Elements the Game Forum - Free Online Fantasy Card Game
Elements the Game => Card Ideas and Art => Topic started by: Rossendale on January 09, 2010, 11:56:33 am
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This is my first card idea (first post even :P)...
Soul-Capturer - Entorpy - X Entropy quantums
Spell
Ability: Capture - When the target creature dies, you get as much quantums as the creature costed divided by 2. X equals as much quantums as the target creature costed - 2 (can't get below 1).
Improved version
Soul-Saver - Entropy - X Entropy quantums
Spell
Ability: Capture - When the target creature dies, you get as much quantums as the creature costed. X equals as much quantums as the target creature costed -3 (can't get below 1).
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I don't see much use for it. After all, Entropy has Novas to give you 12 quanta for free immediately. Why would I add costs, delay and dependancy to it?
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What about making the spell targets all your creatures (except immateiral ones ) ?
blarg: