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Offline Cool PorygonTopic starter

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Teleportation Error | Technical Difficulty https://elementscommunity.org/forum/index.php?topic=52997.msg1117170#msg1117170
« on: December 24, 2013, 06:37:06 pm »
NAME:
Teleportation Error
ELEMENT:
Entropy
COST:
7 :entropy
TYPE:
Spell
ATK|HP:

TEXT:
Target one creature on either side of the field. That creature switches to the other side and is Mutated.
NAME:
Technical Difficulty
ELEMENT:
Entropy
COST:
10 :entropy
TYPE:
Spell
ATK|HP:

TEXT:
Target one creature on either side of the field. That creature switches to the other side and is Improved Mutated.

ART:
Waterknight2012
IDEA:
Partial credit to Icybraker
NOTES:
I think is a very interesting idea and I would love to see if it can get anywhere. The reason why it has such high quanta cost is in case your opponent has a high quanta monster and you want to use this on it, it wouldn't be broken. I know, Entropy already has tons of CC, but this wouldn't be too bad. The image is a silhouette of Slenderman, but outlined and it has an Entropy Symbol head with an aura around it to emphasize a mutated creature.
SERIES:

« Last Edit: December 25, 2013, 01:22:17 am by Cool Porygon »
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Offline Calambar

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Re: Teleportation Error | Technical Difficulty https://elementscommunity.org/forum/index.php?topic=52997.msg1117187#msg1117187
« Reply #1 on: December 24, 2013, 08:22:36 pm »
Interesting idea actually, but the cost is too high. Definitely...

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Offline Afdarenty

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Re: Teleportation Error | Technical Difficulty https://elementscommunity.org/forum/index.php?topic=52997.msg1117190#msg1117190
« Reply #2 on: December 24, 2013, 08:33:12 pm »
The ability to steal a creature? Compared with TU I'd say the price is too low if anything.

Offline CuCN

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Re: Teleportation Error | Technical Difficulty https://elementscommunity.org/forum/index.php?topic=52997.msg1117197#msg1117197
« Reply #3 on: December 24, 2013, 09:25:22 pm »
Instant kill cards are typically frowned upon, even if they have high cost.

Offline Joseph7

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Re: Teleportation Error | Technical Difficulty https://elementscommunity.org/forum/index.php?topic=52997.msg1117212#msg1117212
« Reply #4 on: December 25, 2013, 01:11:00 am »
If this were just a flat out "steal target creature from opponent", I would most definitely say no way, but the mutation aspect definitely adds quite a bit of spin to the situation. Now it's not necessarily any better than assured creature control for the unupgraded, since 'mutation' has a chance of killing off the target anyways. Unlike twin universe, you aren't going to get a copy of the target creature; you may very well end up with a creature much worse than the creature you targeted, considering that in general you will target high-cost creatures with high stats. I think that the unupgraded's cost should maybe drop by 1, because of the chance of the death of the creature. The upgraded, on the other hand, I think is fairly balanced because you will definitely get an improved mutant, leaving no chance of the caster of this spell to not get a new creature out of the deal. I personally like the idea of creature manipulation; after all, darkness has the steal card, which outright steals a permanent from the opponent, guaranteeing you not a "mutation" of the permanent, but the exact permanent you steal. Why should rules governing creatures be so different so as to not allow for even a mutated, twisted quasi-"stealing" of a creature for a much higher cost?

Offline Cool PorygonTopic starter

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Re: Teleportation Error | Technical Difficulty https://elementscommunity.org/forum/index.php?topic=52997.msg1117213#msg1117213
« Reply #5 on: December 25, 2013, 01:14:51 am »
If this were just a flat out "steal target creature from opponent", I would most definitely say no way, but the mutation aspect definitely adds quite a bit of spin to the situation. Now it's not necessarily any better than assured creature control for the unupgraded, since 'mutation' has a chance of killing off the target anyways. Unlike twin universe, you aren't going to get a copy of the target creature; you may very well end up with a creature much worse than the creature you targeted, considering that in general you will target high-cost creatures with high stats. I think that the unupgraded's cost should maybe drop by 1, because of the chance of the death of the creature. The upgraded, on the other hand, I think is fairly balanced because you will definitely get an improved mutant, leaving no chance of the caster of this spell to not get a new creature out of the deal. I personally like the idea of creature manipulation; after all, darkness has the steal card, which outright steals a permanent from the opponent, guaranteeing you not a "mutation" of the permanent, but the exact permanent you steal. Why should rules governing creatures be so different so as to not allow for even a mutated, twisted quasi-"stealing" of a creature for a much higher cost?
That was my reckoning! I thought this was a pretty good card idea personally, not too broken, but I see your point with the mutation being a chance to kill so I'll drop the Cost 1 :entropy
Instant kill cards are typically frowned upon, even if they have high cost.
Um, this is most definitely not an instant kill... It's a unique style of play that, in my opinion, gives entropy some glory. Darkness and Aether already have steal cards so why shouldn't entropy?
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Re: Teleportation Error | Technical Difficulty https://elementscommunity.org/forum/index.php?topic=52997.msg1117223#msg1117223
« Reply #6 on: December 25, 2013, 03:19:49 am »
Um, this is most definitely not an instant kill... It's a unique style of play that, in my opinion, gives entropy some glory. Darkness and Aether already have steal cards so why shouldn't entropy?

A card that "steals" a creature from opponent's side is equal to an instant kill card.
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Re: Teleportation Error | Technical Difficulty https://elementscommunity.org/forum/index.php?topic=52997.msg1117226#msg1117226
« Reply #7 on: December 25, 2013, 03:49:16 am »
It's instant kill plus Mutate on a photon.

That's it. What you target has no bearing on what you receive.

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Re: Teleportation Error | Technical Difficulty https://elementscommunity.org/forum/index.php?topic=52997.msg1117230#msg1117230
« Reply #8 on: December 25, 2013, 04:22:59 am »
A card that "steals" a creature from opponent's side is equal to an instant kill card.
It's not equal, else it would actually be 'instant kill', not steal. The fact that there's still something there to work with makes that difference (since there's no graveyard)
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Offline Cool PorygonTopic starter

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Re: Teleportation Error | Technical Difficulty https://elementscommunity.org/forum/index.php?topic=52997.msg1117246#msg1117246
« Reply #9 on: December 25, 2013, 07:34:39 am »
A card that "steals" a creature from opponent's side is equal to an instant kill card.
It's not equal, else it would actually be 'instant kill', not steal. The fact that there's still something there to work with makes that difference (since there's no graveyard)
This is true, your opponent can preform a kill afterwards, but like Rutarete says, there is still something in play which is very different from instant kill.
It's instant kill plus Mutate on a photon.

That's it. What you target has no bearing on what you receive.
Oh yeah, you opponent will just have a random photon sitting there... The only decks that use Photon are ImmoBow (Which kills photons the turn they're played) and Fractal Ray of Light... Photons are NOT very popular, therefore your statement is inaccurate.
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Offline dragtom

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Re: Teleportation Error | Technical Difficulty https://elementscommunity.org/forum/index.php?topic=52997.msg1117261#msg1117261
« Reply #10 on: December 25, 2013, 10:54:52 am »
It's instant kill plus Mutate on a photon.
That's it. What you target has no bearing on what you receive.
Oh yeah, you opponent will just have a random photon sitting there... The only decks that use Photon are ImmoBow (Which kills photons the turn they're played) and Fractal Ray of Light... Photons are NOT very popular, therefore your statement is inaccurate.
this just gave me an headache.

'That creature switches to the other side and is mutated'
it's not about the photon. It's true for any creature.

This is worse than an instant-kill card (unless the opponent happens to have antimatter/sosac).
You create a mutant as well.
Another way to create such a mutant is by mutating a creature, for example a photon.

Currently, this card is instantly using 4 cards:
freeze, shockwave, [creature], mutation.
be quick- time is quanta.

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Re: Teleportation Error | Technical Difficulty https://elementscommunity.org/forum/index.php?topic=52997.msg1117271#msg1117271
« Reply #11 on: December 25, 2013, 02:08:58 pm »
I would never use this as it could easily shoot backwards and not even steal one of my creatures, but give a mutant to my opponent. I'd stick to Fallen Druid instead.
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