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Offline Monox D. I-FlyTopic starter

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Imp | Devil https://elementscommunity.org/forum/index.php?topic=59713.msg1207328#msg1207328
« on: September 27, 2015, 12:36:24 pm »
NAME:
Imp
ELEMENT:
Darkness
COST:
3 :darkness
TYPE:
Creature
ATK|HP:
3 | 3
TEXT:

NAME:
Devil
ELEMENT:
Darkness
COST:
6 :darkness
TYPE:
Creature
ATK|HP:
6 | 6
TEXT:
:darkness :darkness :darkness Devide et Impera: Target creature attacks its owner's other random creature instead of you.

ART:
OdinVanguard (Modified from http://en.wikipedia.org/wiki/File:Lincoln_imp.jpg)
IDEA:

NOTES:

SERIES:

« Last Edit: September 29, 2015, 02:54:30 pm by Monox D. I-Fly »
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Offline OdinVanguard

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Re: Imp | Devil https://elementscommunity.org/forum/index.php?topic=59713.msg1207348#msg1207348
« Reply #1 on: September 27, 2015, 03:15:05 pm »
That is a strange upgrade.

The unupped version is a pure vanilla... honestly I'ld probably just use lesser vampires.

I think, for the most part, pure vanillas tended to be rather unpopular for card concepts in the past... although semi-vanillas (with a low-key / non-active skill) sometimes got a good response.
Maybe with Cygnia additions looming that might change though so who knows...

Its a little tricky to balance that upped ability. Its akin to guard I suppose, in that it effectively prevents the enemy creature from attacking you and has potential CC interactions. I suppose it could be used as a very expensive AM counter as well.

Given the high cost of Devil to begin with the cost might come down slightly... its tough to say though due to the potential for a very powerful CC against certain elements.
The fact that the utility can vary so much based on the opponent's creatures definitely makes it interesting.

I made some art for an imp card I had a couple years ago. I think the card vanished into the archives long before the CI&A reset, so maybe the art can find a new home.
Its actually just a tweaked wikipedia commons image, but I believe that fits as copyright free.

Original Art Link: http://en.wikipedia.org/wiki/File:Lincoln_imp.jpg
« Last Edit: September 27, 2015, 03:20:14 pm by OdinVanguard »
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kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

Offline Monox D. I-FlyTopic starter

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Re: Imp | Devil https://elementscommunity.org/forum/index.php?topic=59713.msg1207349#msg1207349
« Reply #2 on: September 27, 2015, 03:19:20 pm »
I knew that the upgraded one would be imbalanced because the first thing came to my mind when designing this card was to give it a 666 reference like in this Urban Rival card:


What do you suggest for the unupgraded one?
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Offline kirbylover314

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Re: Imp | Devil https://elementscommunity.org/forum/index.php?topic=59713.msg1207368#msg1207368
« Reply #3 on: September 27, 2015, 06:04:23 pm »
The simplest way is to make it cost 6, deal 6 damage, and have 6 HP. There's your 666. :3

Then, you could either make a weaker version of your "Devide et Impera" (whatever that means ;P) or use Devide et Impera but make it cost 4.

Offline Treldon

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Re: Imp | Devil https://elementscommunity.org/forum/index.php?topic=59713.msg1207370#msg1207370
« Reply #4 on: September 27, 2015, 06:10:09 pm »
The simplest way is to make it cost 6, deal 6 damage, and have 6 HP. There's your 666. :3

Then, you could either make a weaker version of your "Devide et Impera" (whatever that means ;P) or use Devide et Impera but make it cost 4.

Divide and conquer in latin.

As for the skill, while the name and effect matches, how does it match the devil?
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Offline Monox D. I-FlyTopic starter

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Re: Imp | Devil https://elementscommunity.org/forum/index.php?topic=59713.msg1207391#msg1207391
« Reply #5 on: September 27, 2015, 11:09:44 pm »
As for the skill, while the name and effect matches, how does it match the devil?

Doesn't devil whisper things to humans to divide them and making them go against each other?
My idealized elements cycle:
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Offline Treldon

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Re: Imp | Devil https://elementscommunity.org/forum/index.php?topic=59713.msg1207422#msg1207422
« Reply #6 on: September 28, 2015, 07:02:35 am »
This one is more for the Religion threads
Spoiler for but if you ask me:
the devil's goal isn't to divide men, but to separate man and God
The one with answerable questions and questionable answers


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Offline Monox D. I-FlyTopic starter

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Re: Imp | Devil https://elementscommunity.org/forum/index.php?topic=59713.msg1207458#msg1207458
« Reply #7 on: September 28, 2015, 12:08:10 pm »
I made some art for an imp card I had a couple years ago. I think the card vanished into the archives long before the CI&A reset, so maybe the art can find a new home.
Its actually just a tweaked wikipedia commons image, but I believe that fits as copyright free.

Original Art Link: http://en.wikipedia.org/wiki/File:Lincoln_imp.jpg
Yay... Another art...! Thank you OdinVanguard...  ;D

This one is more for the Religion threads
Spoiler for but if you ask me:
the devil's goal isn't to divide men, but to separate man and God
Doesn't Devil Whisper also what results in wars between men?
My idealized elements cycle:
Water -> Fire -> Air -> Earth -> Lightning -> Metal -> Light -> Darkness -> Wood -> Water

Offline OdinVanguard

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Re: Imp | Devil https://elementscommunity.org/forum/index.php?topic=59713.msg1207586#msg1207586
« Reply #8 on: September 29, 2015, 02:18:14 pm »
Glad you could use it.
Don't forget to put the original art link into your art credits though (e.g. the wikipedia link)
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

Offline Monox D. I-FlyTopic starter

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Re: Imp | Devil https://elementscommunity.org/forum/index.php?topic=59713.msg1207590#msg1207590
« Reply #9 on: September 29, 2015, 02:59:14 pm »
Glad you could use it.
Don't forget to put the original art link into your art credits though (e.g. the wikipedia link)

Done.
My idealized elements cycle:
Water -> Fire -> Air -> Earth -> Lightning -> Metal -> Light -> Darkness -> Wood -> Water

 

anything
blarg: