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Offline TymalousTopic starter

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Traitor | Traitor https://elementscommunity.org/forum/index.php?topic=24124.msg308162#msg308162
« on: April 08, 2011, 01:34:29 pm »
NAME:
Traitor
ELEMENT:
Darkness
COST:
8 :darkness
TYPE:
Spell
ATK|HP:
N/A
TEXT:
The target creature attacks it's owners HP's instead of yours.
NAME:
Traitor
ELEMENT:
Darkness
COST:
7 :darkness
TYPE:
Spell
ATK|HP:
N/A
TEXT:
The target creature attacks it's owners HP's instead of yours.
ART:
No art yet
IDEA:
Tymalous
NOTES:
It's NOT the same as antimatter+liquid shadow because with LS there's poison on the creature and with AM you get healed.
SERIES:
EDIT: Creating: Traitor|Traitor as a creature...  Any suggestions? Cost?


Improvement suggestions are welcome.
Ability will never catch up with the demand for it.
Confucius

Offline Nepycros

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Re: Traitor | Traitor https://elementscommunity.org/forum/index.php?topic=24124.msg308196#msg308196
« Reply #1 on: April 08, 2011, 02:54:41 pm »
It's better as a Darkness card. >.> You're using the opponent's force against them.
Perception is the source of misunderstanding.

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Offline TymalousTopic starter

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Re: Traitor | Traitor https://elementscommunity.org/forum/index.php?topic=24124.msg308212#msg308212
« Reply #2 on: April 08, 2011, 03:19:13 pm »
It's better as a Darkness card. >.> You're using the opponent's force against them.
Yea I thought about that it's the only thing I wasn't sure of. Entropy is good because you get a creature to attack it's owner, and I'm not sure that would fit with darkness. If more ppl agree with you I'll change it.
Ability will never catch up with the demand for it.
Confucius

Offline unknown89089

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Re: Traitor | Traitor https://elementscommunity.org/forum/index.php?topic=24124.msg310276#msg310276
« Reply #3 on: April 12, 2011, 02:45:18 am »
How would you use this? There's not really a way to force an opponent something (except Nightmare, but they have a choice to play it or not)

Offline Rutarete

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Re: Traitor | Traitor https://elementscommunity.org/forum/index.php?topic=24124.msg310280#msg310280
« Reply #4 on: April 12, 2011, 03:04:21 am »
How would you use this? There's not really a way to force an opponent something (except Nightmare, but they have a choice to play it or not)
(example) Your opponent has an Obsidian Dragon with eclipse on the field and used momentum on the dragon. You use this to make the dragon attack your opponent.
I think it could fit as both  :entropy and  :darkness
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Offline unknown89089

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Re: Traitor | Traitor https://elementscommunity.org/forum/index.php?topic=24124.msg310282#msg310282
« Reply #5 on: April 12, 2011, 03:07:46 am »
Oh, it's a spell, not a creature xD

Funkyvenom

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Re: Traitor | Traitor https://elementscommunity.org/forum/index.php?topic=24124.msg310316#msg310316
« Reply #6 on: April 12, 2011, 04:22:48 am »
I think this card should be in darkness because traitors are looked upon often as evil or bad. Also, a befriended creature turning upon its owner kind of reminds me of forces acting upon it.

Offline Nepycros

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Re: Traitor | Traitor https://elementscommunity.org/forum/index.php?topic=24124.msg310447#msg310447
« Reply #7 on: April 12, 2011, 01:55:50 pm »
I think this card should be in darkness because traitors are looked upon often as evil or bad. Also, a befriended creature turning upon its owner kind of reminds me of forces acting upon it.
Darkness isn't evil, never will be evil, and never has been evil. Get it right, or Bloodshadow (http://elementscommunity.org/forum/index.php/topic,22130.msg304589#msg304589) will rip you a new one.

Darkness is ideal, however, because traitors traditionally betray their allies on acts of self-preservation, which is the true nature of Darkness. Self-preservation provokes any kind of action, in almost all cases.
Perception is the source of misunderstanding.

Why, yes. I do have a Mindgate necklace. It's how I ninja everyone.

Offline TymalousTopic starter

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Re: Traitor | Traitor https://elementscommunity.org/forum/index.php?topic=24124.msg310450#msg310450
« Reply #8 on: April 12, 2011, 02:02:23 pm »
I think this card should be in darkness because traitors are looked upon often as evil or bad. Also, a befriended creature turning upon its owner kind of reminds me of forces acting upon it.
Darkness isn't evil, never will be evil, and never has been evil. Get it right, or Bloodshadow (http://elementscommunity.org/forum/index.php/topic,22130.msg304589#msg304589) will rip you a new one.

Darkness is ideal, however, because traitors traditionally betray their allies on acts of self-preservation, which is the true nature of Darkness. Self-preservation provokes any kind of action, in almost all cases.
Well I should be either darkness or entropy. Darkness for the reasons you just said and entropy because well, you force a creature to disobey it's owner and to attack him. It's like antimatter only with attacking, if you know what I mean.
Ability will never catch up with the demand for it.
Confucius

Offline Nepycros

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Re: Traitor | Traitor https://elementscommunity.org/forum/index.php?topic=24124.msg310452#msg310452
« Reply #9 on: April 12, 2011, 02:06:33 pm »
I think this card should be in darkness because traitors are looked upon often as evil or bad. Also, a befriended creature turning upon its owner kind of reminds me of forces acting upon it.
Darkness isn't evil, never will be evil, and never has been evil. Get it right, or Bloodshadow (http://elementscommunity.org/forum/index.php/topic,22130.msg304589#msg304589) will rip you a new one.

Darkness is ideal, however, because traitors traditionally betray their allies on acts of self-preservation, which is the true nature of Darkness. Self-preservation provokes any kind of action, in almost all cases.
Well I should be either darkness or entropy. Darkness for the reasons you just said and entropy because well, you force a creature to disobey it's owner and to attack him. It's like antimatter only with attacking, if you know what I mean.
And yet, Entropy either deals with the laws of thermodynamics, or randomness. Are you being random? No? It's Darkness.
Perception is the source of misunderstanding.

Why, yes. I do have a Mindgate necklace. It's how I ninja everyone.

Flayne

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Re: Traitor | Traitor https://elementscommunity.org/forum/index.php?topic=24124.msg310510#msg310510
« Reply #10 on: April 12, 2011, 04:13:58 pm »
I think this card should be in darkness because traitors are looked upon often as evil or bad. Also, a befriended creature turning upon its owner kind of reminds me of forces acting upon it.
Darkness isn't evil, never will be evil, and never has been evil. Get it right, or Bloodshadow (http://elementscommunity.org/forum/index.php/topic,22130.msg304589#msg304589) will rip you a new one.

Darkness is ideal, however, because traitors traditionally betray their allies on acts of self-preservation, which is the true nature of Darkness. Self-preservation provokes any kind of action, in almost all cases.
Well I should be either darkness or entropy. Darkness for the reasons you just said and entropy because well, you force a creature to disobey it's owner and to attack him. It's like antimatter only with attacking, if you know what I mean.
And yet, Entropy either deals with the laws of thermodynamics, or randomness. Are you being random? No? It's Darkness.

ERHEM.... also Disorder
hence Anti-matter and "CHAOS" seed.
I reckon it should be an ability similar to that of Maxwells Demon.
Heck! it could be a Darkness creature with an ability that costs 3 :entropy and even be a rare! (like Arctic Squid)

If the creature's attack is greater than its defense, cast "Traitor" on the creature.
(not being serious with that one, its just an example, be creative with it)

Offline Cel

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Re: Traitor | Traitor https://elementscommunity.org/forum/index.php?topic=24124.msg310527#msg310527
« Reply #11 on: April 12, 2011, 05:28:43 pm »
I'm pretty sure you're supposed to put the card image up even if you don't yet have art for it.

Aside from that I have to agree with everyone else in that darkness seems more fitting.

 

anything
blarg: