hi all, this is Shield Power-up series project, its a second or updated Shield Enhancements series established by me and the CCC group.
this Shield series recently became a series that does NOT improve each shield individually. It aims to be an "extra effect" for "any" shield, therefore they can stack ontop of each other for a single shield
these are the current ideas, note
needs to be changed due to similarities with a similar existing card idea. For those who know of the existing thread called "Barriers" read the bottom of the ideas.
:Electron Tower: While Electron Tower is on the field, Your shield has 30% chance to deal 3 damage to a creature. (non-stackable)
: Floating Totem: While Floating Totem is in play, your shield gains an extra 10% chance to cause attacking creatures to miss. (non-stackable)
: Dark Pylon : While Dark Pylon is in play, your shield has a chance to to drain 2 hp from attacking creatures. (non-stackable)
: Ivory Tomb : While Ivory Tomb is in play, your shield has a 50% chance to poison attacking creatures
(non-stackable)
: Rocky Obelisk : While Rocky Obelisk is in play, Your shield has a 30% chance to cause attacking creatures to be burrowed. (non-stackable)
: Irregular Spire : While Irregular Spire is in play, Your shield has a 25% chance to cast a random effect to attacking creatures. (non-stackable)
: Explosive Turret : While Explosive Turret is in play, Your shield has a small chance to turn an attacking creature into ashes.
(non-stackable)
: Titanic Monolith : While Titanic Monolith is in play, Your shield has a 30% chance to inflict gravity force on an attacknig creature (non-stackable)
: Soothing Willow : While Soothing Willow is in play, Your shield heals you for 2 hp for each turn. (non-stackable)
Holy Pedestal : While Holy Pedestal is in play, Your shield blocks 1 extra damage. Immaterial. (non-stackable)
: Ancient Column: While Ancient Column is in play, Your shield has a 20% chance to rewind attack creatures. (non-stackable)
: Ocean Fort : While Ocean Fort is in play, Your shield has a 30% chance to give you a purify counter when attacked. (non-stackable)
I shall explain the difference between barrier series ans the shield series.
Barriers series as I see it, aims to improve the actual shields from each element: Jade shield, Phase shield etc.
and I assume as Zblader stated, They aim to create new types of mechanics such as creature protection, etc.
Shield series recently became a series that does NOT improve each shield individually. It aims to be an "extra effect" for "any" shield, therefore they can stack ontop of each other for a single shield. This is still under discussion though I think thats how its going to be, although it still needs some balancing out, this was only recent.
I will soon create a seperate series thread for it in card ideas section.
those are the differences as stated above.
I see these two as either 2 different choices for the community or possibly working together somehow in the future since in concept and mechanics they are similar but not quite the same if we go into depth.
Link to Barrier thread (
http://elementscommunity.org/forum/index.php/topic,23904.msg342772#msg342772)
Those who wish to help or contribute in anyway, please do so, We will be greatful for your participation.