^in part, but i feel like this card is a lot more solid than other "heal" cards in the game
btw if u keep the tokens at 2/2 u can kill them with dessication and get 8 quanta lol, idk if is something good or is irrilevant
probably need to raise the stats. I forgot dessication deals 2 damage...
The surgelings serve a couple of roles, but the primary one is to "negate" the healing given by purity (at least partly).
If you notice, the 4 / 8 purity provides exactly the same amount of healing as the damage that the surgelings / tidalings would end up dealing to you (unless you have a shield of course).
The point is to make players combo this card to be successful...
The discussion helps though. I think the surgelings / tidalings need to be dealing more damage than the purity heals, not break even, because they are more vulnerable (lots of CC effects) than the healing from purity (only removable by poison effects)...
how much more damage though...