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Summoning Ritual | Rite of Summoning https://elementscommunity.org/forum/index.php?topic=9930.msg118851#msg118851
« on: July 20, 2010, 05:20:08 am »
No images yet, just because I am not exactly sure how OP/UP this is.

NAME:
Summoning Ritual
ELEMENT:
:fire
COST:
6 :fire
TYPE:
Spell
ATK|HP:
N/A
ABILITY:
Put the creature card with the highest cost in your hand into play without paying for it.
NAME:
Rite of Summoning
ELEMENT:
:fire
COST:
3 :fire
TYPE:
Spell
ATK|HP:
N/A
ABILITY:
Put the creature card with the highest cost in your hand into play without paying for it. Rite of Summoning does 25 damage to you.
ART:
N/A
IDEA:
Riojah foeth Giugh
NOTES:
More speed, at the loss of card advantage. How far can this be pushed? Does making deal damage to you help?
On a side note, if two creatures had the same cost, it would choose randomly.
Also, does this fit in fire? I thought the Speed>CA  and flavor fit, but I'm not sure.
SERIES:

eh pewwwp

  • Guest
Re: Summoning Ritual | Rite of Summoning https://elementscommunity.org/forum/index.php?topic=9930.msg118859#msg118859
« Reply #1 on: July 20, 2010, 05:58:18 am »
i just dont like the cards in general......saying that

the name sounds like  :darkness but the way it plays, to me seems like  :entropy

Re: Summoning Ritual | Rite of Summoning https://elementscommunity.org/forum/index.php?topic=9930.msg118871#msg118871
« Reply #2 on: July 20, 2010, 06:47:26 am »
Anything more specific that I could change?

eh pewwwp

  • Guest
Re: Summoning Ritual | Rite of Summoning https://elementscommunity.org/forum/index.php?topic=9930.msg119343#msg119343
« Reply #3 on: July 20, 2010, 08:54:52 pm »
Anything more specific that I could change?
nope, like i said, i'd never use this card, i just dont like it

Retribution

  • Guest
Re: Summoning Ritual | Rite of Summoning https://elementscommunity.org/forum/index.php?topic=9930.msg119348#msg119348
« Reply #4 on: July 20, 2010, 08:58:52 pm »
How exactly is the upgraded version better than the unupgraded?
It offers less choices, and damages you, and only to a minor cost loss of 3  :fire.

Re: Summoning Ritual | Rite of Summoning https://elementscommunity.org/forum/index.php?topic=9930.msg119397#msg119397
« Reply #5 on: July 20, 2010, 09:39:00 pm »
It offers less choices
Sorry, typo, fixed now.

and only to a minor cost loss of 3  :fire.
Halving the cost allows you to play it earlier, which I think is a major improvement. Should the damage be less/removed?



King of doom

  • Guest
Re: Summoning Ritual | Rite of Summoning https://elementscommunity.org/forum/index.php?topic=9930.msg119468#msg119468
« Reply #6 on: July 20, 2010, 11:20:57 pm »
Sounds a lot like Yu-Gi-Oh

Offline Amilir

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Re: Summoning Ritual | Rite of Summoning https://elementscommunity.org/forum/index.php?topic=9930.msg119524#msg119524
« Reply #7 on: July 21, 2010, 12:54:04 am »
This is most useful on light/fire dragons so I'll approach it from there. 

Unupped, on crimson dragons, this is four quanta for one card.  Immolation is seven for two cards, gives one of each other quanta, and requires no quanta to start up.  The possibility of using it on golden dragon improves it some.  I'd say a little UP.
6x immo
6x photon
6x this
6x gold/crim dragon
6x precog/other cheap card and mark to match

Upped, it's nine quanta for one card and a quarter of your health.  Cremation is nine for two, so this is ~a card for 25 health.  That seems about fair.  Again, light dragon may improve this a bit.
6x cremation
6x rol
6x light dragon
6x this
6x lava destroyer
mark earth.

 

anything
blarg: