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Offline OdinVanguardTopic starter

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Slip Fault | Subduction Zone https://elementscommunity.org/forum/index.php?topic=40045.msg496951#msg496951
« on: May 11, 2012, 09:18:00 pm »
NAME:
Slip Fault
ELEMENT:
Earth
COST:
3
TYPE:
Permanent
ATK|HP:

TEXT:
Burrowable creatures enter play burrowed. Burrowed creatures get +1|+2 and a chance to bypass shields
NAME:
Subduction Zone
ELEMENT:
Earth
COST:
4
TYPE:
Permanent
ATK|HP:

TEXT:
Burrowable creatures enter play burrowed. Burrowed creatures get +2|+2 and a chance to bypass shields

ART:
OdinVanguard
IDEA:
OdinVanguard
NOTES:
For those interested in geology: Subduction on Wikipedia, Fault on Wikipedia

An earth analogue to nightfall and eclipse.
The damage and hp buff does not stack.
The chance to bypass shields does
Scales as 10% + 5% per card on stack (e.g. range is 15-40%)

Idea came when I noticed that burrowed creatures, like immaterial ones, survive flooding. This card will let players make good use of that.
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Offline whatifidogetcaught?

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Re: Slip Fault | Subduction Zone https://elementscommunity.org/forum/index.php?topic=40045.msg496970#msg496970
« Reply #1 on: May 11, 2012, 10:38:36 pm »
Nice, I'm just not sure how a subduction zone necessarily helps creatures underground rather than harm them.
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Offline freemod1espilon

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Re: Slip Fault | Subduction Zone https://elementscommunity.org/forum/index.php?topic=40045.msg496971#msg496971
« Reply #2 on: May 11, 2012, 10:42:44 pm »
Another take on the use of momentum on burrowed creatures give antlion and graboid/shrieker some love
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Offline whatifidogetcaught?

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Re: Slip Fault | Subduction Zone https://elementscommunity.org/forum/index.php?topic=40045.msg496972#msg496972
« Reply #3 on: May 11, 2012, 10:43:46 pm »
Another take on the use of momentum on burrowed creatures give antlion and graboid/shrieker some love

lol grabbys and shriekers don't need love, just antlions.
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Offline Drake_XIV

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Re: Slip Fault | Subduction Zone https://elementscommunity.org/forum/index.php?topic=40045.msg496978#msg496978
« Reply #4 on: May 11, 2012, 10:57:52 pm »
As that may be, they'll still get that and this will probably be more used with Devourers than Ant Lions.

Offline furballdn

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Re: Slip Fault | Subduction Zone https://elementscommunity.org/forum/index.php?topic=40045.msg497008#msg497008
« Reply #5 on: May 12, 2012, 12:40:47 am »
If I play a shrieker with this in play, what are its stats? 8atk? 4atk? 5atk? If I unburrow, will it have 10?

Offline whatifidogetcaught?

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Re: Slip Fault | Subduction Zone https://elementscommunity.org/forum/index.php?topic=40045.msg497014#msg497014
« Reply #6 on: May 12, 2012, 12:49:55 am »
If I play a shrieker with this in play, what are its stats? 8atk? 4atk? 5atk? If I unburrow, will it have 10?

I believe the bonus only applies to burrowed creatures.
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Re: Slip Fault | Subduction Zone https://elementscommunity.org/forum/index.php?topic=40045.msg498006#msg498006
« Reply #7 on: May 14, 2012, 03:17:31 am »
So, it'd lose the buffs when it unburrows and therefore is not doubled when it does.

Offline OdinVanguardTopic starter

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Re: Slip Fault | Subduction Zone https://elementscommunity.org/forum/index.php?topic=40045.msg498284#msg498284
« Reply #8 on: May 14, 2012, 06:51:06 pm »
So, it'd lose the buffs when it unburrows and therefore is not doubled when it does.
Exactly. This will be most beneficial to antlion and devourers since they will get the largest percentage buff. It will not help unburrowed creatures though.
E.g. a burrowed shrieker does 5 or 6 damage, unburrowed it will deal 8 as normal. A burrowed antlion will do 2 or 3, unburrowed it will only do 2. As you can see, the smaller creatures get the most love :D so hopefully we will start seeing some antlion usage. (antlion fractal anyone?)
Starting the creatures out burrowed will also provide an immense tactical advantage since CC will be relegated to shields.
Starting off burrowed will also allow the creatures to be employed while flooding is in force. This was previously only possible via quintescence (or annubis / aether nymph).
The relatively low shield bypass chance should hopefully keep from overshadowing gravity's momentum card.
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Offline OdinVanguardTopic starter

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Re: Slip Fault | Subduction Zone https://elementscommunity.org/forum/index.php?topic=40045.msg498287#msg498287
« Reply #9 on: May 14, 2012, 06:53:55 pm »
Nice, I'm just not sure how a subduction zone necessarily helps creatures underground rather than harm them.

This is more to hint at allowing the burrowers to start out burrowed rather than waiting. E.g. the zone will allow them to slide into the earth without waiting to be burrowed. This was the main benefit I wanted to confer with this card. It just seemed a little UP to do this alone, however, so I added the other buffs to help.
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Re: Slip Fault | Subduction Zone https://elementscommunity.org/forum/index.php?topic=40045.msg498292#msg498292
« Reply #10 on: May 14, 2012, 07:03:25 pm »
This can realy get out of control with devourers and Nightfal. Making the devoures verry big and invunerable... I dunno if this is what I want to see in the game
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Offline OdinVanguardTopic starter

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Re: Slip Fault | Subduction Zone https://elementscommunity.org/forum/index.php?topic=40045.msg498522#msg498522
« Reply #11 on: May 15, 2012, 02:13:10 am »
Hmm, you may be right. With the upped versions at least.
Maybe reduce this card's buff to +1|+0 and +1|+1 so they won't get as big?
The bonus is static (won't stack with more than one, just like nightfall), so they will get +1|+1 from nightfall and +1|+0 from this card. that would make them 2|3 creatures.
Alternatively, it could be made so that creatures only get the highest bonus from either nightfall (eclipse) or this card, but the two will not stack. (e.g. with nightfall and this card gives +1|+2, eclipse and upped version gives +2|+2) As long as they don't stack it shouldn't be too out of hand.
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

 

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