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Offline EvaRiaTopic starter

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Fate Hourglass | Destiny Hourglass https://elementscommunity.org/forum/index.php?topic=23740.msg302718#msg302718
« on: March 31, 2011, 11:59:23 pm »
NAME:
Fate Hourglass
ELEMENT:
Time
COST:
3 :time
TYPE:
Permanent
ATK|HP:
TEXT:
:time: Turn Over
Reverse the order of target
player's deck.
NAME:
Destiny Hourglass
ELEMENT:
Time
COST:
2 :time
TYPE:
Permanent
ATK|HP:
TEXT:
:time: Turn Over
Reverse the order of target
player's deck.
ART:
http://www.sxc.hu/photo/1068015

Heavily edited by me.
IDEA:
EvaRia
NOTES:
Simple enough.
Part of my goal to recreate all my original kongregate ideas.
SERIES:

Heavy Synergies with Mindgate, Eternity, Reverse time, Electrum Hourglass, etc.

If there's ever a scrying card (Reveal top card of each deck) then it would work with that too.

Multiple Hourglasses give you a lot of deck manipulation.

Offline DesertKnight

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Section One - Recovery 0AIDE11 https://elementscommunity.org/forum/index.php?topic=23740.msg302730#msg302730
« Reply #1 on: April 01, 2011, 12:19:58 am »
Section One - Recovery 0AIDE11

Offline EvaRiaTopic starter

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Re: Fate Hourglass | Destiny Hourglass https://elementscommunity.org/forum/index.php?topic=23740.msg302734#msg302734
« Reply #2 on: April 01, 2011, 12:23:36 am »
Mindgate gives you 2 ends of the deck to openly manipulate.

The key is multiple activations.

For example, you come across a good midrange attacker with mindgate but you don't have the quanta to use them yet.

Then, you flip the deck so that that creature is sent to the bottom and you can continue picking up cards.

When you run into a pillar, you can uses the RT strategy to gain a large amount of them. Then you can double flip the deck every turn to pick up a large amount of spammable creatures.

 

blarg: