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K1N5L4Y3R

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Double Element cards https://elementscommunity.org/forum/index.php?topic=1044.msg9719#msg9719
« on: December 15, 2009, 10:10:16 pm »

Well, I searched the card request forum and used the search button if still I failed to find something about this being a no-go then close the topic.
But if not then we may be free to deliberate about this.

We could get some cards that cost quanta from 2 different sources here is two ideas i had:



Magma Shower
Cost: 7 fire and 7 earth / 6 fire 6 earth
Type: spell
Effect: does 8 damage to every enemy creature / same



Chilling Wind
Cost: 6 water 6 air / 6 water 6 air
Type: spell
Effect does 3 damage to every enemy creature and freezes by 10% chance / does 4 damage to every enemy creature and freezes by 20% chance




Well these were the only ideas I had so fell free to discuss about.
I gave some good damages on those cards because of the double cost and also for the cost being split into 2 diferent quantas.

Offline Bloodshadow

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Double Element cards https://elementscommunity.org/forum/index.php?topic=1044.msg9720#msg9720
« Reply #1 on: December 15, 2009, 10:10:16 pm »

I have seen many of those double-element suggestions before, so I'll be a bit blunt here. Personally, I think that those cards will further strengthen duo, trio and rainbow decks, while further weakening mono decks. And that is the reason why I made a thread about cards that promote mono decks.
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

K1N5L4Y3R

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Double Element cards https://elementscommunity.org/forum/index.php?topic=1044.msg9930#msg9930
« Reply #2 on: December 15, 2009, 10:10:17 pm »

well mono decks could always get a different mark like a mono-life with light mark so it can use fotosynthesis and produce mass quanta it could have something like:


Strong Sunlight
cost: 4 life 4 light/ 4 life 4 light
type: permanent
effect: deals 1 damage to every non-life creature and heals 2 damage to every life creature per turn / same but heals for 3 hp

or a spell like



Sunburn
cost: 3 life 3 light/ 2 life 2 light
type:spell
effect: does 3 damage to target plus 3 for each 2 packs of 10 life quanta/ 3 damage for every 15 life quanta


yeah i know the spell is like fire bolt but life got a great capacity to generate quanta it's a waste not to use...



bobcamel

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Double Element cards https://elementscommunity.org/forum/index.php?topic=1044.msg9931#msg9931
« Reply #3 on: December 15, 2009, 10:10:17 pm »

...firstly, those cards of yours are overly strong in terms of creep control.

Secondly, I doubt suchathing is programmable at all.

Thridly, what this creepy guy said.

 

blarg: