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Offline Freefall357Topic starter

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Stolen Moments | Borrowed Time https://elementscommunity.org/forum/index.php?topic=41598.msg515555#msg515555
« on: June 27, 2012, 01:53:10 am »
NAME:
Stolen Moments
ELEMENT:
Time
COST:
5 :time
TYPE:
Permanent
ATK|HP:

TEXT:
When opponent draws a card, put a Moment into play.  The Moment takes on the color of the drawn card.
NAME:
Borrowed Time
ELEMENT:
Time
COST:
5 :time
TYPE:
Permanent
ATK|HP:

TEXT:
When opponent draws a card, put a Tract of Time into play.  The Tract of Time takes on the color of the drawn card.

ART:

IDEA:

NOTES:
I tried making a middle range creature for time and was told to make permanents or actions instead...so I made a permanent that makes creatures!
I think creature generation fits Time well because you slowly grow more powerful...over time.  It also fits the desert theme where you are more likely to see many small critters instead of large ones.
SERIES:


NAME:
Moment
ELEMENT:
Other
COST:
0
TYPE:
Creature
ATK|HP:
1 | 2
TEXT:
Moment gets -0/-1 per turn.
When Moment dies you gain one quanta of Moment's color.
NAME:
Tract of Time
ELEMENT:
Other
COST:
0
TYPE:
Creature
ATK|HP:
1 | 3
TEXT:
Tract of Time gets -0/-1 per turn.
When Tract of Time dies you gain 1:time .

ART:

IDEA:

NOTES:
I am not 100% on these little guys.
Drawing a pil/pend or colorless card will make a colorless creature and a colorless Moment will create a) one random quanta [Fate Egg would like that] or b) create nothing (for balance?).
SERIES:


I would prefer this created a creature every time a card is drawn so it could synergize with time's love of drawing...but I don't see that being balanced without making the sub-creatures impressively boring.

My start was with a permanent that made a creature every time a card was drawn.  It made a colorless 1/1 that gets -0/-1 each turn. the end.  While easier to balance, it was not exactly thematic and was kinda dull.

Having it create a creature of the color that matches the drawn card seems more technically complex, but could lead to interesting things like blue ones not dieing in a flood and black ones getting buffed by nightfall.

The Stolen Moments pets have a basic potential synergy with Fate Egg and Discord resistance, while the Tract of Time makes a pure time deck accelerate until something gives.


One deck that might be annoying with this design, as it stands, is Death/Time..those little guys dieing every turn with draw to make more than one/turn makes for a LOT of skeletons and bonewall counters in a hurry.  Could the creatures be given [it's death does not count for death effects...like skeletons?]

EDIT: Changed the Card text for the permanents.  See the text below the cards, not the cards themselves.
« Last Edit: June 27, 2012, 01:54:49 am by Freefall357 »

Offline esran

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Re: Stolen Moments | Borrowed Time https://elementscommunity.org/forum/index.php?topic=41598.msg515563#msg515563
« Reply #1 on: June 27, 2012, 02:26:44 am »
i say make it not generate quant, but generate moments whenever a card is drawn.

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Re: Stolen Moments | Borrowed Time https://elementscommunity.org/forum/index.php?topic=41598.msg515564#msg515564
« Reply #2 on: June 27, 2012, 02:37:07 am »
It should be noted for cards without cost, leave the cost area blank.  No 0 or anything.

Offline Freefall357Topic starter

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Re: Stolen Moments | Borrowed Time https://elementscommunity.org/forum/index.php?topic=41598.msg515567#msg515567
« Reply #3 on: June 27, 2012, 02:44:07 am »
i say make it not generate quant, but generate moments whenever a card is drawn.

Could take the quant off the little one, but it just makes too much sense on the second one.

Offline OldTrees

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Re: Stolen Moments | Borrowed Time https://elementscommunity.org/forum/index.php?topic=41598.msg515580#msg515580
« Reply #4 on: June 27, 2012, 03:03:13 am »
So each time my opponent draws, I get (1 death trigger, 2|3 damage, 1 :underworld|1 :time and knowledge of the element of card drawn).
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Offline Freefall357Topic starter

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Re: Stolen Moments | Borrowed Time https://elementscommunity.org/forum/index.php?topic=41598.msg515608#msg515608
« Reply #5 on: June 27, 2012, 04:28:34 am »
So each time my opponent draws, I get (1 death trigger, 2|3 damage, 1 :underworld|1 :time and knowledge of the element of card drawn).

as it stands, yup
not sure if you were being snarky, asking a question, or stating the effects... 0_o?

I did make the comment about making it's death not have a death trigger, like skeletons...
You would get 2|3 damage, assuming your stuff lives and they dont have a damage reducing shield, yeah.
The quanta gen is, meh...I just really liked the second one giving time and then I thought the first one could match up alright with fate egg a little
The knowledge thing would go both ways if it was 'whenever anyone draws', but I dont know if only opponent draw is better.

The point is to present it to you guys as a rough and, as stated in the OP, likely unbalanced card.  Balance is not my thing, again stated in OP.  It was suggested I put it here when I was spit-balling in another thread about it.

It could be "each time you draw a card create a <sub creature>" and make the creatures 1/1 that get -0/-1 per turn and have the up'd creature generate one Time quanta on death...that would be the simplest version that still fits what I was shooting for.

For me it was just an entertaining thought exercise...I dont play as much any more [grind festzzZZzzzZz], save for oracle-runs and PvP against a buddy with the few decks I can make, and just pop in here to see what is going on.  I am not exactly attached to this card, just presenting it for fun.

Offline OldTrees

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Re: Stolen Moments | Borrowed Time https://elementscommunity.org/forum/index.php?topic=41598.msg515615#msg515615
« Reply #6 on: June 27, 2012, 04:44:56 am »
So each time my opponent draws, I get (1 death trigger, 2|3 damage, 1 :underworld|1 :time and knowledge of the element of card drawn).

as it stands, yup
not sure if you were being snarky, asking a question, or stating the effects... 0_o?

I did make the comment about making it's death not have a death trigger, like skeletons...skeletons do have death triggers

I am not sure if the effect is worth the cost. Hence I stated the effect to see people's reactions while I thought more. The cost could probably drop to around 3 :time.
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Offline Freefall357Topic starter

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Re: Stolen Moments | Borrowed Time https://elementscommunity.org/forum/index.php?topic=41598.msg515883#msg515883
« Reply #7 on: June 27, 2012, 10:16:18 pm »
So each time my opponent draws, I get (1 death trigger, 2|3 damage, 1 :underworld|1 :time and knowledge of the element of card drawn).

as it stands, yup
not sure if you were being snarky, asking a question, or stating the effects... 0_o?

I did make the comment about making it's death not have a death trigger, like skeletons...skeletons do have death triggers

I am not sure if the effect is worth the cost. Hence I stated the effect to see people's reactions while I thought more. The cost could probably drop to around 3 :time.

Not the direction I thought you were going, heh heh.  Good to hear though.

Skeletons that are created by boneyard do not create more when they die...I dont run those decks and have not paid THAT close of attention, maybe that is all they dont do.  If, however, the death effect is not an issue then leave it in.

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Re: Stolen Moments | Borrowed Time https://elementscommunity.org/forum/index.php?topic=41598.msg515885#msg515885
« Reply #8 on: June 27, 2012, 10:24:17 pm »
Skeletons still generate for Vulture | Condor, Bonewall, and Soul Catcher.

Some may see the unupped more valuable than the upped...

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Re: Stolen Moments | Borrowed Time https://elementscommunity.org/forum/index.php?topic=41598.msg515931#msg515931
« Reply #9 on: June 28, 2012, 12:14:30 am »
Skeletons still generate for Vulture | Condor, Bonewall, and Soul Catcher.

Some may see the unupped more valuable than the upped...
Niche based or am I missing something?
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anything
blarg: