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Infested Villager | Werewolf https://elementscommunity.org/forum/index.php?topic=24608.msg313641#msg313641
« on: April 17, 2011, 08:20:12 am »
Infested Villager, when exposed to the nightfall/eclipse card, turns into the Werewolf card.  ***See both***
Infested Villager, when exposed to the nightfall/eclipse card, turns into the Werewolf card.  ***See both***
NAME:
Infested Villager
ELEMENT:
Darkness
COST:
2 Darkness
TYPE:
Creature
ATK|HP:
1|1
TEXT:
Infested Villager, when exposed to Nightfall/Eclipse, gains Werewolf
NAME:
Infested Villager
ELEMENT:
Darknesss
COST:
2 Darkness
TYPE:
Creature
ATK|HP:
2|2
TEXT:
Infested Villager, when exposed to Nightfall/Eclipse, gains Werewolf
ART:
Doc_Moore_J
IDEA:
Doc_Moore_J
NOTES:
SERIES:
Werewolf, not a purchaseable creature, must be under the Werewolf effect of the Infested Villager
NAME:
Werewolf
ELEMENT:
Darkness
COST:
Triggered
TYPE:
Creature
ATK|HP:
5|5
TEXT:
:darkness :darkness :darkness Infest - Turn target creature into an Infested Villager.  Target creature does not gain Werewolf.
NAME:
Werewolf
ELEMENT:
Darkness
COST:
Triggered
TYPE:
creature
ATK|HP:
6|5
TEXT:
:darkness :darkness Infest - Turn target creature into an Infested Villager.  Target creature does not gain Werewolf.
ART:
Doc_Moore_J
IDEA:
Doc_Moore_J
NOTES:
SERIES:

Offline Pineapple

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Re: Infested Villager | Werewolf https://elementscommunity.org/forum/index.php?topic=24608.msg313644#msg313644
« Reply #1 on: April 17, 2011, 08:33:33 am »
Title should be the unupped and upped name of the card you are sending to the crucible (i.e. Infested Villager | Infested Villager)
You need to change the name of the Werewolf card because Werewolf is already the name of a card (upped Lycanthrope).
"Triggered" cards have a cost. See malignant cell, which has 0 cost. If "Werewolf" was fractal'd or reverse time'd, then a "Werewolf" card would be put into the hand, not an "Infested Villager" card.
You should change the wording of the descriptions to something like:
Quote
Werewolf:
When Nightfall or Eclipse are in play, Infested Villager turns into a Werewolf.
Quote
:darkness :darkness :darkness : Infest
Turn target creature into an Infested Villager without "Werewolf."
You need to fix the table nests and make the card costs include the quanta symbol.

Also, I don't like the card idea. Limited use (all decks require nightfall/eclipse), OP (high attack creature with destructive skill) and doesn't fill a niche in the meta-game.



Offline Pineapple

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Re: Infested Villager | Werewolf https://elementscommunity.org/forum/index.php?topic=24608.msg313647#msg313647
« Reply #2 on: April 17, 2011, 08:38:28 am »
Fixed table nesting:

Code: [Select]
Infested Villager, when exposed to the nightfall/eclipse card, turns into the Werewolf card.  ***See both***

[table][tr][td][center][img width=289 height=443]http://i54.tinypic.com/2uonqt4.png[/img][/center][/td][td][center][img width=289 height=443]http://i54.tinypic.com/2lms37s.png[/img][/center][/td][/tr][tr][td][table][tr][td][right][b][size=8pt][color=#C9C299]NAME: [/color][/color][/size][/b][/right][/td][td]Infested Villager[/td][/tr][tr][td][right][b][size=8pt][color=#C9C299][color=#C9C299] ELEMENT: [/color][/color][/size][/b][/right][/td][td]Darkness[/td][/tr][tr][td][right][b][size=8pt][color=#C9C299][color=#C9C299] COST: [/color][/color][/size][/b][/right][/td][td]2 Darkness[/td][/tr][tr][td][right][b][size=8pt][color=#C9C299][color=#C9C299] TYPE: [/color][/color][/size][/b][/right][/td][td]Creature[/td][/tr][tr][td][right][b][size=8pt][color=#C9C299][color=#C9C299] ATK|HP: [/color][/color][/size][/b][/right][/td][td]1|1[/td][/tr][tr][td][right][b][size=8pt][color=#C9C299][color=#C9C299] TEXT: [/color][/color][/size][/b][/right][/td][td]Infested Villager, when exposed to Nightfall/Eclipse, gains Werewolf[/td][/tr][/table][/td][td][table][tr][td][right][b][size=8pt][color=#C9C299] NAME: [/color][/color][/size][/b][/right][/td][td]Infested Villager[/td][/tr][tr][td][right][b][size=8pt][color=#C9C299][color=#C9C299] ELEMENT: [/color][/color][/size][/b][/right][/td][td]Darknesss[/td][/tr][tr][td][right][b][size=8pt][color=#C9C299][color=#C9C299] COST: [/color][/color][/size][/b][/right][/td][td]2 Darkness[/td][/tr][tr][td][right][b][size=8pt][color=#C9C299][color=#C9C299] TYPE: [/color][/color][/size][/b][/right][/td][td]Creature[/td][/tr][tr][td][right][b][size=8pt][color=#C9C299][color=#C9C299] ATK|HP: [/color][/color][/size][/b][/right][/td][td]2|2[/td][/tr][tr][td][right][b][size=8pt][color=#C9C299][color=#C9C299] TEXT: [/color][/color][/size][/b][/right][/td][td]Infested Villager, when exposed to Nightfall/Eclipse, gains Werewolf[/td][/tr][/table][/td][/tr][/table][table][tr][td][table][tr][td][right][b][size=8pt][color=#C9C299] ART: [/color][/color][/size][/b][/right][/td][td]Doc_Moore_J[/td][/tr][tr][td][right][b][size=8pt][color=#C9C299][color=#C9C299] IDEA: [/color][/color][/size][/b][/right][/td][td]Doc_Moore_J[/td][/tr][tr][td][right][b][size=8pt][color=#C9C299][color=#C9C299] NOTES: [/color][/color][/size][/b][/right][/td][td][/td][/tr][tr][td][right][b][size=8pt][color=#C9C299][color=#C9C299] SERIES: [/color][/color][/size][/b][/right][/td][td][/td][/tr][/table][/td][/tr][/table]


Werewolf, not a purchaseable creature, must be under the Werewolf effect of the Infested Villager

[table][tr][td][center][img width=289 height=443]http://i55.tinypic.com/34e98hf.png[/img][/center][/td][td][center][img width=289 height=443]http://i56.tinypic.com/20afcpi.png[/img][/center][/td][/tr][tr][td][table][tr][td][right][b][size=8pt][color=#C9C299]NAME: [/color][/color][/size][/b][/right][/td][td]Werewolf[/td][/tr][tr][td][right][b][size=8pt][color=#C9C299][color=#C9C299] ELEMENT: [/color][/color][/size][/b][/right][/td][td]Darkness[/td][/tr][tr][td][right][b][size=8pt][color=#C9C299][color=#C9C299] COST: [/color][/color][/size][/b][/right][/td][td]Triggered[/td][/tr][tr][td][right][b][size=8pt][color=#C9C299][color=#C9C299] TYPE: [/color][/color][/size][/b][/right][/td][td]Creature[/td][/tr][tr][td][right][b][size=8pt][color=#C9C299][color=#C9C299] ATK|HP: [/color][/color][/size][/b][/right][/td][td]5|5[/td][/tr][tr][td][right][b][size=8pt][color=#C9C299][color=#C9C299] TEXT: [/color][/color][/size][/b][/right][/td][td] :darkness :darkness :darkness Infest - Turn target creature into an Infested Villager.  Target creature does not gain Werewolf. [/td][/tr][/table][/td][td][table][tr][td][right][b][size=8pt][color=#C9C299] NAME: [/color][/color][/size][/b][/right][/td][td]Werewolf[/td][/tr][tr][td][right][b][size=8pt][color=#C9C299][color=#C9C299] ELEMENT: [/color][/color][/size][/b][/right][/td][td]Darkness[/td][/tr][tr][td][right][b][size=8pt][color=#C9C299][color=#C9C299] COST: [/color][/color][/size][/b][/right][/td][td]Triggered[/td][/tr][tr][td][right][b][size=8pt][color=#C9C299][color=#C9C299] TYPE: [/color][/color][/size][/b][/right][/td][td]creature[/td][/tr][tr][td][right][b][size=8pt][color=#C9C299][color=#C9C299] ATK|HP: [/color][/color][/size][/b][/right][/td][td]6|5[/td][/tr][tr][td][right][b][size=8pt][color=#C9C299][color=#C9C299] TEXT: [/color][/color][/size][/b][/right][/td][td] :darkness :darkness Infest - Turn target creature into an Infested Villager.  Target creature does not gain Werewolf.[/td][/tr][/table][/td][/tr][/table][table][tr][td][table][tr][td][right][b][size=8pt][color=#C9C299] ART: [/color][/color][/size][/b][/right][/td][td]Doc_Moore_J[/td][/tr][tr][td][right][b][size=8pt][color=#C9C299][color=#C9C299] IDEA: [/color][/color][/size][/b][/right][/td][td]Doc_Moore_J[/td][/tr][tr][td][right][b][size=8pt][color=#C9C299][color=#C9C299] NOTES: [/color][/color][/size][/b][/right][/td][td][/td][/tr][tr][td][right][b][size=8pt][color=#C9C299][color=#C9C299] SERIES: [/color][/color][/size][/b][/right][/td][td][/td][/tr][/table][/td][/tr][/table]

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Re: Infested Villager | Werewolf https://elementscommunity.org/forum/index.php?topic=24608.msg313861#msg313861
« Reply #3 on: April 17, 2011, 04:41:19 pm »
Just a quick note - this game already has Werewolves. I feel that this card would be pretty OP - you can easily run a mono of Infested Villagers, which with Eclipse become a bunch of near-instakill CC cards since you can turn all of your enemies creatures into 1 | 1 duds that can't turn into Werewolves if I interpret the card text correctly. As patch said, it doesn't fit a niche in the metagame either. How would this card's introduction into the game be helpful?

 

blarg: