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Offline ThalasTopic starter

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Succubus and Deck Destruction https://elementscommunity.org/forum/index.php?topic=4258.msg42063#msg42063
« on: March 21, 2010, 08:09:25 pm »
I think Deck destruction (Strategy that destroy deck and opponent lose by drawing all cards)  have to be in the Elements .
And Light is weak so why not help it


Succubus
Damage: 1 Hp: 2 Cost: 2  :fire
temptation- Take control of creature with 1 Damage or less. Only one creature can be under the control. When succubus dies, or if damage of the creature is higher than 1, Abillity is negated.

Sun Gun
Damage: 2 Hp: 1 Cost: 3   :light
Sun Shooot  :light :light :light :light Destroy card on the bottom of the opponent's deck

Draw Spirit
Permanent
Cost:  :light :light
Draw - Opponent draw to the 7 cards

Card Change
Spell
Cost:  :light  :light :light  :light
Both players discard all cards in their hands and draw cards equal to the cards that were discarded.

Card Limit
Permanent
Cost:  :light :light :light  :light  :light :light :light
Every drawed card must be played to the end of the turn or it's discarded

bigbadbanana

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Re: Succubus and Deck Destruction https://elementscommunity.org/forum/index.php?topic=4258.msg42070#msg42070
« Reply #1 on: March 21, 2010, 08:22:08 pm »
Like your idea of deck destruction, never thought of it before. Few notes:
1. Im not sure if I understand what succubus does, rephrase it better
2. Sun Gun doesn't sound like an elements card, perhaps solar archer?
3. Draw Spirit sounds like a time card, i have no idea why you would put it as light.
4. It seems as if you just decided Light should be the element of card destruction, why?

Offline ThalasTopic starter

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Re: Succubus and Deck Destruction https://elementscommunity.org/forum/index.php?topic=4258.msg42073#msg42073
« Reply #2 on: March 21, 2010, 08:28:50 pm »
I choose light, because light doesn't war, and because is weak

bigbadbanana

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Re: Succubus and Deck Destruction https://elementscommunity.org/forum/index.php?topic=4258.msg42117#msg42117
« Reply #3 on: March 21, 2010, 10:58:47 pm »
I choose light, because light doesn't war, and because is weak
But all those cards don't even make sense with light. Plus, hope is going to make light a lit stronger.

omerbey

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Re: Succubus and Deck Destruction https://elementscommunity.org/forum/index.php?topic=4258.msg42199#msg42199
« Reply #4 on: March 22, 2010, 01:46:12 am »
I think such cards should belong to time, death, gravity and entropy.

Offline ThalasTopic starter

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Re: Succubus and Deck Destruction https://elementscommunity.org/forum/index.php?topic=4258.msg42308#msg42308
« Reply #5 on: March 22, 2010, 06:18:34 am »
Entropy will be for this perfect.

 

blarg: