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Offline RavingRabbid

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Re: Statue | Statue https://elementscommunity.org/forum/index.php?topic=28194.msg361072#msg361072
« Reply #12 on: July 05, 2011, 11:29:57 am »
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Offline HyroenTopic starter

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Re: Statue | Statue https://elementscommunity.org/forum/index.php?topic=28194.msg361224#msg361224
« Reply #13 on: July 05, 2011, 06:00:44 pm »
I'm really just considering the speed at which low-HP creatures can be played and then virtually made immortal with this card.

I'll set up a poll.
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Offline artimies7

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Re: Statue | Statue https://elementscommunity.org/forum/index.php?topic=28194.msg361250#msg361250
« Reply #14 on: July 05, 2011, 06:54:52 pm »
I honestly would like it more if it simply ditched the hp restriction and kept the current cost.  You can only take 6, so that's just as powerful with Pulverizer as Squid is with Shockwave. Counters Likenesses FTW.
^ This.

And when I think of cards that move from statue to creature, I am reminded of Weeping Angels from Dr. Who. This prejudices me against them, but not so much that I don't approve.
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Re: Statue | Statue https://elementscommunity.org/forum/index.php?topic=28194.msg361615#msg361615
« Reply #15 on: July 06, 2011, 07:23:30 am »
I see some people want to keep the restriction, others don't.

Please provide some reasoning behind your opinion such that we can come to a convincing conclusion. ^_^
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Re: Statue | Statue https://elementscommunity.org/forum/index.php?topic=28194.msg361664#msg361664
« Reply #16 on: July 06, 2011, 09:13:22 am »
I think this card has some theme problems.

It's called "Status" which clearly suggests a permanent, yet it is a spell? Sounds weird.

If you want creatures to turn into stone, you should consider making it a creature and calling it "Medusa" (from Greek mythology) or keep it as a spell and call it "Medusa's Gaze" or something.

The theme suggests that the creature you target turns into stone and therefore becomes a permanent. But if it turns into stone (or some other similar material) and even loses its ability, why can it still attack? Makes no sense.

I would probably try to fix this by making creatures real permanents (aka no attacking) but would give a buff for each statue you have. I would also change it so that you can use it to any creature. This way you could use it for attacking, but would give that small buff to your opponent if you did. Maybe that Statue could be a permanent that gives you one quanta of your mark?

That's all I got.

 

anything
blarg: