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Rainbowz

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Re: Sun|Red Giant https://elementscommunity.org/forum/index.php?topic=9951.msg122170#msg122170
« Reply #24 on: July 23, 2010, 06:46:07 pm »
This would defenently be OP if you had a mirror shield.

Offline Kuroaitou

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Re: Sun|Red Giant https://elementscommunity.org/forum/index.php?topic=9951.msg123977#msg123977
« Reply #25 on: July 25, 2010, 03:04:35 pm »
it only deals 20 according to the card?

and to fix the cards chain reaction problem say: cannot be targeted by spells, only explodes when killed by a creatures attack, things along those lines

for the chain reaction, by the rules set now, only 1 creature can have gravity force on them so for coding reasons have it say only may play 1 red giant at a time, or have the gravity force switch around like it would in the game (ie you have 2 armagios, you use ability on one, almost dies, activate other amagio, only for this card, that switch happens when you play a new red giant)

If it has 30, there is virtually no way to set off all of them at once, especially if only one of them can have gravity pull on them (AI won't target the other cards if one is closer to death, and human players would be stupid enough to kill 6 of these on purpose)

as for the frequency of attacks, most deck will have some kind of muscle on them, so 1 turn of a dragons attack can take about the same amount off as 10 turns of poison, so if you do 30 hp, it will go in 3 turns with just that
Yellow text: There's probably another way to reword this card, but for now, adding those lines will mean that he'll probably have several lines of description text that can't fit into the card box, which is poor formatting. The suggestion of the poison is to accommodate for the small space the card author has. With that said, the chain reaction 'problem' is fixed when it's killed by poison, and in my opinion, the description is concise enough that it works.

Orange text: That's another possible solution if the creature is killed when afflicted with Gravity Pull, but that implies that the opponent has sufficient creatures to deal that much damage, and also feels a little... weird. How are creatures able to directly attack a Red Giant/Sun? O_o I suppose this idea could be more practical and useful in the long run though.

This would defenently be OP if you had a mirror shield.
Problem - the red text below implies that reflective shields cannot prevent this damage.

...
[snip]

The idea is a weird combo between Unstable Gas (which is BAD if you play this and the opponent has an Jade/Mirror Shield in hand, meaning that you're going to take the damage)
I guess the damage won´t be reflected as it´s a creature and not a spell.



cebra

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Re: Sun|Red Giant https://elementscommunity.org/forum/index.php?topic=9951.msg124013#msg124013
« Reply #26 on: July 25, 2010, 04:39:19 pm »
The damage shouldn´t be reflectable(is this even a word?)
Just imagine a star explodes right in front of you
Now try defend yourself with a lousy shield
It won´t work!

Offline TheOwner

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Re: Sun|Red Giant https://elementscommunity.org/forum/index.php?topic=9951.msg124046#msg124046
« Reply #27 on: July 25, 2010, 05:55:49 pm »
Either this is physical damage and it can be reduced or its spell damage and it can be reflected it cant be neither.

cebra

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Re: Sun|Red Giant https://elementscommunity.org/forum/index.php?topic=9951.msg124711#msg124711
« Reply #28 on: July 26, 2010, 02:07:24 pm »
Genius.
What´s about adding the sentence "Damage can´t be blocked"?
I think, it would be really OP if you could use a reflecting shield and deal your opponent the damage you would suffer too(talking about unupgraded)

Kael Hate

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Re: Sun|Red Giant https://elementscommunity.org/forum/index.php?topic=9951.msg126318#msg126318
« Reply #29 on: July 28, 2010, 09:12:35 am »
CURATOR COMMENT

You need a card image that works

Offline TheOwner

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Re: Sun|Red Giant https://elementscommunity.org/forum/index.php?topic=9951.msg126600#msg126600
« Reply #30 on: July 28, 2010, 07:12:59 pm »
CURATOR COMMENT

You need a card image that works
I thought the card image worked?  Whats wrong with it?

Glaviga

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Re: Sun|Red Giant https://elementscommunity.org/forum/index.php?topic=9951.msg126956#msg126956
« Reply #31 on: July 29, 2010, 03:24:32 am »
From what I can tell, the unupped is a little strong and the upped is a little weak. the unupped is an 8/8 creature for 8 :fire that deals damage to everything when it dies. you get constant 8 damage for several turns and it's out of most creature control until much later. However, the upgraded one is rather weak and can be killed rather easily. For example, lightning,  upped Otyugh, Shockwave, maxwell's demon and fire lance kill it right away. Unless of course, you kill it yourself right when you play it.

Maybe the upped one should be the stronger creature? Something like 7 health (so it can survive a moderate hit and still be combined with fire lance)

cebra

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Re: Sun|Red Giant https://elementscommunity.org/forum/index.php?topic=9951.msg127106#msg127106
« Reply #32 on: July 29, 2010, 10:32:15 am »
...did you read the notes? Or read the thread?
This card enters the game poisoned, it will die anyway. Even the unupgraded version is within two or three turns in range for the most creature control cards. It´s supposed to die!
And to trigger the effect it has to die from poison.

Offline TheOwner

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Re: Sun|Red Giant https://elementscommunity.org/forum/index.php?topic=9951.msg127372#msg127372
« Reply #33 on: July 29, 2010, 07:32:29 pm »
From what I can tell, the unupped is a little strong and the upped is a little weak. the unupped is an 8/8 creature for 8 :fire that deals damage to everything when it dies. you get constant 8 damage for several turns and it's out of most creature control until much later. However, the upgraded one is rather weak and can be killed rather easily. For example, lightning,  upped Otyugh, Shockwave, maxwell's demon and fire lance kill it right away. Unless of course, you kill it yourself right when you play it.

Maybe the upped one should be the stronger creature? Something like 7 health (so it can survive a moderate hit and still be combined with fire lance)
The point is that it dies.  It works like Unstable Gas as a creature.

Glaviga

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Re: Sun|Red Giant https://elementscommunity.org/forum/index.php?topic=9951.msg130151#msg130151
« Reply #34 on: August 03, 2010, 04:41:46 am »
Enters game poisoned. If killed by poison, deal 5 damage to all creatures and both players loose 20 HP
Yes I did, this only works if killed by poison. Unless it has a health of 1 or 2, it's really weak.

the Sage

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Re: Sun|Red Giant https://elementscommunity.org/forum/index.php?topic=9951.msg130286#msg130286
« Reply #35 on: August 03, 2010, 02:56:13 pm »
to be clear: loose is the opposite of tight, whereas lose is the opposite of gain.

 

blarg: