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Offline SpikeSpiegelTopic starter

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Unicorn | Unicorn https://elementscommunity.org/forum/index.php?topic=52800.msg1114406#msg1114406
« on: December 10, 2013, 01:50:17 pm »
NAME:
Unicorn
ELEMENT:
Light
COST:
4 :light
TYPE:
Creature
ATK|HP:
3 | 3
TEXT:
:gravity : Charge
The damage dealt is doubled for 1 turn
NAME:
Unicorn
ELEMENT:
Light
COST:
4 :light
TYPE:
Creature
ATK|HP:
5 | 3
TEXT:
:gravity : Charge
The damage dealt is doubled for 1 turn

ART:
http://www.dreamstime4.altervista.org/unicorno.htm
IDEA:
SpikeSpiegel
NOTES:

Inspired by Wyrm/Elite Wyrm.
SERIES:
///
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Offline iloveashley3

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Re: Unicorn | Unicorn https://elementscommunity.org/forum/index.php?topic=52800.msg1114408#msg1114408
« Reply #1 on: December 10, 2013, 02:17:08 pm »
lol you sure this wasnt inspired by foots "paladin | elite paladin"?

Offline SpikeSpiegelTopic starter

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Re: Unicorn | Unicorn https://elementscommunity.org/forum/index.php?topic=52800.msg1114410#msg1114410
« Reply #2 on: December 10, 2013, 02:22:32 pm »

Oh lol. Sorry, i usually take a random look to CIA. I'm sincere when i say i did not seen at all your card.

It's inspired by wyrm, as you can see i've used the same stats (cost, attacks, HPs).

PS: paladin is a little bit OP.  :D
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Offline iloveashley3

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Re: Unicorn | Unicorn https://elementscommunity.org/forum/index.php?topic=52800.msg1114413#msg1114413
« Reply #3 on: December 10, 2013, 02:42:15 pm »

Oh lol. Sorry, i usually take a random look to CIA. I'm sincere when i say i did not seen at all your card.

It's inspired by wyrm, as you can see i've used the same stats (cost, attacks, HPs).

PS: paladin is a little bit OP.  :D

this card wont go far honestly, i like it, but  :light already has pegasus that has the same ability.

Offline Rutarete

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Re: Unicorn | Unicorn https://elementscommunity.org/forum/index.php?topic=52800.msg1114416#msg1114416
« Reply #4 on: December 10, 2013, 03:04:45 pm »
light already has pegasus that has the same ability.
Actually, the abilities are different. Dive doubles the attack, which can still be reduced by shields. Charge doubles indiscriminately, but without changing the attack value (from what I understand)
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Offline iloveashley3

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Re: Unicorn | Unicorn https://elementscommunity.org/forum/index.php?topic=52800.msg1114417#msg1114417
« Reply #5 on: December 10, 2013, 03:11:43 pm »
light already has pegasus that has the same ability.
Actually, the abilities are different. Dive doubles the attack, which can still be reduced by shields. Charge doubles indiscriminately, but without changing the attack value (from what I understand)

the wording for pegasus and this card are exactly the same, therefore im guessing, they do the exact same thing as each other, just use different elements.


Offline SpikeSpiegelTopic starter

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Re: Unicorn | Unicorn https://elementscommunity.org/forum/index.php?topic=52800.msg1114420#msg1114420
« Reply #6 on: December 10, 2013, 03:28:50 pm »


this card wont go far honestly, i like it, but  :light already has pegasus that has the same ability.

I'd like to make a card named Unicorn, and I like its skill. It's pretty similar to pegasus, but Unicorn it's not airborne and allows sinergy between  :light and  :gravity.

Above all, i'm still waiting to suggestions to improve it.

For example, we can set a rule for "Charge" skill. Maybe increasing its cost from  :gravity to  :gravity :gravity and givin': "For 1 turn the damage dealt is doubled and it's unstoppable"


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Offline farscape

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Re: Unicorn | Unicorn https://elementscommunity.org/forum/index.php?topic=52800.msg1114424#msg1114424
« Reply #7 on: December 10, 2013, 04:02:08 pm »
It is too similar to pegasus, if you want to make a good synergy with  :gravity maybe you should bring in something more gravity style, e.g. add momentum effect to the ability (ignoring shields). That would differentiate from pegasus and  :light could use a way to deal with shields as it has no PC.

Offline iskelion

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Re: Unicorn | Unicorn https://elementscommunity.org/forum/index.php?topic=52800.msg1114461#msg1114461
« Reply #8 on: December 10, 2013, 06:25:57 pm »
i was hopeing for a picture of twilight sparkle

and i agree with farscape, something like " :gravity: gain +1/+0 and momentum for 1 turn, then it gains 1hp" would suit it better
« Last Edit: December 10, 2013, 06:29:13 pm by iskelion »

Offline iloveashley3

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Re: Unicorn | Unicorn https://elementscommunity.org/forum/index.php?topic=52800.msg1114488#msg1114488
« Reply #9 on: December 10, 2013, 08:57:47 pm »
yes, using " :gravity: charge.            damage dealt is doubled for one turn, gain momentum" would make this a very useful card, momentum is my favorite card in the game.

Offline Calambar

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Re: Unicorn | Unicorn https://elementscommunity.org/forum/index.php?topic=52800.msg1114498#msg1114498
« Reply #10 on: December 10, 2013, 09:44:05 pm »
Ok, I have to believe you that you was not inspired by my card :) If so, that's awesome we had similar ideas :) Anyway, concept is interesting, but unfortunately, as it was already said, very similar to pegasus. Maybe consider adding momentum? I believe light begs for possibility to go through shields :)
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Offline skyironsword

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Re: Unicorn | Unicorn https://elementscommunity.org/forum/index.php?topic=52800.msg1114566#msg1114566
« Reply #11 on: December 11, 2013, 02:11:11 am »
... *takes forest spirit and slaps on dark element growth*

New card. Dark spirit lulz. Needs synergy

 

blarg: