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Offline AD TienzuStormTopic starter

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Undead Ninja | Elite Ninja [Shuriken | Shuriken] https://elementscommunity.org/forum/index.php?topic=59337.msg1202655#msg1202655
« on: August 29, 2015, 03:20:05 am »
NAME:
Undead Ninja
ELEMENT:
Death
COST:
2 :death
TYPE:
Creature
ATK|HP:
0 | 3
TEXT:
:death : Weaponry
Add a Shuriken to your hand and gain +1|+0
NAME:
Undead Samurai
ELEMENT:
Death
COST:
2 :death
TYPE:
Creature
ATK|HP:
0 | 4
TEXT:
:death : Weaponry
Add a Shuriken to your hand and gain +1|+0

ART:
No art
IDEA:
AD TienzuStorm
NOTES:
Spoiler for Shuriken | Shuriken:

So. Not sure why in Death, but why not.
Anyways, Shuriken is a non stand alone card (think Ash and Malignant Cell). That's to prevent a card that's purchasable in game to rely on another specific card.

So not much to say, might be a bit OP, but meh.
CHANGES:
Spoiler for older version:


« Last Edit: September 03, 2015, 09:44:26 pm by AD TienzuStorm »
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Offline ZephyrPhantom

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Re: Undead Ninja | Undead Samurai [Shuriken | Shuriken] https://elementscommunity.org/forum/index.php?topic=59337.msg1202693#msg1202693
« Reply #1 on: August 29, 2015, 04:51:22 pm »
Initially I felt this was odd in :death but given the idea of implementing a quanta sink and the similarities to Poison in 'wearing down an opponent', I think the element choice is fitting.

Upgraded name feels a bit weird. Samurai don't usually get associated with shurikens. :P

Overall I think it's a slightly complex but very fun execution of a growth mechanic. Curious to see what others think.

Offline AD TienzuStormTopic starter

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Re: Undead Ninja | Undead Samurai [Shuriken | Shuriken] https://elementscommunity.org/forum/index.php?topic=59337.msg1202694#msg1202694
« Reply #2 on: August 29, 2015, 05:10:01 pm »
Hm, yeah, I probably should just stick with Undead Ninja for both unupped and upped.

Also, what are thoughts on making the Weaponry ability give +1|-1? That way you have a limited amount of Shurikens that one Ninja can hold.
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Offline ZephyrPhantom

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Re: Undead Ninja | Undead Samurai [Shuriken | Shuriken] https://elementscommunity.org/forum/index.php?topic=59337.msg1202695#msg1202695
« Reply #3 on: August 29, 2015, 05:13:02 pm »
Given the existence of Fire Spirit, I think keeping it as is is fine.

Offline Monox D. I-Fly

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Re: Undead Ninja | Undead Samurai [Shuriken | Shuriken] https://elementscommunity.org/forum/index.php?topic=59337.msg1202696#msg1202696
« Reply #4 on: August 29, 2015, 05:15:21 pm »
Hm, yeah, I probably should just stick with Undead Ninja for both unupped and upped.

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Offline AD TienzuStormTopic starter

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Re: Undead Ninja | Undead Samurai [Shuriken | Shuriken] https://elementscommunity.org/forum/index.php?topic=59337.msg1202702#msg1202702
« Reply #5 on: August 29, 2015, 06:41:05 pm »
Given the existence of Fire Spirit, I think keeping it as is is fine.

No, it wasn't an attempt to nerf it, I just thought of it as a thematic thing which shows that one Ninja can only hold so many Shurikens (and who knows, maybe they cut themselves when they pull out a weapon :P).

Perhaps I could change the theme to something like that works in a pack and it's like take one for the team or something.

I dunno.
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Offline OdinVanguard

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Re: Undead Ninja | Undead Samurai [Shuriken | Shuriken] https://elementscommunity.org/forum/index.php?topic=59337.msg1203631#msg1203631
« Reply #6 on: September 03, 2015, 08:53:20 pm »
I'm not so sure its balanced... at least compared with other inflaters.

First off, the shuriken is providing up to +7 attack. Second, this is simultaneously going to every copy of the ninja in play.

With one or two in play, this may be balanced (although probably still strong considering how fast :death quanta can ramp up in a good deck).
With multiple in play, this could end up quite OP.

Its the overall combination thats OP though I think. If it only affected a single warrior, it would probably be doable, or if it only provided a small bonus, then that might be more balanceable (although this has the same issues as ATK swarm potentially)

I like the +1|-1 suggestion though. Its a fixed value, and ensures that no ninja can grow indefinitely without some kind of outside HP buffing. That forces a duo which would help a lot.
« Last Edit: September 03, 2015, 08:55:40 pm by OdinVanguard »
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Offline AD TienzuStormTopic starter

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Re: Undead Ninja | Undead Samurai [Shuriken | Shuriken] https://elementscommunity.org/forum/index.php?topic=59337.msg1203637#msg1203637
« Reply #7 on: September 03, 2015, 09:40:34 pm »
I'm not so sure its balanced... at least compared with other inflaters.

First off, the shuriken is providing up to +7 attack. Second, this is simultaneously going to every copy of the ninja in play.

With one or two in play, this may be balanced (although probably still strong considering how fast :death quanta can ramp up in a good deck).
With multiple in play, this could end up quite OP.

Its the overall combination thats OP though I think. If it only affected a single warrior, it would probably be doable, or if it only provided a small bonus, then that might be more balanceable (although this has the same issues as ATK swarm potentially)

I like the +1|-1 suggestion though. Its a fixed value, and ensures that no ninja can grow indefinitely without some kind of outside HP buffing. That forces a duo which would help a lot.

I like the idea of making it only affect one, shall change now.
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anything
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