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Astaroth

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Snatch / Tribute https://elementscommunity.org/forum/index.php?topic=3550.msg31655#msg31655
« on: March 02, 2010, 11:50:38 pm »
Since there's a Steal for spells, why isn't there a version for creatures? I'm not sure if this has been brought up (I assume it has), but this is my version of it.

Snatch
Spell
:darkness
Steal a creature for 1 turn. This effect can target untargetable creatures.

To compliment it...

Consuming Darkness
Permanent
:darkness
 :darkness :darkness : Consume
Destroy one of your creatures to generate  :darkness. The number of  :darkness generated is equal to half of the creatures strength. This effect can target untargetable creatures.

And a random one...

Elemental Tribute
Permanent
3
 :light :light : Tribute
Turn one of your creatures into a pillar. The element of the creature determines the type of pillar created. This can target untargetable creatures.


I wasn't sure how to do the cost for Elemental Tribute. It costs any type of three quantum to play, but the cost to use it is two Light ones. I wasn't sure if the cost of tributing/sacrificing should be darkness, death, or light quantum (is it good, bad, or just deal with death). Death would be weird in my opinion. I just went with Light. Maybe Entropy since it can do any of the elements... ?

Wisemage

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Re: Snatch / Tribute https://elementscommunity.org/forum/index.php?topic=3550.msg31712#msg31712
« Reply #1 on: March 03, 2010, 01:37:18 am »
instant kill spells are frowned upon, so the Consuming Darkness is a no-no but the other 2 are balanced, but not very good.

There aren't many monsters id like to sacrifice to make a pillar unless you are tlaking about opponent monsters, the it is really OP.

Astaroth

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Re: Snatch / Tribute https://elementscommunity.org/forum/index.php?topic=3550.msg31723#msg31723
« Reply #2 on: March 03, 2010, 01:44:53 am »
I understand that insta-kill spells are frowned upon, but how is destroying your own monster a no-no? Using Snatch + Consuming Darkness is using two cards destroy their one...

icybraker

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Re: Snatch / Tribute https://elementscommunity.org/forum/index.php?topic=3550.msg31725#msg31725
« Reply #3 on: March 03, 2010, 01:45:45 am »
Snatch + Immolation

Enough said. :P

That's probably why we aren't allowed to steal creatures in this game.

Astaroth

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Re: Snatch / Tribute https://elementscommunity.org/forum/index.php?topic=3550.msg31728#msg31728
« Reply #4 on: March 03, 2010, 01:52:20 am »
Snatch + Immolation

Enough said. :P

That's probably why we aren't allowed to steal creatures in this game.
That's still two cards to destroy their one monster, but the quantum gain from Immolation is what sets it off in my opinion. And another note, I don't think I ever realized that Immolation doesn't cost anything...  :-[

icybraker

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Re: Snatch / Tribute https://elementscommunity.org/forum/index.php?topic=3550.msg31729#msg31729
« Reply #5 on: March 03, 2010, 01:53:37 am »
:P, yeah, this really offsets the balance, doesn't it. Otherwise, it would have been a good idea. I do like Elemental Tribute, though, but I feel like the cost should be free.

Offline Glitch

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Re: Snatch / Tribute https://elementscommunity.org/forum/index.php?topic=3550.msg31732#msg31732
« Reply #6 on: March 03, 2010, 01:57:26 am »
Plus, of all the cards that are going to effect untargetables, I doubt it should be this one.  Untargetables are expensive for a reason, and being stolen for three mana is kind of overpowered.  Especially a card as versatile as steal.

Astaroth

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Re: Snatch / Tribute https://elementscommunity.org/forum/index.php?topic=3550.msg31736#msg31736
« Reply #7 on: March 03, 2010, 02:00:48 am »
:P, yeah, this really offsets the balance, doesn't it. Otherwise, it would have been a good idea. I do like Elemental Tribute, though, but I feel like the cost should be free.
Believe it or not, I considered Elemental Tribute's effect to be free, but then people would've been like 'OMG! Snatch + ET is stUpIDLy oVErPOWEred.'

Plus, of all the cards that are going to effect untargetables, I doubt it should be this one.  Untargetables are expensive for a reason, and being stolen for three mana is kind of overpowered.  Especially a card as versatile as steal.
True. Perhaps the upgraded version could be 6 :darkness and target untargetables, while the unupped is 3 :darkness but can't target immortals.

bobcamel

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Re: Snatch / Tribute https://elementscommunity.org/forum/index.php?topic=3550.msg31853#msg31853
« Reply #8 on: March 03, 2010, 07:30:15 am »
Quote
target untargetables,
objection there is a hueg contradiction in this testiclemony

I don't have anything against creature steal when it's temponary, why, it's the way to go with this, but just don't break mechanics.

Also, just make Snatch not count the creature as yours for targeting purposes. Immolation thing goes. You steal the creature to use it, not to destroy it with a combo in an instant fashion.

Consuming Darkness and Tribute both seem useless to me, as you can just play a pillar instead of turning a creature or something into one... by the time you get to the point when you can spare creatures like this, you do not need much more quanta.


Astaroth

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Re: Snatch / Tribute https://elementscommunity.org/forum/index.php?topic=3550.msg31924#msg31924
« Reply #9 on: March 03, 2010, 04:06:05 pm »
Well, Consuming Darkness and Tribute were to work with Snatch...

Oooh Muffin

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Re: Snatch / Tribute https://elementscommunity.org/forum/index.php?topic=3550.msg31938#msg31938
« Reply #10 on: March 03, 2010, 04:28:01 pm »
Snatch
Could work, but you should not be able to just easily kill that creature.
maybe make it immortal for the turn.

Consuming darkness
Kind of similar to immolation

Elemental tribute
This spell should create more than one pillar I think...
What about setting the number of pillars created to
N/3 or N/4
N is the quantacost of the creature rounded up?


Astaroth

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Re: Snatch / Tribute https://elementscommunity.org/forum/index.php?topic=3550.msg31945#msg31945
« Reply #11 on: March 03, 2010, 04:41:11 pm »
I wanted to point out that Snatch RETURNS to its owner at the end of the turn. It doesn't die...

 

blarg: