be the next most active,  I'd like to ask a question:

Why would Equipment be useful for the game?
[I am not saying it isn't. However it is the duty of the designer of the card suggestion to present an argument for why equipment would benefit ETG.]

Bird man

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Re: Speed Rush | Adrenaline Rush https://elementscommunity.org/forum/index.php?topic=24562.msg316260#msg316260
« Reply #5 on: April 20, 2011, 03:27:42 pm »
imo equipment is an interestng idea, it can be spell cards in essence, but they can be removed with things like deflagration or steal instead of a specific counter spell card.  im not sure if it can truly work in ETG, but its a good concept

Bird man

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Re: Speed Rush | Adrenaline Rush https://elementscommunity.org/forum/index.php?topic=24562.msg316261#msg316261
« Reply #6 on: April 20, 2011, 03:32:04 pm »
Also I think that the equipment series should stay away from the "other" realm and just have the cost a bit lower (the summoning cost should be lower, not the activation cost)

Oh and just thought of another reason it could be feasable. The fact that it has to be activated after it is summoned gives the opponent a shot at nuetralizing it before it even adds its effect.

Offline ZephyrPhantom

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Re: Speed Rush | Adrenaline Rush https://elementscommunity.org/forum/index.php?topic=24562.msg316262#msg316262
« Reply #7 on: April 20, 2011, 03:35:29 pm »
Edit your posts please instead of double posting (in the top right corner of your posts you'll see a button called modify).

Also, it's the creator's job to justify why his/her card is useful for the game, just a note.

Re: Speed Rush | Adrenaline Rush https://elementscommunity.org/forum/index.php?topic=24562.msg316270#msg316270
« Reply #8 on: April 20, 2011, 03:51:20 pm »
Edit your posts please instead of double posting (in the top right corner of your posts you'll see a button called modify).

Also, it's the creator's job to justify why his/her card is useful for the game, just a note.
true, ideas are welcome but creator got to keep the essence of his own idea.
some people will think it useless others will like it.

Bird man

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Re: Speed Rush | Adrenaline Rush https://elementscommunity.org/forum/index.php?topic=24562.msg316272#msg316272
« Reply #9 on: April 20, 2011, 03:54:54 pm »
oops... sorry if I stole your thunder ezmariel. I just like the concept more than most.... :-X

Re: Speed Rush | Adrenaline Rush https://elementscommunity.org/forum/index.php?topic=24562.msg316304#msg316304
« Reply #10 on: April 20, 2011, 04:50:09 pm »
Edit your posts please instead of double posting (in the top right corner of your posts you'll see a button called modify).

Also, it's the creator's job to justify why his/her card is useful for the game, just a note.
That card gimme idea for a  :fire :life combo.

 

blarg: