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Offline GlitchTopic starter

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The Winds of Change| The Winds of Victory https://elementscommunity.org/forum/index.php?topic=8703.msg101098#msg101098
« on: June 25, 2010, 10:26:54 pm »
NAME:
The Winds of Change
ELEMENT:
Air
COST:
1 :air
TYPE:
Permanent
ATK|HP:
--
ABILITY:
If your opponent is winning the fight, fog shield prevents 5% more attacks.
If your opponent is losing the fight, fog shield prevents 5% less attacks.
NAME:
The Winds of Victory
ELEMENT:
Air
COST:
1 :air
TYPE:
Permanent
ATK|HP:
--
ABILITY:
If your opponent is winning the fight, fog shield prevents 5% more attacks.
ART:
pincel3d.  link (http://browse.deviantart.com/?q=Wind&order=9&offset=24#/dju8kk)
IDEA:
Gl1tch
NOTES:
I know, it's evil =P
As far as if your opponent is winning the fight, it's done by calculating the percentage of your health left.  E.G, a false god with 100 health is at 50% health.  If you're at 51 HP, even though the false god has almost twice as much health than you do, you're still winning the fight.
This will effect your opponents fog shield.  So if you have six of these out, and your opponent steals the shield, then while he's winning, the shield will block 70% of your attacks.
SERIES:
Gl1tch's Big Bad Plot Pack (http://elementscommunity.org/forum/index.php/topic,8047.0.html)

Offline GG

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Re: The Winds of Change| The Winds of Victory https://elementscommunity.org/forum/index.php?topic=8703.msg101103#msg101103
« Reply #1 on: June 25, 2010, 10:31:42 pm »
WAAAAAYYYY too situational.

It's even more situational than purify :(

5% is not gonna have any visible effect. make it something like 20% :P

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Offline GlitchTopic starter

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Re: The Winds of Change| The Winds of Victory https://elementscommunity.org/forum/index.php?topic=8703.msg101108#msg101108
« Reply #2 on: June 25, 2010, 10:34:32 pm »
I dunno, purify only works if you're poisoned.

This works if you have a fog shield and are losing.

20% is way overpowered, but changing the % increase a little is possible.  How's 7%?

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Re: The Winds of Change| The Winds of Victory https://elementscommunity.org/forum/index.php?topic=8703.msg101141#msg101141
« Reply #3 on: June 25, 2010, 11:09:47 pm »
I dunno, purify only works if you're poisoned.

This works if you have a fog shield and are losing.

20% is way overpowered, but changing the % increase a little is possible.  How's 7%?
7% x 6 + 40% = 82% of all attacks blocked :o

Offline Baily18

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Re: The Winds of Change| The Winds of Victory https://elementscommunity.org/forum/index.php?topic=8703.msg101159#msg101159
« Reply #4 on: June 25, 2010, 11:28:04 pm »
But you need to be losing, have all SIX of these AND a fog shield out to get that block rate.

Offline GlitchTopic starter

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Re: The Winds of Change| The Winds of Victory https://elementscommunity.org/forum/index.php?topic=8703.msg101224#msg101224
« Reply #5 on: June 26, 2010, 01:25:34 am »
The problem with increasing the block percentage is that if you're winning, fog shield can't block a negative percentage of attacks.

Malduk

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Re: The Winds of Change| The Winds of Victory https://elementscommunity.org/forum/index.php?topic=8703.msg101305#msg101305
« Reply #6 on: June 26, 2010, 03:49:05 am »
Fog Shield is ***. This makes it even more ***.  :'(

Oh, and its definitely NOT situational. If you play a game where you wont need this thing, than you dont care about shields block percentage.

Also, Scorpions are ***.   ::)

I do like the picture thought  :D

Offline Higurashi

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Re: The Winds of Change| The Winds of Victory https://elementscommunity.org/forum/index.php?topic=8703.msg104931#msg104931
« Reply #7 on: June 30, 2010, 10:17:09 pm »
Well, that's weird and kinda cool. I would probably have a max block ratio of 60-70% or so, though. This would probably change the bonus given to 10% per card.
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