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Offline Drake_XIVTopic starter

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Solid Construct | Compact Construct https://elementscommunity.org/forum/index.php?topic=51592.msg1101732#msg1101732
« on: October 09, 2013, 01:26:13 am »
NAME:
Solid Construct
ELEMENT:
Gravity
COST:
6 :gravity
TYPE:
Creature
ATK|HP:
4 | 4
TEXT:
When this card is played, it gains an additional +1/+1 for every card that was played before it that turn.
NAME:
Compact Construct
ELEMENT:
Gravity
COST:
4 :gravity
TYPE:
Creature
ATK|HP:
3 | 3
TEXT:
When this card is played, it gains an additional +1/+1 for every card that was played before it that turn.

ART:

IDEA:
Drake_XIV
NOTES:
Concerned about Fractal + Spark
SERIES:

« Last Edit: October 09, 2013, 02:57:33 am by Drake_XIV »

Offline Rutarete

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Re: Solid Construct | Compact Construct https://elementscommunity.org/forum/index.php?topic=51592.msg1101734#msg1101734
« Reply #1 on: October 09, 2013, 01:29:41 am »
Don't just worry about fractal spark, worry about mono gravity. 4 Gravy Towers, and you've got a 10/10 on turn one... That's a bit much.
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Offline Drake_XIVTopic starter

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Re: Solid Construct | Compact Construct https://elementscommunity.org/forum/index.php?topic=51592.msg1101735#msg1101735
« Reply #2 on: October 09, 2013, 01:32:30 am »
Fixed. [That was the old version.  Forgot to load the new version.]

Offline Rutarete

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Re: Solid Construct | Compact Construct https://elementscommunity.org/forum/index.php?topic=51592.msg1101736#msg1101736
« Reply #3 on: October 09, 2013, 01:36:12 am »
Don't just worry about fractal sparks, worry about any deck you will face at all. 'For Every card played' should have an added clause of This turn, ford obvious reasons. And on turn one, it's still four for a 7/7. Not that much better..

Edit: notes were modified while I was posting. You really should put that in the card itself, though.
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Offline Drake_XIVTopic starter

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Re: Solid Construct | Compact Construct https://elementscommunity.org/forum/index.php?topic=51592.msg1101738#msg1101738
« Reply #4 on: October 09, 2013, 01:38:45 am »
Well, still trying to find a concise way that isn't worded awkwardly.  'This turn' sounds to me like it gets the boost for only this turn.

Offline Drake_XIVTopic starter

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Re: Solid Construct | Compact Construct https://elementscommunity.org/forum/index.php?topic=51592.msg1101761#msg1101761
« Reply #5 on: October 09, 2013, 02:57:49 am »
[Attempted] to fix text.

Offline timetock

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Re: Solid Construct | Compact Construct https://elementscommunity.org/forum/index.php?topic=51592.msg1101851#msg1101851
« Reply #6 on: October 09, 2013, 10:24:42 am »
does it start to gain the boost when it reaches your hand, or for forever?

both players play 5 pillars at start. You have a creature that is at least 13|13 :o

Offline Keolino

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Re: Solid Construct | Compact Construct https://elementscommunity.org/forum/index.php?topic=51592.msg1101876#msg1101876
« Reply #7 on: October 09, 2013, 01:04:58 pm »
does it start to gain the boost when it reaches your hand, or for forever?

both players play 5 pillars at start. You have a creature that is at least 13|13 :o

Only the cards which are played at the same turn as this card count. So in your scenario, the card would be 8/8.

Might be fun with fractal. play two pillars in hand, than play fractal, than play, say 5 of them. 6/6, 7/7, 8/8, 9/9 and 10/10, make nice 40 damage.
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Offline Rutarete

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Re: Solid Construct | Compact Construct https://elementscommunity.org/forum/index.php?topic=51592.msg1101895#msg1101895
« Reply #8 on: October 09, 2013, 02:30:54 pm »
does it start to gain the boost when it reaches your hand, or for forever?

both players play 5 pillars at start. You have a creature that is at least 13|13 :o

Only the cards which are played at the same turn as this card count. So in your scenario, the card would be 8/8.

Might be fun with fractal. play two pillars in hand, than play fractal, than play, say 5 of them. 6/6, 7/7, 8/8, 9/9 and 10/10, make nice 40 damage.
Not OP at all /s
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Re: Solid Construct | Compact Construct https://elementscommunity.org/forum/index.php?topic=51592.msg1103998#msg1103998
« Reply #9 on: October 17, 2013, 07:50:45 pm »
Its not just spark i'd worry about, with a little patience you could:
1) Fractal spark... hold off on playing more than 1
2) wait for quanta and 1 more fractal
3) cast all sparks, then this, then fractal this and cast more of it.

At best you could get out 6 sparks and 8 of these
-> 30 damage from ball lightening
-> first of these will be a 9|9 and get bigger from there with a maximum of 8 of these being played... so we have:
9*8 + 7*(7+1)/2 -> 72 + 28 -> 100
so you get a total of 130 damage out of the combo... and have 8 creatures ranging from 9|9 up to 16|16
« Last Edit: October 17, 2013, 07:56:54 pm by OdinVanguard »
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Offline Keolino

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Re: Solid Construct | Compact Construct https://elementscommunity.org/forum/index.php?topic=51592.msg1104170#msg1104170
« Reply #10 on: October 18, 2013, 06:01:04 am »
Its not just spark i'd worry about, with a little patience you could:
1) Fractal spark... hold off on playing more than 1
2) wait for quanta and 1 more fractal
3) cast all sparks, then this, then fractal this and cast more of it.

At best you could get out 6 sparks and 8 of these
-> 30 damage from ball lightening
-> first of these will be a 9|9 and get bigger from there with a maximum of 8 of these being played... so we have:
9*8 + 7*(7+1)/2 -> 72 + 28 -> 100
so you get a total of 130 damage out of the combo... and have 8 creatures ranging from 9|9 up to 16|16

There are 200HP OTKs with momentum(chimera) which are easier and faster to pull of, so there shouldn't be a problem... (Well, if you want to play 8 of them, you need 32 gravity quanta. And you needed 9x2 aether quanta for the fractal)

Edit: In your scenario, the first would be 10/10, not 9/9. (You forgot the fractal to copy them) resulting in 138 instead of 130 damage. (Not much difference, but it catched my eye.)
« Last Edit: October 18, 2013, 06:02:36 am by Keolino »
What's the speed of dark?

 

anything
blarg: