*Author

Flayne

  • Guest
Time Alter/ Time Shift https://elementscommunity.org/forum/index.php?topic=18336.msg233448#msg233448
« on: December 26, 2010, 01:51:36 pm »
NAME:
Time Alter
ELEMENT:
:time
COST:
6
TYPE:
spell
ATK|HP:
***Insert att|hp***
TEXT:
swap creatures with your opponent for 2 turns,
all the remaning :time quanta is consumed
NAME:
Time Shift
ELEMENT:
:time
COST:
5 :time
TYPE:
spell
ATK|HP:
***Insert att|hp (upgraded)***
TEXT:
swap creatures with your opponent for 2 turns,
all the remaining :time quanta is consumed
ART:
Only doing art if people like the idea
IDEA:
Flayne
NOTES:
-if u don´t have any creatures, opponents creatures still swap to your side for 2 turns, but if
u play a creature from your hand during this period of time, it automatically goes to your opponents side for the
remainder of the spell.
SERIES:
***Insert series name and link to series page (if any)***

Offline ZephyrPhantom

  • Legendary Member
  • ******
  • Posts: 7675
  • Country: aq
  • Reputation Power: 101
  • ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ZephyrPhantom is a mythical and divine giver of immortality, one of the Turquoise Nymphs.
  • Awards: Slice of Elements 6th Birthday CakeSlice of Elements 4th Birthday CakeFlavour Text Revival Competition - WinnerSlice of Elements 3rd Birthday CakeSlice of Elements 2nd Birthday Cake
Re: Time Alter/ Time Shift https://elementscommunity.org/forum/index.php?topic=18336.msg233512#msg233512
« Reply #1 on: December 26, 2010, 05:03:33 pm »
I'd just make it unable to play unless you have a creature.  That way you can't just take a giant rush and turn it against your opponent anytime you want.

Nevertheless, good concept.  It's like a larger scale version of Parallel Universe.  I would consider also adding "consume all  :time quanta" because of the strength the effect has.

Offline EmeraldTiger

  • Legendary Member
  • ******
  • Posts: 4630
  • Country: us
  • Reputation Power: 61
  • EmeraldTiger shines with the light of the Morning Glory!EmeraldTiger shines with the light of the Morning Glory!EmeraldTiger shines with the light of the Morning Glory!EmeraldTiger shines with the light of the Morning Glory!EmeraldTiger shines with the light of the Morning Glory!EmeraldTiger shines with the light of the Morning Glory!EmeraldTiger shines with the light of the Morning Glory!EmeraldTiger shines with the light of the Morning Glory!EmeraldTiger shines with the light of the Morning Glory!EmeraldTiger shines with the light of the Morning Glory!EmeraldTiger shines with the light of the Morning Glory!EmeraldTiger shines with the light of the Morning Glory!
  • :life :aether
  • Awards: Slice of Elements 5th Birthday CakeSlice of Elements 4th Birthday CakeSlice of Elements 3rd Birthday CakeSlice of Elements 2nd Birthday Cake
Re: Time Alter/ Time Shift https://elementscommunity.org/forum/index.php?topic=18336.msg233516#msg233516
« Reply #2 on: December 26, 2010, 05:13:13 pm »
Zblader has it right that is something  :aether would do.
 :time messes with deck and the cards themselves doesn't copy.


Please read my tutorial found in my signature section, because there are some fixes needed to your table.

Edit: I reread the card and i see that it is just messing with creature card not coping them.
If Nowhere is Somewhere, and Somewhere is Over there, How can we be Anywhere?
:life :aether

Flayne

  • Guest
Re: Time Alter/ Time Shift https://elementscommunity.org/forum/index.php?topic=18336.msg233614#msg233614
« Reply #3 on: December 26, 2010, 07:20:03 pm »
I'd just make it unable to play unless you have a creature.  That way you can't just take a giant rush and turn it against your opponent anytime you want.

Nevertheless, good concept.  It's like a larger scale version of Parallel Universe.  I would consider also adding "consume all  :time quanta" because of the strength the effect has.
i´d keep the no creature thing if i add that
great idea to add the consume all :time quantas, since it is a very strong effect, i shall add this thanks for the suggestion :D

Offline Nepycros

  • Legendary Member
  • ******
  • Posts: 2571
  • Reputation Power: 32
  • Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.
  • My creativity was OP, so I had to nerf it.
Re: Time Alter/ Time Shift https://elementscommunity.org/forum/index.php?topic=18336.msg233616#msg233616
« Reply #4 on: December 26, 2010, 07:21:55 pm »
Several "Brainwash" cards have been tried in the past. Normally, it costs 6 or 7 quanta just to take one creature for 2 or 3 turns. You really think people will go for the idea of a mass "Brainwash" for 2 turns that only costs 6?

Remember, this is how it would work. This is basically the pattern you would use if you had regular cards. You are parallel universing every one of your opponent's creatures, and delaying the originals. After 2 turns, the copied creatures are destroyed, and the opponent's original creatures are free. The same thing applies to your creatures. Are you sure that's only worth 6 :time?
Perception is the source of misunderstanding.

Why, yes. I do have a Mindgate necklace. It's how I ninja everyone.

Flayne

  • Guest
Re: Time Alter/ Time Shift https://elementscommunity.org/forum/index.php?topic=18336.msg233827#msg233827
« Reply #5 on: December 27, 2010, 12:01:41 am »
Several "Brainwash" cards have been tried in the past. Normally, it costs 6 or 7 quanta just to take one creature for 2 or 3 turns. You really think people will go for the idea of a mass "Brainwash" for 2 turns that only costs 6?

Remember, this is how it would work. This is basically the pattern you would use if you had regular cards. You are parallel universing every one of your opponent's creatures, and delaying the originals. After 2 turns, the copied creatures are destroyed, and the opponent's original creatures are free. The same thing applies to your creatures. Are you sure that's only worth 6 :time?
i think you should read the ability again, it costs 6 to activate, and then all your remaining :time quanta is consumed, basically it costs all your :time quanta, and if you had any creatures, they swap to the opponents side, so its not brainwash for just the opponents creatures, its also for yours.

Offline Nepycros

  • Legendary Member
  • ******
  • Posts: 2571
  • Reputation Power: 32
  • Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.
  • My creativity was OP, so I had to nerf it.
Re: Time Alter/ Time Shift https://elementscommunity.org/forum/index.php?topic=18336.msg233838#msg233838
« Reply #6 on: December 27, 2010, 12:34:25 am »
Would you really play any creatures before playing this card? No.

Is it easy to stockpile time? Yes.

It doesn't matter how much :time you stockpile, all you need is 6 to destroy the opponent's attacking power for 2 turns.
Perception is the source of misunderstanding.

Why, yes. I do have a Mindgate necklace. It's how I ninja everyone.

Flayne

  • Guest
Re: Time Alter/ Time Shift https://elementscommunity.org/forum/index.php?topic=18336.msg233843#msg233843
« Reply #7 on: December 27, 2010, 12:58:23 am »
Would you really play any creatures before playing this card? No.

Is it easy to stockpile time? Yes.

It doesn't matter how much :time you stockpile, all you need is 6 to destroy the opponent's attacking power for 2 turns.
ok, maybe 2 turns is a bit OP, how about changing it into 1 turn? would it still be OP? or would that be better?

although, you still dont seem to understand my previous point on the creatures; most of the time, depending on your deck, you´d already have creatures out on the field attacking the opponent, so thats usually when your creatures go to the opponents side.

however i see what you are trying to tell me, but im open to suggestions, what do you think i should do? change it to 1 turn or perhaps place something more consequential for the user of the card?

Offline Nepycros

  • Legendary Member
  • ******
  • Posts: 2571
  • Reputation Power: 32
  • Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.
  • My creativity was OP, so I had to nerf it.
Re: Time Alter/ Time Shift https://elementscommunity.org/forum/index.php?topic=18336.msg233869#msg233869
« Reply #8 on: December 27, 2010, 02:32:53 am »
Mono-time does not have a decent rush deck, therefore, the element you have chosen places a huge advantage on the mono-time rushes, simply because they can rely on something other than devonian dragons to get damage out.
Perception is the source of misunderstanding.

Why, yes. I do have a Mindgate necklace. It's how I ninja everyone.

Re: Time Alter/ Time Shift https://elementscommunity.org/forum/index.php?topic=18336.msg233875#msg233875
« Reply #9 on: December 27, 2010, 02:47:46 am »
6 of these in a mono-time deck
go to an FG, use dials, SoGs, and turtle shield to stall
wait until he has a massive number of creatures
bam, throw this down, dead FG
kinda OP if u ask me

Flayne

  • Guest
Re: Time Alter/ Time Shift https://elementscommunity.org/forum/index.php?topic=18336.msg233915#msg233915
« Reply #10 on: December 27, 2010, 04:03:59 am »
like i said, open to suggestions

Belthazar666

  • Guest
Re: Time Alter/ Time Shift https://elementscommunity.org/forum/index.php?topic=18336.msg244309#msg244309
« Reply #11 on: January 10, 2011, 02:46:42 am »
Here's an easy fix to being able to use all of your opponents creatures for nothing. Have the card do this; "For each creature you control, you swap that in place of 2 opponents creatures." This way you have to have creatures out already to use his, but it isn't just 1-1 which would make the card useless in many situations.  Now, it does what you want it to, and it also isn't overly powerful. Pharaoh can be used to generate scarabs to put on your opponents field,  skeletons to give your opponent weak creatures that are easy to get out, etc.

I think that's the best way to go about a card like this. As I said earlier, trading one card with your opponent (Especially at random) is a bit useless. Another though is Malignant cell. Use Malignant Cell on a creature you have, stall, then play this. Your opponent gets the swarm of Cells, you get their creatures. I think if there is no room on your opponents field, the creatures should die when they need to be swapped back. Not sure if that's OP, shouldn't be something you could do incredibly fast, plus they get space when your original cells are returned to your field.

 

blarg: