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Offline harakirinosaru

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Re: Soul Vortex | Soul Torrent https://elementscommunity.org/forum/index.php?topic=8669.msg100883#msg100883
« Reply #12 on: June 25, 2010, 05:42:23 pm »
maybe it could be considered the remaining health of the creature when is destroyed, does it sounds better?
When a creature is destroyed, doesn't it have zero health except in the case of Devour?

Takeno_ita

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Re: Soul Vortex | Soul Torrent https://elementscommunity.org/forum/index.php?topic=8669.msg100886#msg100886
« Reply #13 on: June 25, 2010, 05:52:12 pm »
yes, i forgoet it XD

ok, let's keep the original effect, the quanta cost isn't low so it's nothing fast like graveyard. You restore health equal to the ORIGINAL health of the creature, maybe the upgraded version could increase max hp by one for each soul absorbed instead of having a lower cost?

Offline Higurashi

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Re: Soul Vortex | Soul Torrent https://elementscommunity.org/forum/index.php?topic=8669.msg104953#msg104953
« Reply #14 on: June 30, 2010, 10:46:59 pm »
This could work as a targeted spell, I guess. Though it should probably be Death in both cases, in my opinion.
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melzardust

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Re: Soul Vortex | Soul Torrent https://elementscommunity.org/forum/index.php?topic=8669.msg105393#msg105393
« Reply #15 on: July 01, 2010, 12:11:18 pm »
This could work as a targeted spell, I guess. Though it should probably be Death in both cases, in my opinion.
Ye i agree, as death are those that benefit from the fallen.

Takeno_ita

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Re: Soul Vortex | Soul Torrent https://elementscommunity.org/forum/index.php?topic=8669.msg105414#msg105414
« Reply #16 on: July 01, 2010, 12:37:08 pm »
there is already a spell which give hp, drain life, so it's pointless to create a similar spell. My idea is to have a permanent vortex which absorb the energy of the fallen creatures. The launch cost is high enough to justify a passive health recover without having it at the first turns ( a lucky hand is out of consideration ). For example, consider a match where all your creatures become plagued, at least you are repayed for the great loss of damage output and survive enough to try a revenge, imho.

 

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