So it's like the FFQ/Druid combo, but simplified to one card? I guess maybe your effort to balance it is that all the mutants would be 1/1, but with
you can add blessing or chaos power to fix that issue. Also, this one only requires 1
a turn to keep going, where FFQ/Druid requires 3
. Compare this also to the fact that FFQ/Druid costs 7
and 5
just to get out where this only costs 5
.
Seems a bit much for me. You should also clarify whether or not it has negative attack, although I don't believe that was your intention.