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Offline foxrain4Topic starter

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Tiger Beast | Hidden Beast https://elementscommunity.org/forum/index.php?topic=57701.msg1181260#msg1181260
« on: March 05, 2015, 06:05:13 am »
NAME:
Tiger
ELEMENT:
Life
COST:
5 :life
TYPE:
Creature
ATK|HP:
5 | 5
TEXT:
0 : Tiger Paw (Auto)
This creature attacks random enemy creature and it stops attacking for 3 turns.
NAME:
Beast
ELEMENT:
Life
COST:
5 :life
TYPE:
Creature
ATK|HP:
6 | 6
TEXT:
0 : Tiger Paw (Auto)
This creature attacks random enemy creature and it stops attacking for 3 turns.

ART:
http://elementscommunity.org/forum/card-art/free-art-for-card-ideas/
IDEA:

NOTES:
Theme:
Tigers like to hide,
but when other creatures enter their territory,
there will be bloodshed.

After killing its victims,
The Tiger slowly feeds on its victims and
rests lazily.

Combo:
Use adrenaline on Tiger to attack opponent creature every turn.

Mitosis Tiger or just summon a pack of Tigers will ensure
you clear your opponent battlefield creatures quickly.

Rules Set:
1. Stops attacking means it does not attack opponent at the end of your turn.

2. After using tiger paws, you cant use tiger paws the next turn
as you have previously used tiger paws which states that it stops attacking for 3 turns.

3. Tiger Beast cant attack or target airborne creatures.

updates (28/04/2015)
buff stats according to Owl's Eye Comparison.

(revised on 28/04/15)
SERIES:

« Last Edit: April 30, 2015, 06:40:08 am by foxrain4 »

Offline AD TienzuStorm

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Re: Tiger Beast | Hidden Beast https://elementscommunity.org/forum/index.php?topic=57701.msg1181303#msg1181303
« Reply #1 on: March 05, 2015, 12:06:43 pm »
Seems UP, compare to Owl's Eye, which deals three damage and still attacks
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Offline Treldon

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Re: Tiger Beast | Hidden Beast https://elementscommunity.org/forum/index.php?topic=57701.msg1181304#msg1181304
« Reply #2 on: March 05, 2015, 12:08:16 pm »
If you were to make it "This creature skips an attack to deal damage to target creature" it would be more usable.
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Re: Tiger Beast | Hidden Beast https://elementscommunity.org/forum/index.php?topic=57701.msg1181386#msg1181386
« Reply #3 on: March 05, 2015, 11:49:31 pm »
If you were to make it "This creature skips an attack to deal damage to target creature" it would be more usable.

This is exactly the same a guard ability apart from not affecting flyers. Not saying that's a bad thing just pointing out :)
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Re: Tiger Beast | Hidden Beast https://elementscommunity.org/forum/index.php?topic=57701.msg1181391#msg1181391
« Reply #4 on: March 06, 2015, 12:08:12 am »
If you were to make it "This creature skips an attack to deal damage to target creature" it would be more usable.

This is exactly the same a guard ability apart from not affecting flyers. Not saying that's a bad thing just pointing out :)

Well, In a way, that technically is a bad thing. The people in CIA don't want submissions to be too similar to cards that are already in the game; after all, why add it when it's already there?

Okay, as for the card, I immediately see two things:

1. Overpriced, the upped has the same stats as an unupped Charger, but this doesn't have Momentum

2. Like I said in my first post, the ability is inferior to other CC like Owl's Eye.
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Offline JonathanCrazyJ

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Re: Tiger Beast | Hidden Beast https://elementscommunity.org/forum/index.php?topic=57701.msg1181395#msg1181395
« Reply #5 on: March 06, 2015, 12:21:10 am »
I'd say lower the cost and make it so you could dish out the 1 damage and still attack. Worse than bloodsucker/toadfish infect but doesn't require a Duo.
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Offline Devourer

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Re: Tiger Beast | Hidden Beast https://elementscommunity.org/forum/index.php?topic=57701.msg1181396#msg1181396
« Reply #6 on: March 06, 2015, 12:24:24 am »
I'd say lower the cost and make it so you could dish out the 1 damage and still attack. Worse than bloodsucker/toadfish infect but doesn't require a Duo.
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Offline foxrain4Topic starter

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Re: Tiger Beast | Hidden Beast https://elementscommunity.org/forum/index.php?topic=57701.msg1181397#msg1181397
« Reply #7 on: March 06, 2015, 12:53:54 am »
sry i felt that this card wasn't popular,
so i took quite some time to rethink and rework before i can
respond all your precious feedbacks.

now its updated, instead of dealing 1 damage,
i made it like Treldon suggested,
Tiger Beast now directly attacks target creature.

this overpowered creature control ability is nerfed
by stopping attacking for 3 turns.

do you find it balanced?
or is the skill overpowered?
« Last Edit: March 06, 2015, 12:58:48 am by foxrain4 »

Offline JonathanCrazyJ

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Re: Tiger Beast | Hidden Beast https://elementscommunity.org/forum/index.php?topic=57701.msg1181398#msg1181398
« Reply #8 on: March 06, 2015, 12:55:25 am »
sry i felt that this card wasn't popular,
so i took quite some time to rethink and rework before i can
respond all your precious feedbacks.

now its updated, instead of dealing 1 damage, i made it like Treldon suggested,
Tiger Beast now directly attacks target creature.

this overpowered creature control ability is nerfed
by stopping attacking for 3 turns.

do you find it balanced?
or is the skill overpowered?

We said the ability was UNDER powered, not overpowered, needs to be made stronger, not weaker :)
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Offline AD TienzuStorm

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Re: Tiger Beast | Hidden Beast https://elementscommunity.org/forum/index.php?topic=57701.msg1181400#msg1181400
« Reply #9 on: March 06, 2015, 01:04:52 am »
sry i felt that this card wasn't popular,
so i took quite some time to rethink and rework before i can
respond all your precious feedbacks.

now its updated, instead of dealing 1 damage, i made it like Treldon suggested,
Tiger Beast now directly attacks target creature.

this overpowered creature control ability is nerfed
by stopping attacking for 3 turns.

do you find it balanced?
or is the skill overpowered?

We said the ability was UNDER powered, not overpowered, needs to be made stronger, not weaker :)

I think foxrain4 was talking about the new mechanic, not the old one that we were all discussing.

As for this version, it's basically a very bad version of Guard.

Compare:

Guard – Target non airborne creatures and delay for one turn
Tiger's Paw – Target any creature and delay for three turns

I don't believe that targeting airborne creatures merits another two turns of delay.
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Offline foxrain4Topic starter

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Re: Tiger Beast | Hidden Beast https://elementscommunity.org/forum/index.php?topic=57701.msg1181403#msg1181403
« Reply #10 on: March 06, 2015, 01:09:13 am »
sry i felt that this card wasn't popular,
so i took quite some time to rethink and rework before i can
respond all your precious feedbacks.

now its updated, instead of dealing 1 damage, i made it like Treldon suggested,
Tiger Beast now directly attacks target creature.

this overpowered creature control ability is nerfed
by stopping attacking for 3 turns.

do you find it balanced?
or is the skill overpowered?

We said the ability was UNDER powered, not overpowered, needs to be made stronger, not weaker :)

I think foxrain4 was talking about the new mechanic, not the old one that we were all discussing.

As for this version, it's basically a very bad version of Guard.

Compare:

Guard – Target non airborne creatures and delay for one turn
Tiger's Paw – Target any creature and delay for three turns

I don't believe that targeting airborne creatures merits another two turns of delay.

the Tiger's Paw means the Tiger Beast attacks 4 damage to target creature,
the Tiger Beast itself rests and sleeps for 3 turns.
« Last Edit: March 06, 2015, 02:18:23 am by foxrain4 »

Offline AD TienzuStorm

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Re: Tiger Beast | Hidden Beast https://elementscommunity.org/forum/index.php?topic=57701.msg1181404#msg1181404
« Reply #11 on: March 06, 2015, 01:13:23 am »
Exactly, this card is overshadowed by Iridium Warden, which only is delayed (or "rests") for one turn instead of three.
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