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Offline coinichTopic starter

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Vengeance | Vendetta (Semi-Permalink)
« on: November 10, 2011, 02:10:02 am »
NAME:
Vengeance
ELEMENT:
Darkness
COST:
3 :darkness
TYPE:
Spell
ATK|HP:
TEXT:
Target creature gains Vengeance.  All damage dealt to that creature is dealt back to the source.
NAME:
Vendetta
ELEMENT:
Darkness
COST:
2 :darkness
TYPE:
Spell
ATK|HP:
TEXT:
Target creature gains Vengeance.  All damage dealt to that creature is dealt back to the source.
ART:
Nicolas Raymond: http://www.sxc.hu/photo/908363
IDEA:
coinich
NOTES:
Works like Momentum except with a :darkness icon.  Can be Lobo'd.  Stacks with Voodoo.  Shield damage, such as Fire Shield will be reflected to owner of that shield.  Poison damage does not trigger.  Damage dealt to a player will reflect off of a Reflective Shield once.  Triggers even if the creature dies, for now.
SERIES:
Darkness13x$Vengeance13x$313x$true13x$Spell13x$13x$Target creature gains Vengeance.  All damage dealt to that creature is dealt back to the source.13x$http://i.imgur.com/HFbDQ.png13x$Vendetta13x$213x$true13x$Spell13x$13x$Target creature gains Vengeance.  All damage dealt to that creature is dealt back to the source.13x$http://i.imgur.com/EfjNj.png

Offline Captain Scibra

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Re: Vengence | Vengence (Semi-Permalink)
« Reply #1 on: November 10, 2011, 02:30:05 am »
Spelling should be Vengeance.  I really like this, as it puts the voodoo theme of damage chain reaction to a whole new level.  Does the effect take place even if the creature is killed with damage?
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The New Card Theory Thread

Offline coinichTopic starter

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Re: Vengeance | Revenge (Semi-Permalink)
« Reply #2 on: November 10, 2011, 03:32:30 pm »
Yeah, sure.  Also, thanks on the spellcheck.

Offline coinichTopic starter

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Re: Vengeance | Revenge (Semi-Permalink)
« Reply #3 on: November 14, 2011, 12:39:07 pm »
Noone has any suggestions for this?

Scaredgirl

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Re: Vengeance | Revenge (Semi-Permalink)
« Reply #4 on: November 14, 2011, 03:03:25 pm »
I don't like the "Triggers even if the creature dies" part because it makes no sense unless the creature somehow has its revenge from beyond the grave. Making it not trigger when the creature dies, is strategically more interesting imo.

Revenge is kind of lackluster name for the upped version. Names should either be switched, or changed into something new like Vengeance | Vendetta or something.

Lastly I think this card is really UP. First of all it's really situational. If your opponent does not have anything that will damage the creature, you have a dead card in your hand. Secondly, you need to combine two cards for this to even do anything, and even when you manage to do that, it still either doesn't do anything, or has a very insignificant effect. Momentum has similar issues, but shields are pretty common and it also gives the +1/+1 as a bonus.

I would probably make a creature that had this ability. One option would be to use Greek mythology and make Erinyes (http://en.wikipedia.org/wiki/Erinyes) (literally "the avengers"), female chthonic deities of vengeance. You could also call them Furies (http://www.pantheon.org/articles/f/furies.html). Thematically, that would mean changing the card to :earth .

Ok, this is starting to sound more like a remake and less like feedback. :)

Offline coinichTopic starter

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Re: Vengeance | Revenge (Semi-Permalink)
« Reply #5 on: November 14, 2011, 03:21:33 pm »
Nah, thanks for all the info.  I love Vengeance | Vendetta; it has that lovely v sound in it!  I can understand the logic for it not triggering if the creature dies.  The thing is I'm afraid its uses would be even more limited if smaller creatures don't have a chance to use it.  It would give the opponent another reason not to bolt that Giant Frog or Vampire or whatever.

You mentioned its rather situationally UP.  Would a cost reduction be enough to fix that problem?  I'm honestly afraid making it a creature would make it even more situational.  Earth already has the Warden which doesn't see too much use I think.  Another creature with a rather specific ability wouldn't help that element out at all.  Plus, it would take away any chance of comboing Vengeance|Vendetta with Massive Dragon or Armagio.  My original goal was to give the Armagio a chance to be a more offensive card; as it is now it can only stall for a short while.

Scaredgirl

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Re: Vengeance | Revenge (Semi-Permalink)
« Reply #6 on: November 15, 2011, 10:55:57 am »
I can understand the logic for it not triggering if the creature dies.  The thing is I'm afraid its uses would be even more limited if smaller creatures don't have a chance to use it.  It would give the opponent another reason not to bolt that Giant Frog or Vampire or whatever.
I think that not triggering death effects makes more sense (and is how Voodoo Doll currently works), and you should always go with what makes sense, rather than going with what doesn't really make sense just because of some gameplay detail. After all, there are many ways to buff a card.


You mentioned its rather situationally UP.  Would a cost reduction be enough to fix that problem?
Well, it doesn't really fix the problem because all it does is makes the card cheaper. And if you have a dead card in your hand, it doesn't even matter what it costs because you won't play it. I think this card has a fundamental problem of needing a creature before it does anything, and even after that, it might not do anything.


I'm honestly afraid making it a creature would make it even more situational.
I disagree. Good thing about creatures is that they are never 100% situational because even though their abilities might be useless, they still attack and do damage each round. You can also use creatures for other things like sacrificing and triggering death effects. With spells it's usually different because if the spell doesn't benefit you, it's pretty much 100% useless.



The way the card looks now, I don't know how it could be effectively used in a deck. If you must make it a spell, you should look into making the card effect ALL your creatures, not just one. This way it could actually be useful. This would of course mean some other tweaking like changing the cost etc.

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Re: Vengeance | Vendetta (Semi-Permalink)
« Reply #7 on: November 15, 2011, 01:36:00 pm »
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