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laherm

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Rainbow https://elementscommunity.org/forum/index.php?topic=4763.msg46979#msg46979
« on: April 02, 2010, 12:04:41 am »
Spell: Rainbow

Unupped:
Cost 2 quanta from each element
Effect:
Removes all creature status effects

Upped:
Cost 1 quanta from each element
Effect:
"                                                   "
Edit: It wouldn't effect immaterial creatures.  It would remove status effects such as poison, momentum, gravity pull etc. from all creatures on the playing field (yours and your opponent's).

Offline Kuroaitou

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Re: Rainbow https://elementscommunity.org/forum/index.php?topic=4763.msg49398#msg49398
« Reply #1 on: April 06, 2010, 10:44:58 pm »
Spell: Rainbow

Unupped:
Cost 2 quanta from each element
Effect:
Removes all creature status effects

Upped:
Cost 1 quanta from each element
Effect:
"                                                   "
So, it costs 24 quanta total unupgraded, and when fully upgraded, it costs 12 quanta?

What's the second card's effect? Although the name applies to the card's cost, I don't know how it applies to removing creatures effects (poison, immunity, freeze, stun, etc.).

miniwally

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Re: Rainbow https://elementscommunity.org/forum/index.php?topic=4763.msg49400#msg49400
« Reply #2 on: April 06, 2010, 10:46:36 pm »
"  " means same as above. So it's the same effect as the first card

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Re: Rainbow https://elementscommunity.org/forum/index.php?topic=4763.msg49408#msg49408
« Reply #3 on: April 06, 2010, 10:57:17 pm »
"  " means same as above. So it's the same effect as the first card
My bad. Totally forgot about that '""' function in paraphrasing. :P

It seems... expensive? I think that certain effects (gravity pull + quintessence) shouldn't be removed by this ability, or else various strategies and decks could be demolished by rainbow even further than they already are (See Otyugh consuming  :aether-based monsters continuously).

laherm

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Re: Rainbow https://elementscommunity.org/forum/index.php?topic=4763.msg49515#msg49515
« Reply #4 on: April 07, 2010, 02:00:43 am »
It wouldn't effect immaterial creatures.  It would remove status effects such as poison, momentum, gravity pull etc. from all creatures on the playing field (yours and your opponent's).

dragonhuman

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Re: Rainbow https://elementscommunity.org/forum/index.php?topic=4763.msg50116#msg50116
« Reply #5 on: April 08, 2010, 05:36:28 am »
but would it mass lobotize also?

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Re: Rainbow https://elementscommunity.org/forum/index.php?topic=4763.msg50118#msg50118
« Reply #6 on: April 08, 2010, 05:45:27 am »
but would it mass lobotize also?
No. The card removes statuses, not skills/abilities.

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Re: Rainbow https://elementscommunity.org/forum/index.php?topic=4763.msg50126#msg50126
« Reply #7 on: April 08, 2010, 06:59:56 am »
It wouldn't effect immaterial creatures.  It would remove status effects such as poison, momentum, gravity pull etc. from all creatures on the playing field (yours and your opponent's).
In this case, then Plague would be pretty much nullified in one fell swoop (if you had the card and quanta in your hand), which is nice when you're facing against certain  :death-decks. On the other hand, gravity pull would be trivial to remove - gravity pull would generally kill the creature in question before it gets to your turn to remove the effect (or creature, if you had an Eternity/Rewind).

Also, against a Procrastination/Turtle Shield, this could remove the effects of the time delay, except for all the creatures that are immortalized (i.e. important  :'(), so I suppose this does have its uses...

All it costs is a nova/supernova to play.   ??? The amount of quanta it uses is going to be tricky to implement I assume, but I want something similar to this card to be made, since removal of poison off of creatures blows. (and by that, I mean NON-EXISTENT)

 

anything
blarg: