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BBs22

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Beaver | Beaver https://elementscommunity.org/forum/index.php?topic=21059.msg268886#msg268886
« on: February 11, 2011, 08:12:48 pm »
NAME:
Beaver
ELEMENT:
Earth
COST:
:earth
TYPE:
Creature
ATK|HP:
4|5
TEXT:
:earth :earth Gnaw: This Card's HP is doubled, but it's attack is halved.
NAME:
Beaver
ELEMENT:
Earth
COST:
4 :earth
TYPE:
Creature
ATK|HP:
6|6
TEXT:
:earth :earth Gnaw: This Card's HP is doubled, but it's attack is halved.
ART:
http://www.sxc.hu/photo/677480
IDEA:
Brian Shepetofsky
NOTES:
I can't make the attack 5 because you can't halve 5.
SERIES:


QuantumT

  • Guest
Re: Beaver|Beaver https://elementscommunity.org/forum/index.php?topic=21059.msg268893#msg268893
« Reply #1 on: February 11, 2011, 08:22:08 pm »
The attack is probably too high for the unupped one. Most unupped creatures have a cost equal to their attack.

I also don't really see the use of it's ability.

gavsword

  • Guest
Re: Beaver|Beaver https://elementscommunity.org/forum/index.php?topic=21059.msg268894#msg268894
« Reply #2 on: February 11, 2011, 08:22:56 pm »
Format the name of the thread so it's
Beaver | Beaver

Also put some more description to gnaw. Is it activated? If so how? When does the effect trigger?

Not a big fan of the mechanic as a whole and the stats are off

Uppercut

  • Guest
Re: Beaver|Beaver https://elementscommunity.org/forum/index.php?topic=21059.msg268907#msg268907
« Reply #3 on: February 11, 2011, 08:44:03 pm »
 OP 4 costed creature? Seems to fit just fine in Earth.

BBs22

  • Guest
Re: Beaver | Beaver https://elementscommunity.org/forum/index.php?topic=21059.msg268917#msg268917
« Reply #4 on: February 11, 2011, 09:00:58 pm »
Edited the  card, and Uppercut, are you being sarcastic, or are you being serious? Also, gavsword, it lasts as long as burrow would for Shrieker, and costs 0 :earth to deactivate.

gavsword

  • Guest
Re: Beaver | Beaver https://elementscommunity.org/forum/index.php?topic=21059.msg268921#msg268921
« Reply #5 on: February 11, 2011, 09:07:26 pm »
Still don't like it as an effect. You should also update the card image and specify if it rounds up or down. Also what happens when the card is boosted in "gnaw" mode?

Uppercut

  • Guest
Re: Beaver | Beaver https://elementscommunity.org/forum/index.php?topic=21059.msg268926#msg268926
« Reply #6 on: February 11, 2011, 09:10:49 pm »
Why does gnawing make its HP go up?

wizelsnarf

  • Guest
Re: Beaver | Beaver https://elementscommunity.org/forum/index.php?topic=21059.msg269159#msg269159
« Reply #7 on: February 12, 2011, 03:41:05 am »
I am not getting the connection between the mechanic and a beaver.

Shouldn't it be more like:

 :earth Gnaw: Produce a Dam



???

Offline TheForbiddenOracle

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Re: Beaver | Beaver https://elementscommunity.org/forum/index.php?topic=21059.msg269174#msg269174
« Reply #8 on: February 12, 2011, 04:09:53 am »
I am not getting the connection between the mechanic and a beaver.

Shouldn't it be more like:

 :earth Gnaw: Produce a Dam



???
And what does the dam do?

wizelsnarf

  • Guest
Re: Beaver | Beaver https://elementscommunity.org/forum/index.php?topic=21059.msg269179#msg269179
« Reply #9 on: February 12, 2011, 04:19:55 am »
I was being facetious.


But if you are interested maybe we can think of something dams can do?

Maybe clog up permanents slots or creature slots? Maybe cause flooding? Maybe creature a beaver home that produces more beavers after 3 turns or something?

 

blarg: