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Does the game remember what creatures have been webbed?No, but it is not hard to add.
Interesting buff to web. Requires a trio though, could be tough...The trio part is difficult
simple solution: also add a dark spider/recluse. i see no reason why 3 elements can share in the spidery goodness.
simple solution: also add a dark spider/recluse. i see no reason why 3 elements can share in the spidery goodness.
If only it were that simple. You can't really make cards that would work on other ideas. They have to work with what we do have.
First off, I like the photo for the art. Problem, though, is that's a photo. But that's an art issue, not idea.
I think for a combination like that, the 6 :darkness cost is a bit much. Maybe lower to 4~5?
Well, the unupped is only cranking out potentially 5 Att creatures. And requires Web and creature to kill.
Speaking of which, is the Spider spawned on the side that the creature is killed on, or is it always your side?
Because thematically, it doesn't make sense for a Phase Recluse to be born from death?Neither Flesh Spider nor Phase Spider is born from death. Merely the eggs laid in the webbed creature.
I guess that makes sense. My reasoning is that the hatched eggs would feed on the flesh of the deceased. Hence why Flesh Recluse would make more sense than Phase.Both eat flesh. I see no problem limiting the generated spiders to one or the other. I also see no problem letting it generate either.
I guess that makes sense. My reasoning is that the hatched eggs would feed on the flesh of the deceased. Hence why Flesh Recluse would make more sense than Phase.Both eat flesh. I see no problem limiting the generated spiders to one or the other. I also see no problem letting it generate either.
It was limited anyway.I guess that makes sense. My reasoning is that the hatched eggs would feed on the flesh of the deceased. Hence why Flesh Recluse would make more sense than Phase.Both eat flesh. I see no problem limiting the generated spiders to one or the other. I also see no problem letting it generate either.
If it can generate both, then the synergy with Nightfall / Eclipse is limited.
Good reason to limit the spiders generated.I guess that makes sense. My reasoning is that the hatched eggs would feed on the flesh of the deceased. Hence why Flesh Recluse would make more sense than Phase.Both eat flesh. I see no problem limiting the generated spiders to one or the other. I also see no problem letting it generate either.
If it can generate both, then the synergy with Nightfall / Eclipse is limited.